mo, chaotic male human Wizard
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[Mo the Thaumaturge] St:14 Dx:14 Co:16 In:18 Wi:11 Ch:9 Chaotic
Dungeons of Doom:6 $:136 HP:0(61) Pw:3(72) AC:4 Exp:8 T:8339 Burdened
Latest messages
You hit the quivering blob.
You kill the quivering blob!
Mo's ghost touches you!
The baby crocodile misses.
Mo's ghost touches you!
You displaced your large dog.
You hear some noises.
Mo's ghost touches you!
What do you want to use or apply? [AGO-SW or ?*]
Never mind.
You hear a nearby zap.
You have a sad feeling for a moment, then it passes.
In what direction?
You hear a nearby zap.
Mo's ghost touches you!
You hear a nearby zap.
The bolt of cold hits you!
Your potion of object detection freezes and shatters!
In what direction?
The magic missile hits it.
In what direction?
Mo's ghost touches you!
In what direction?
The gnome zaps a grooved wand!
The bolt of cold hits you!
Wizard, your life force is running out.
The gnome zaps a wand of cold!
The bolt of cold hits you!
Your potion of healing freezes and shatters!
You die...
Your inventory
Weapons
a - a blessed +1 quarterstaff*
q - a blessed greased [+0] orcish dagger (weapon in hand)
Armor
b - an uncursed greased +0 cloak of magic resistance (being worn)*
B - an uncursed +0 pair of leather gloves (being worn)
C - an uncursed +0 pair of jumping boots (being worn)
D - an uncursed +0 studded leather armor (being worn)
Comestibles
E - an uncursed tripe ration
J - 2 uncursed [stale] eggs
Rings
d - an uncursed ring of fire resistance*
e - an uncursed ring of slow digestion (on left hand)*
Wands
G - an uncursed pine wand [of undead turning (0:3)]
Q - an [uncursed] wand of striking [0:3]
Tools
A - an uncursed bag [sack]
O - an uncursed tin whistle
P - an uncursed can of grease [0:1]
R - an [uncursed] magic whistle
S - an [uncursed] leash
W - an uncursed [+0] unicorn horn
Gems
L - an uncursed black gem [worthless glass]
Contents of the sack:
Final Attributes
- You were piously aligned.
- Hunger level was 695.
- Your alignment was 51 / 51.
- Monster difficulty range was 1 - 7.
- Level difficulty was 6.
- You were magic-protected.
- You were telepathic.
- You could jump.
- You had slower digestion.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 59% |
slow monster | 2 | enchantment | 0% | 59% |
levitation | 4 | escape | 100% | 62% |
sleep | 1 | enchantment | 0% | 69% |
charm monster | 3 | enchantment | 0% | 70% |
light | 1 | divination | 0% | 74% |
magic missile | 2 | attack | 0% | 78% |
Vanquished creatures
170 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 257 times.
- You read items or engraved 87 times.
- You put on armor 10 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 85 times.
- You encountered 1 bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 9
- Level 1:
- an altar to Anhur, a fountain
- Level 2:
- a fountain
- Level 3:
- an armor shop, an altar, a fountain
- Level 4:
- a general store
- Stairs down to The Gnomish Mines
- Level 5:
- a general store
- Level 6: [oracle] <- You were here
- many fountains
- Level 7:
- a fountain
- Stairs up to Sokoban, level 6
- Level 8:
- an altar, a fountain
- Stairs up to Town, level 7
Game information
Seed: 1932708085
Started: 2016-06-05 11:51:40
Ended: 2016-06-05 14:22:34
Play time: PT00:18:45
Goodbye
Goodbye mo the Wizard...
You died in The Dungeons of Doom on dungeon level 6 with 7070 points,
and 1252 pieces of gold, after 8339 moves.
Killer: bolt of cold
You were level 8 with a maximum of 61 hit points when you died.
You didn't beat your previous score of 59082 points.
1 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271]
2 1717348 rail-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 293 [490]
3 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29
[max 48]. Killed by brainlessness. 799 [826]
49 64451 mo-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on
level 13. Killed by a rope golem. - [94]
50 61842 Billy-Rog-Hum-Fem-Cha died in The Dungeons of Doom on
level 21. Killed by an ettin. - [72]
*51 59082 mo-Wiz-Elf-Mal-Cha died in The Quest on level 20
[max 16]. Killed by the invisible Dark One. - [89]
* 7070 mo-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on
level 6 [max 9]. Killed by a bolt of cold. - [61]
52 58753 Akhelar-Tou-Hum-Mal-Neu quit in The Dungeons of Doom
on level 15 [max 21]. 85 [101]
53 58368 ABOCbKA-Tou-Hum-Fem-Neu died in Town on level 7
[max 24]. Killed by an invisible stalker, while
fainted from lack of food. - [102]