muahdib, chaotic male human Wizard
                                                                               
                                                             
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[Muahdib the Evoker]      St:9 Dx:13 Co:13 In:18 Wi:12 Ch:10  Chaotic S:502
Dungeons of Doom:2  $:416 HP:0(12) Pw:8(8) AC:9  Xp:1/12 Wt:468/600 T:1300

Latest messages

You are hit by a boulder.
[HP-1=11]
[HP+1=12]
You miss the grid bug.
The grid bug bites!
You try to move the boulder, but in vain.
What do you want to eat? [qr or ?*]
You don't have that object.
What do you want to eat? [qr or ?*]
Never mind.
You write "Elbereth" with your fingers into the dust.
The grid bug turns to flee!
In what direction?
You see here 56 rocks.
The door opens.
You hear some noises.
You hit the lichen.
You kill the lichen!
The newt bites!
[HP-2=10]
You see here a lichen corpse {20}.
D - a lichen corpse {20}.
The newt bites!
The kitten misses the newt.
[HP-2=8]
The kitten bites the newt.
The newt is killed!
The kitten eats a newt corpse {10}.
A trap door in the ceiling opens and a rock falls on your head!
You die...

Your inventory

Weapons

a - a blessed +1 quarterstaff (weapon in hands) {40}*

Armor

b - an uncursed +0 cloak of magic resistance (being worn) {10}*

Comestibles

q - an [uncursed] food ration {20}
r - an [uncursed] cream pie {10}
D - an [uncursed] lichen corpse {20}

Scrolls

i - an uncursed scroll of gold detection {5}*
j - an uncursed scroll of earth {5}*
k - an uncursed scroll of magic mapping {5}*
p - a [cursed] scroll labeled ZELGO MER [of identify] {5}
x - an [uncursed] stamped scroll [of mail] {5}

Spellbooks

l - a blessed spellbook of force bolt {50}*
m - an uncursed spellbook of healing {50}*
s - a [blessed] spellbook of detect monsters {50}
u - an [uncursed] spellbook of knock {50}

Potions

f - an uncursed potion of gain level {20}*
g - an uncursed potion of water {20}*
h - an uncursed potion of monster detection {20}*
v - an [uncursed] effervescent potion [of confusion] {20}
w - an [uncursed] dark potion [of restore ability] {20}
A - an [uncursed] potion of water {20}

Rings

d - an uncursed ring of see invisible {3}*
e - an uncursed ring of invisibility {3}*

Wands

c - an uncursed wand of make invisible (0:6) {7}*

Tools

n - an uncursed magic marker (0:37) {2}*

Gems

o - 2 [uncursed] yellowish brown gems [worthless glass] {2}
t - an [uncursed] green gem [worthless glass] {1}
C - an [uncursed] blue gem [worthless glass] {1}

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%94%
healinghealing0%94%
detect monstersdivination0%96%
knockmatter0%97%

Vanquished creatures

24 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 2323724578
Started: 2017-02-26 11:53:42
Ended: 2017-02-26 12:03:26
Play time: PT00:02:00

Goodbye

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 2 with 461 points,
and 416 pieces of gold, after 1300 moves.
Killer: falling rock
You were level 1 with a maximum of 12 hit points when you died.
 No  Points     Name                                                   Hp [max]
  1    2416289  mightydog-Tou-Hum-Fem-Neu ascended to
                demigoddess-hood.                                     508 [657]
  2    2105442  tertium-Mon-Hum-Mal-Law ascended to demigod-hood.     750 [750]
  3    1873670  Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood.     247 [271]

 99      40907  vevais-Val-Dwa-Fem-Law died in The Dungeons of Doom
                on level 16.  Killed by a captain.                      - [131]
 100      40354  rail-Mon-Hum-Mal-Neu died in The Dungeons of Doom on
                level 10.  Killed by a white unicorn.                   -  [80]
*          461  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 2.  Killed by a falling rock.                  -  [12]