mmj, chaotic female vampiric Wizard --------- |....)..-- --..--...--. |..|........ ----........ --- |...........----.-- |.--....).I[..|..q.. --.||..--..---..).q@. --..-----------.)..q.. |...` --......... |...- -----.........- -<.-----.^.[[.......-- .---|....%.).--.|)--- -......-------- |....---- |....| ---..| ---- [Mmj the Conjurer] St:10 Dx:17 Co:10 In:18 Wi:11 Ch:10 Chaotic S:1206 Gnomish Mines:4 $:298 HP:0(37) Pw:65(67) AC:9 Xp:5/261 Wt:375/550 T:1431 Latest messages It just misses! You kill it! It bites! It misses. You kill it! You feel an unseen monster! You attack thin air. You feel an unseen monster! You are hit! It misses. You attack thin air. You feel an unseen monster! You can see again. You hear some noises. In what direction? The spell hits it. You kill it! Count: 10 Count: 100 The rothe hits! The rothe bites! (2x) The rothe hits! The rothe bites! (2x) The rothe hits! The rothe bites! (2x) The rothe hits! The rothe bites! (2x) The rothe hits! The rothe bites! (2x) You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* o - 19 [uncursed +0] darts Armor b - a blessed +0 cloak of magic resistance (being worn)* Comestibles q - an [uncursed] food ration Scrolls i - an uncursed scroll of identify* j - an uncursed scroll of enchant weapon* k - an uncursed scroll of scare monster* p - a [blessed] scroll labeled TEMOV [of gold detection] Spellbooks l - a blessed spellbook of force bolt* m - an uncursed spellbook of sleep* r - an [uncursed] spellbook of cure blindness Potions f - an uncursed potion of restore ability* g - a blessed potion of booze* h - an uncursed potion of gain energy* s - a [cursed] fizzy potion [of healing] t - a [cursed] muddy potion [of extra healing] Rings d - an uncursed +1 ring of increase accuracy* e - an uncursed +1 ring of gain intelligence* Wands c - an uncursed wand of fire (0:7)* Final Attributes You were devoutly aligned. Hunger level was 412. Your alignment was 17 / 17. Monster difficulty range was 0 - 4. Level difficulty was 4. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 93% b - sleep 1 enchantment 0% 93% c - cure blindness 2 healing 53% 99% Vanquished creatures a shrieker 2 dwarves a homunculus 2 iguanas 2 acid blobs (3 created) a coyote a gas spore a hobbit a cave spider 13 gnomes (16 created) 7 jackals (8 created) a goblin 4 grid bugs 3 bats 2 lichens 3 newts 45 creatures vanquished. Voluntary challenges You used a wielded weapon 27 times. You read items or engraved 1 time. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: some fountains, a sink Level 2: some fountains Level 3: Stairs down to The Gnomish Mines The Gnomish Mines: Level 4: <- You were here Game information Seed: 3504158851 Started: 2017-02-23 13:58:21 Ended: 2017-02-23 14:40:25 Play time: PT00:03:56 Goodbye mmj the Wizard... You died in The Gnomish Mines on dungeon level 4 with 1177 points, and 298 pieces of gold, after 1431 moves. Killer: rothe You were level 5 with a maximum of 37 hit points when you died. 1 2416289 mightydog-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 508 [657] 2 2105442 tertium-Mon-Hum-Mal-Law ascended to demigod-hood. 750 [750] 3 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271] 99 40907 vevais-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 16. Killed by a captain. - [131] 100 40354 rail-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a white unicorn. - [80]