mo, chaotic male human Wizard ----------- |.....<...|# #-.......[.-# #####-----------# -------------##### |*.........*.## |.....*.....| |...--.--...| |...|.{.|...| |...|{.{|*..| |.).|.{.|...| |@f.-----...| .M....*.....| |*.........*| ------------- [Mo the Thaumaturge] St:10 Dx:14 Co:17 In:18 Wi:10 Ch:10 Chaotic Dungeons of Doom:7 $:260 HP:0(61) Pw:3(52) AC:4 Exp:7 T:3428 Burdened Latest messages The leather golem just misses! You don't have enough energy to cast that spell. You hit the leather golem! The leather golem hits! (2x) You don't have enough energy to cast that spell. You miss the leather golem. The housecat picks up a knife. You hit the leather golem! The leather golem hits! (2x) The housecat misses the leather golem. The housecat drops a knife. The housecat misses the leather golem. You don't have enough energy to cast that spell. You hit the leather golem! The leather golem hits! The leather golem misses. The housecat bites the leather golem. You don't have enough energy to cast that spell. You hit the leather golem! The housecat bites the leather golem. The leather golem misses the housecat. The leather golem hits the housecat. The housecat bites the leather golem. The leather golem is destroyed! The human mummy hits! (4x) You hit the human mummy! The human mummy hits! (2x) You write "Elbereth" with your fingers into the dust. The human mummy hits! (2x) You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* Armor b - an uncursed +0 cloak of magic resistance (being worn)* s - a blessed +2 studded leather armor (being worn) Comestibles V - a [cursed] tin [of jackal meat] Z - 2 [uncursed] tripe rations Scrolls r - a cursed scroll of create monster Spellbooks k - an [uncursed] spellbook of invisibility W - a [cursed] black spellbook [of detect monsters]* Rings d - an uncursed ring of cold resistance* e - an uncursed ring of regeneration* l - an [uncursed] steel ring [of slow digestion] n - an uncursed ring of fire resistance Wands m - an [uncursed] ebony wand [of create monster (0:14)] O - a [cursed] glass wand [of light (0:12)]* Tools c - an [uncursed] lock pick o - an uncursed lock pick q - an uncursed sack D - an uncursed magic whistle X - a [cursed] magic marker [0:65]* Gems h - 4 [uncursed] yellow gems [worthless glass] i - an [uncursed] green gem [worthless glass] j - an [uncursed] black gem [worthless glass] Y - a [cursed] white gem [worthless glass] Contents of the sack: 353 gold pieces a [cursed] clove of garlic 2 uncursed food rations a [cursed] food ration a [cursed] scroll labeled FOOBIE BLETCH [of enchant armor] an uncursed scroll of confuse monster a [cursed] scroll of confuse monster an uncursed scroll of destroy armor an uncursed scroll of flood a cursed scroll of flood an [uncursed] scroll of flood 2 uncursed scrolls of gold detection an uncursed scroll of identify an uncursed scroll of light an uncursed scroll of magic mapping a [cursed] scroll of magic mapping a blessed spellbook of force bolt an uncursed spellbook of haste self an uncursed spellbook of light an uncursed spellbook of sleep an uncursed spellbook of stone to flesh a [cursed] icy potion [of paralysis] a [cursed] orange potion [of levitation] 2 uncursed potions of booze a [cursed] potion of booze a [cursed] potion of gain ability an uncursed potion of polymorph an uncursed potion of restore ability 2 uncursed potions of water a [cursed] quartz ring [of searching] an uncursed ring of fire resistance an [uncursed] ring of fire resistance an uncursed wand of digging (0:4) an uncursed wand of enlightenment (0:15) 2 uncursed amber stones an uncursed jasper stone 2 uncursed jet stones an uncursed worthless piece of red glass 2 uncursed worthless pieces of violet glass Final Attributes You were piously aligned. Hunger level was 401. Your alignment was 26 / 27. Monster difficulty range was 1 - 7. Level difficulty was 7. You were magic-protected. You were telepathic. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 83% b - haste self 3 escape 77% 83% c - light 1 divination 0% 91% d - stone to flesh 3 healing 77% 91% e - invisibility 4 escape 100% 97% Vanquished creatures a ghost a leather golem a leprechaun (2 created) an iron piercer a werewolf a dingo a mountain nymph a rock mole (2 created) a woodchuck a yellow light a gnome lord (2 created) a floating eye (2 created) a kitten (2 created) 2 dwarves (4 created) a homunculus 4 rothes (5 created) 2 giant bats an orc zombie a dwarf zombie a wererat 3 iguanas 2 acid blobs 11 manes a large kobold (2 created) a brown mold (3 created) 2 red molds a gnome zombie 3 geckos 5 jackals (7 created) a fox 2 kobolds 2 goblins a grid bug (2 created) 2 bats 2 lichens (4 created) 3 newts (4 created) 67 creatures vanquished. Voluntary challenges You used a wielded weapon 55 times. You read items or engraved 15 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 10 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 2: a sink Stairs down to The Gnomish Mines Level 3: an armor shop, a fountain Level 4: a general store, an altar Level 7: [oracle] <- You were here many fountains Game information Seed: 1508790352 Started: 2016-05-31 21:52:22 Ended: 2016-05-31 22:16:34 Play time: PT00:06:14 Goodbye mo the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 3000 points, and 613 pieces of gold, after 3428 moves. Killer: human mummy You were level 7 with a maximum of 61 hit points when you died. You didn't beat your previous score of 59082 points. 1 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271] 2 1717348 rail-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 293 [490] 3 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29 [max 48]. Killed by brainlessness. 799 [826] 48 64451 mo-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 13. Killed by a rope golem. - [94] 49 61842 Billy-Rog-Hum-Fem-Cha died in The Dungeons of Doom on level 21. Killed by an ettin. - [72] *50 59082 mo-Wiz-Elf-Mal-Cha died in The Quest on level 20 [max 16]. Killed by the invisible Dark One. - [89] * 3000 mo-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a human mummy. - [61] 51 58753 Akhelar-Tou-Hum-Mal-Neu quit in The Dungeons of Doom on level 15 [max 21]. 85 [101] 52 58368 ABOCbKA-Tou-Hum-Fem-Neu died in Town on level 7 [max 24]. Killed by an invisible stalker, while fainted from lack of food. - [102]