mo, chaotic male human Wizard ------- |......################^#################` ......| # |.....| ## |.....| ######## |.....| #-----### ... |.....+ #-..%| -----.- ###|.%%| # # #|.%!| % ###### |.%%| @ # ----- ############################ . # .. .. .. --- [Mo the Thaumaturge] St:11 Dx:14 Co:15 In:16 Wi:10 Ch:8 Chaotic Dungeons of Doom:4 $:11 HP:0(55) Pw:51(84) AC:5 Exp:7 T:4191 Burdened Latest messages You miss the killer bee. The killer bee stings! a - a blessed +1 quarterstaff (weapon in hands). The killer bee stings! (3x) You miss the killer bee. The killer bee misses. The killer bee stings! You miss the killer bee. The killer bee stings! In what direction? The spell misses the killer bee. The killer bee misses. The killer bee stings! (2x) In what direction? The spell hits the killer bee! You kill the killer bee! The spell hits the killer bee! You kill the killer bee! You see here a killer bee corpse. There is a killer bee corpse here; eat it? [ynq] (n) Ecch - that must have been poisonous! This killer bee corpse tastes terrible! You stop eating the killer bee corpse. You hit the iguana. (2x) The iguana bites! You kill the iguana! You see here a killer bee corpse. There is a killer bee corpse here; eat it? [ynq] (n) Ecch - that must have been poisonous! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* Armor b - a blessed +1 cloak of magic resistance (being worn)* q - an [uncursed] +0 pair of walking shoes [low] u - an [uncursed] +0 pair of hiking boots [water walking] (being worn) w - a [blessed] +0 Hawaiian shirt (being worn) C - an [uncursed] +0 leather armor (being worn) Comestibles B - an [uncursed] fortune cookie Rings d - an uncursed +2 ring of adornment* e - a blessed +1 ring of increase accuracy* z - a [cursed] silver ring [of poison resistance] A - an [uncursed] shiny ring [of aggravate monster] Wands c - an uncursed wand of sleep (0:8)* H - an [uncursed] hexagonal wand [of create monster (0:14)] U - an [uncursed] jeweled wand [of magic missile (0:8)] Tools m - a [cursed wax] candle o - an [uncursed] tin whistle t - an [uncursed] bag [sack] D - an [uncursed oil] lamp Gems y - an [uncursed] orange gem [worthless glass] Contents of the sack: 149 gold pieces an [uncursed +0] mace a [blessed +0] silver saber 3 [uncursed] food rations an [uncursed] orange an [uncursed] scroll labeled FNORD [of flood] an [uncursed] scroll labeled PRATYAVAYAH [of teleportation] an [uncursed] scroll labeled THARR [of remove curse] a blessed scroll of gold detection an [uncursed] scroll of gold detection an uncursed scroll of scare monster an [uncursed] spellbook of detect unseen a blessed spellbook of force bolt an uncursed spellbook of healing an [uncursed] spellbook of sleep an [uncursed] spellbook of slow monster an [uncursed] emerald potion [of acid] 2 [uncursed] gooey potions [of gain ability] 2 [uncursed] potions called confusion [of booze] 2 uncursed potions of confusion an [uncursed] potion of confusion a blessed potion of gain energy a [blessed] potion of gain energy an [uncursed] ruby potion [of healing] an [uncursed] steamy potion [of full healing] 2 [uncursed] white potions [of extra healing] a [blessed +1] wedding ring [of gain constitution] an [uncursed] orange gem [worthless glass] an [uncursed] white gem [worthless glass] an [uncursed] yellow gem [worthless glass] an [uncursed] yellowish brown gem [topaz] Final Attributes You were piously aligned. Hunger level was 297. Your alignment was 30 / 30. Monster difficulty range was 0 - 5. Level difficulty was 4. You were magic-protected. You were telepathic. You could walk on water. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 80% b - healing 1 healing 0% 80% c - detect unseen 3 divination 91% 80% d - slow monster 2 enchantment 0% 85% e - sleep 1 enchantment 0% 92% Vanquished creatures 2 small mimics a rock piercer (2 created) a pony a fog cloud a gnome lord (3 created) a gray ooze a floating eye a kitten a dwarf (3 created) a homunculus (2 created) 2 kobold lords a rothe (3 created) 2 orc zombies a werejackal 3 iguanas 4 killer bees 3 acid blobs a gas spore a large kobold a giant rat a yellow mold 2 gnomes (11 created) a gnome zombie 3 geckos 12 jackals a fox a kobold 3 goblins (4 created) 2 sewer rats 6 grid bugs a bat 2 lichens a kobold zombie 5 newts (6 created) 71 creatures vanquished. Voluntary challenges You were an atheist. You used a wielded weapon 41 times. You read items or engraved 24 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 48 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: a fountain Level 2: a potion shop Level 3: a general store Stairs down to The Gnomish Mines Level 4: <- You were here a delicatessen store Game information Seed: 3990531482 Started: 2016-05-31 19:39:26 Ended: 2016-05-31 20:19:26 Play time: PT00:05:01 Goodbye mo the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 2850 points, and 160 pieces of gold, after 4191 moves. Killer: poisonous corpse You were level 7 with a maximum of 55 hit points when you died. You didn't beat your previous score of 59082 points. 1 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271] 2 1717348 rail-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 293 [490] 3 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29 [max 48]. Killed by brainlessness. 799 [826] 48 64451 mo-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 13. Killed by a rope golem. - [94] 49 61842 Billy-Rog-Hum-Fem-Cha died in The Dungeons of Doom on level 21. Killed by an ettin. - [72] *50 59082 mo-Wiz-Elf-Mal-Cha died in The Quest on level 20 [max 16]. Killed by the invisible Dark One. - [89] * 2850 mo-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a poisonous corpse. - [55] 51 58753 Akhelar-Tou-Hum-Mal-Neu quit in The Dungeons of Doom on level 15 [max 21]. 85 [101] 52 58368 ABOCbKA-Tou-Hum-Fem-Neu died in Town on level 7 [max 24]. Killed by an invisible stalker, while fainted from lack of food. - [102]