mra, neutral male gnomish Healer -------- ----- |......| #....| ------ -------- #...%...| ###|.).| ##.....| |......|`######|......| # #....| # |....| ##.......| |.......############|...| ----- ### ----.- # |......| -|------ # ---.- |<..| # # # |......| # ### # |....## # |......-# ### % # |...| # --------# # ### ## -.-|- # # # # # -.- # ########## # # # ### ..+ ### # # # # # # ### -------# # # ### `#### ## # |.....|# # # #### $$$ ---|------.--.-- |......# ### # ### -.- # |..............| |.....| # -.---- # #### |..............| ------- ###|....-###`################`######-...^..........| #...*.| |..........>...| ------ ---------------- Mra the Dresser St:25 Dx:10 Co:17 In:12 Wi:16 Ch:17 Neutral Dungeons of Doom:16 $:411 HP:103(103) Pw:89(89) AC:-8 Exp:11 T:20605 Latest messages Restoring save file... Hello mra, the gnomish Healer, welcome back to UnNetHack! Specify unknown object by cursor? [ynq] (q) # Really quit? [yn] (n) Your inventory Amulets O - an uncursed octagonal amulet [of magical breathing] (being worn) Weapons r - 2 uncursed [+0] elven daggers (in quiver) s - an uncursed [+0] dagger (alternate weapon; not wielded) Armor a - an uncursed +0 crystal plate mail (being worn) d - an uncursed +0 elven cloak (being worn) n - an uncursed thoroughly rusty +0 pair of gauntlets of power (being worn) o - an uncursed +0 pair of speed boots (being worn) Y - a blessed rusty +0 helmet (being worn) Comestibles b - 2 [uncursed] food rations Scrolls h - an [uncursed] scroll labeled HACKEM MUCHE [of fire] Potions e - an [uncursed] potion of object detection Wands c - an [uncursed] wand of magic missile [0:7] g - an uncursed wand called cedar vanish [of make invisible] [0:4] G - an uncursed silver wand [of lightning] [0:0] Tools f - an uncursed bag of holding named ring shop 13 p - an uncursed towel u - a blessed [+0] unicorn horn (weapon in hands) v - an uncursed brass lantern x - an uncursed key [skeleton key] C - an uncursed looking glass [mirror] M - an uncursed blindfold Gems J - an uncursed gray stone [touchstone] Contents of the bag of holding named ring shop 13: 4127 gold pieces an uncursed [+0] mummy wrapping 2 uncursed food rations 2 uncursed cram rations 4 uncursed tripe rations an uncursed tin [of spinach] 4 uncursed lizard corpses an uncursed cream pie an [uncursed] unlabeled scroll [of blank paper] an [uncursed] scroll called earth [of earth] an [uncursed] scroll of create monster an uncursed scroll of create monster 3 uncursed scrolls labeled FOOBIE BLETCH [of remove curses] a cursed scroll of light an uncursed scroll labeled AQUE BRAGH [of enchant weapon] 2 uncursed scrolls of teleportation a blessed unlabeled scroll [of blank paper] 2 uncursed unlabeled scrolls [of blank papers] a cursed unlabeled scroll [of blank paper] an uncursed scroll labeled SODALG [of genocide] an uncursed scroll called earth [of earth] a cursed scroll called earth [of earth] an uncursed bronze spellbook [of haste self] a [blessed] potion of object detection an uncursed potion of object detection an uncursed shiny ring [of levitation] a cursed [-1] chrysoberyl ring [of adornment stone] an uncursed ring of poison resistance an uncursed ring of poison resistance a cursed emerald ring [of polymorph stone] an uncursed obsidian ring [of searching stone] an uncursed wand called polymorph [of polymorph] [0:3] an uncursed wand of digging [0:4] an [uncursed] wand of magic missile [0:8] an uncursed wand of sleep [0:5] an [uncursed] wand of digging [0:2] an uncursed magic marker [0:28] Final Attributes You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were invisible. You were stealthy. You could survive without air. You were protected. You were very fast. You survived. Spells known in the end Name Level Category Fail a - healing 1* healing 38% b - extra healing 3* healing 45% c - stone to flesh 3* healing 68% d - wizard lock 2 matter 72% e - protection 1 clerical 63% Vanquished creatures a skeleton 3 giant mimics 3 large mimics 2 giant zombies 3 small mimics an ettin mummy an ogre lord a quantum mechanic a gelatinous cube a large dog 2 freezing spheres 2 large cats a tiger a tengu 2 leocrottas an energy vortex a stone giant a human mummy 2 wraiths 3 Grey-elves 3 watchmen a succubus an incubus 2 giant beetles 2 cockatrices 6 wolves 3 winter wolf cubs 2 panthers 4 gremlins 2 spotted jellies 6 leprechauns 4 iron piercers a mumak 2 giant spiders a scorpion a horse 2 ice vortices a black light a vampire bat a forest centaur an orc mummy a brown pudding a rust monster an owlbear 2 yetis 2 gold golems 3 werewolves a Green-elf 5 lizards a housecat a jaguar a dwarf lord 2 blue jellies a white unicorn 3 dust vortices 5 ravens 3 snakes 5 apes 4 human zombies 2 rope golems 8 Woodland-elves 3 soldier ants 2 fire ants 4 bugbears a quasit a wood nymph 2 water nymphs a mountain nymph 3 rock piercers 3 rock moles 2 ponies 2 fog clouds 2 yellow lights 6 shriekers 3 violet fungi 3 gnome lords 2 gnomish wizards 2 kobold mummies a guardian naga hatchling 3 gray oozes 5 elf zombies 2 ghouls 2 straw golems a paper golem a baby crocodile 8 giant ants a little dog 7 floating eyes a kitten 7 dwarves 3 homunculi 2 kobold lords 2 kobold shamans 19 rothes a rabid rat a centipede 4 giant bats 6 orc zombies 4 dwarf zombies a wererat 4 muggers 13 iguanas 9 killer bees 3 acid blobs 8 coyotes 5 gas spores 10 hobbits 13 manes 4 large kobolds 7 hobgoblins 17 giant rats 3 cave spiders 5 yellow molds 6 green molds 2 red molds 23 gnomes 9 garter snakes 3 gnome zombies 10 geckos 18 jackals 4 foxes 5 kobolds 5 goblins 8 sewer rats 15 grid bugs 5 bats 12 lichens a kobold zombie 10 newts 493 creatures vanquished. Voluntary challenges You never genocided any monsters. You never polymorphed an object. You used no wishes. You engraved Elbereth 65 times. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] knife [Basic] unicorn horn [Skilled] Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 16 Level 2: some fountains Stairs down to The Gnomish Mines Level 3: a general store Level 4: an altar to Hermes, a fountain Level 6: an armor shop Level 7: a fountain Level 8: [oracle] many fountains Level 9: a temple Stairs up to Sokoban, level 8 Level 10: [bigrm] Stairs up to Town, level 9 Level 13: a jewelry store Level 14: a temple Level 15: a fountain Level 16: <- You were here The Gnomish Mines: levels 3 to 9 Level 6: [minetn] many shops, a temple, some fountains Town: levels 5 to 9 Level 5: [town] many shops, many fountains Level 6: a fountain Level 9: an armor shop Game information Started: 2011-08-07 00:39:42 Ended: 2013-09-23 23:05:16 Play time: PT06:59:42 Goodbye mra the Healer... You quit in The Dungeons of Doom on dungeon level 16 with 34773 points, and 4538 pieces of gold, after 20605 moves. Killer: quit You were level 11 with a maximum of 103 hit points when you quit. No Points Name Hp [max] 1 4027206 fisted-Wiz-Hum-Mal-Cha ascended to demigod-hood. 600 [600] 2 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433] 3 2323970 fisted-Wiz-Hum-Mal-Cha ascended to demigod-hood. 227 [310] 99 86657 flipdagger-Sam-Hum-Fem-Law quit in The Dungeons of Doom on level 18. 148 [148] 100 80916 flipdagger-Pri-Hum-Mal-Neu died in The Dungeons of Doom on level 25. Killed by a draken. - [89] * 34773 mra-Hea-Gno-Mal-Neu quit in The Dungeons of Doom on level 16. 103 [103]