mo, chaotic male human Wizard ----------------------------- |.......^^^.......^^^^^^^^..| |..^^^^^^^^^^?.?^^^^^^^^^^..| |-.-#########---#########-+-| |`...........>|<............| |....|...|..`.#.............| |...|..|`.|.`.#.............| |........`.|`.#.............| |..|..|..=`...#.............| |.|....|..`.|`#.............| |...`...|.`|..#.............| |.`|.`......`.#.............| |.`.|.`|`.|...#........%/...| |.`..|%`.|....#......%......| |@'.......l...|.............| ----------------------------- [Mo the Thaumaturge] St:10 Dx:14 Co:12 In:18 Wi:12 Ch:10 Chaotic Sokoban:8 $:331 HP:0(44) Pw:45(50) AC:9 Exp:6 T:3304 Weak Burdened Latest messages You kill the gray ooze! You see here a gray ooze corpse. There is a gray ooze corpse here; eat it? [ynq] (n) You have a very bad case of stomach acid. This gray ooze corpse tastes terrible! Eating this glibbery corpse makes your fingers very slippery. Your weapon slips from your hands. You finish eating the gray ooze corpse. You have a little trouble lifting a - a blessed +1 quarterstaff. With great effort you move the boulder. (2x) The boulder fills a pit. With great effort you move the boulder. (3x) You are beginning to feel hungry. With great effort you move the boulder. (2x) The boulder fills a pit. With great effort you move the boulder. (4x) The boulder fills a pit. You begin bashing monsters with your bare hands. You hit the gold golem. (2x) The gold golem hits! (2x) You miss the gold golem. The gold golem hits! (4x) Wizard needs food, badly! You miss the gold golem. You hit the gold golem. The gold golem hits! (2x) In what direction? The spell hits the gold golem! The gold golem hits! (4x) You die... Your inventory Weapons a - a blessed +1 quarterstaff* M - a [blessed +0] crude dagger [orcish] Armor b - an uncursed +0 cloak of magic resistance (being worn)* X - a [blessed +0] leather hat [elven leather helm] Z - an [uncursed +0] leather armor Comestibles t - an [uncursed] pancake w - an uncursed [stale] egg (in quiver) N - 3 [uncursed] food rations P - an [uncursed] slime mold Scrolls i - 2 uncursed scrolls of create monster* j - an uncursed scroll of scare monster* r - 2 uncursed scrolls labeled ETAOIN SHRDLU [of identify] z - an uncursed stamped scroll [of mail] H - an uncursed scroll labeled ELAM EBOW [of earth] K - an [uncursed] scroll of create monster S - a [blessed] scroll labeled GHOTI [of light] T - an [uncursed] scroll labeled HACKEM MUCHE [of remove curse] W - an [uncursed] scroll labeled KERNOD WEL [of flood] Spellbooks k - a blessed spellbook of force bolt* l - an uncursed spellbook of cure sickness* m - an uncursed spellbook of blank paper D - an uncursed spellbook of protection O - an [uncursed] spellbook of sleep Potions f - an uncursed potion of gain ability* g - an uncursed potion of fruit juice* h - an uncursed potion of levitation* s - a cursed ochre potion [of object detection] R - an [uncursed] golden potion [of blindness] Rings d - an uncursed ring of teleport control* e - an uncursed ring of fire resistance* o - a cursed gold ring [of polymorph] p - a cursed gold ring [of polymorph] Wands c - an uncursed wand of striking (0:7)* u - an uncursed spiked wand [of slow monster (0:8)] L - an [uncursed] oak wand [of light (0:12)] Tools G - an uncursed key [skeleton key] U - an [uncursed] tin whistle Gems n - an uncursed orange gem [worthless glass] q - an uncursed white gem [opal] E - 2 uncursed yellowish brown gems [worthless glass] J - an [uncursed] green gem [worthless glass] V - an [uncursed] red gem [jasper] Final Attributes You were piously aligned. Hunger level was 46. Your alignment was 25 / 26. Monster difficulty range was 1 - 7. Level difficulty was 8. You were sleep resistant. You were poison resistant. You were magic-protected. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 84% b - cure sickness 3 healing 77% 84% c - protection 1 clerical 0% 89% d - sleep 1 enchantment 0% 92% Vanquished creatures an elf mummy (0 created) a wolf a giant spider a housecat (0 created) a jaguar a Woodland-elf a rock piercer (2 created) a woodchuck a yellow light (2 created) a gnome lord (3 created) 2 gray oozes 3 elf zombies 2 little dogs a homunculus (2 created) a rabid rat 2 iguanas (4 created) 2 coyotes 2 manes a large kobold a gnome zombie 2 geckos (3 created) 4 jackals 2 foxes a kobold a goblin (2 created) a sewer rat 4 grid bugs 2 lichens (6 created) 4 newts (5 created) 48 creatures vanquished. Voluntary challenges You used a wielded weapon 37 times. You read items or engraved 16 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 16 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 9 Level 2: a fountain Level 3: a general store Stairs down to The Gnomish Mines Level 4: an altar to Anhur Level 5: a fountain Level 8: [oracle] many fountains Level 9: a fountain Stairs up to Sokoban, level 8 Sokoban: Level 8: [soko3] <- You were here Game information Seed: 1836977121 Started: 2016-06-01 17:41:47 Ended: 2016-06-01 18:07:39 Play time: PT00:11:33 Goodbye mo the Wizard... You died in Sokoban on dungeon level 8 with 2814 points, and 331 pieces of gold, after 3304 moves. Killer: gold golem You were level 6 with a maximum of 44 hit points when you died. You didn't beat your previous score of 59082 points. 1 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271] 2 1717348 rail-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 293 [490] 3 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29 [max 48]. Killed by brainlessness. 799 [826] 48 64451 mo-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 13. Killed by a rope golem. - [94] 49 61842 Billy-Rog-Hum-Fem-Cha died in The Dungeons of Doom on level 21. Killed by an ettin. - [72] *50 59082 mo-Wiz-Elf-Mal-Cha died in The Quest on level 20 [max 16]. Killed by the invisible Dark One. - [89] * 2814 mo-Wiz-Hum-Mal-Cha died in Sokoban on level 8 [max 9]. Killed by a gold golem. - [44] 51 58753 Akhelar-Tou-Hum-Mal-Neu quit in The Dungeons of Doom on level 15 [max 21]. 85 [101] 52 58368 ABOCbKA-Tou-Hum-Fem-Neu died in Town on level 7 [max 24]. Killed by an invisible stalker, while fainted from lack of food. - [102]