mo, chaotic male human Wizard
------
|.<).|
II...|
|@I..|
|.I..|
+.^..|
|..%.|
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[Mo the Thaumaturge] St:10 Dx:16 Co:14 In:18 Wi:9 Ch:10 Chaotic
Dungeons of Doom:5 $:320 HP:0(40) Pw:43(48) AC:10 Exp:6 T:1645 Blind
Latest messages
You shrink out of your cloak!
Your boots are pushed off your feet!
You find you must drop your weapon!
Use the command #monster to summon help.
You stagger under your heavy load. Movement is very hard.
You hear some noises in the distance. (2x)
You hear some noises.
#
Are you sure you want to pray? [yn] (n)
You begin praying to Anhur.
You finish your prayer.
You feel that Anhur is well-pleased.
You feel much better.
You hear some noises.
It bites!
Something growls!
You feel hemmed in.
It bites!
It just misses!
It bites!
It misses.
It bites! (2x)
You return to human form!
Your movements are now unencumbered.
It bites! (3x)
You hear some noises.
It bites! (4x)
Unknown command ' '.
It bites! (17x)
You die...
Your inventory
Comestibles
q - 2 uncursed food rations
Scrolls
i - 2 uncursed scrolls of create monster*
j - an uncursed scroll of identify*
m - a blessed scroll of stinking cloud
x - an uncursed scroll of earth
A - 2 uncursed scrolls of identify
T - an uncursed scroll of enchant weapon
V - an [uncursed] scroll labeled READ ME [of enchant armor]
Spellbooks
k - a blessed spellbook of force bolt*
l - an uncursed spellbook of confuse monster*
X - a [cursed] light blue spellbook [of restore ability]
Potions
g - an uncursed potion of fruit juice*
h - an uncursed potion of monster detection*
p - an uncursed potion of water
Rings
d - an uncursed +1 ring of increase accuracy*
e - an uncursed +1 ring of adornment*
U - a [cursed] black onyx ring [of aggravate monster]
Wands
c - an uncursed wand of light (0:11)*
v - an uncursed wand of magic missile (0:6)
Tools
s - an uncursed tallow candle
u - a blessed tallow candle
Gems
n - an uncursed worthless piece of white glass
o - an uncursed worthless piece of orange glass
r - 2 uncursed garnet stones
Final Attributes
- You were devoutly aligned.
- Hunger level was 400.
- Your alignment was 15 / 18.
- Monster difficulty range was 0 - 5.
- Level difficulty was 5.
- You were blinded.
- You were a werejackal.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 92% |
confuse monster | 2 | enchantment | 0% | 92% |
Vanquished creatures
52 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 37 times.
- You read items or engraved 19 times.
- You put on armor 2 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You changed form 1 time.
- You used no wishes.
- You engraved Elbereth 8 times.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 5
- Level 2:
- Stairs down to The Gnomish Mines
- Level 4:
- a scroll shop
- Level 5: <- You were here
Game information
Seed: 460922703
Started: 2016-06-01 21:22:37
Ended: 2016-06-01 21:32:55
Play time: PT00:05:34
Goodbye
Goodbye mo the Wizard...
You died in The Dungeons of Doom on dungeon level 5 with 1778 points,
and 320 pieces of gold, after 1645 moves.
Killer: jackal
You were level 6 with a maximum of 40 hit points when you died.
You didn't beat your previous score of 59082 points.
1 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271]
2 1717348 rail-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 293 [490]
3 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29
[max 48]. Killed by brainlessness. 799 [826]
48 64451 mo-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on
level 13. Killed by a rope golem. - [94]
49 61842 Billy-Rog-Hum-Fem-Cha died in The Dungeons of Doom on
level 21. Killed by an ettin. - [72]
*50 59082 mo-Wiz-Elf-Mal-Cha died in The Quest on level 20
[max 16]. Killed by the invisible Dark One. - [89]
* 1778 mo-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on
level 5. Killed by a jackal. - [40]
51 58753 Akhelar-Tou-Hum-Mal-Neu quit in The Dungeons of Doom
on level 15 [max 21]. 85 [101]
52 58368 ABOCbKA-Tou-Hum-Fem-Neu died in Town on level 7
[max 24]. Killed by an invisible stalker, while
fainted from lack of food. - [102]