mightyquinn, neutral male human Healer ------ #.....| -------- #|....| |)))[[[ #|.....##### |.)[[ #|....| # ... ###|....|############ . # |....|# # -.--- R ###################### ------# |...| R#R################################################# |..^| # % |...| # |...| # |...| # |...| ---------------- # --+-- |........<.....| ############ |..............+ -----.- |..............| #......| |...............###############################|.....| ---------------- ------- [Mightyqui the Embalmer] St:12 Dx:12 Co:14 In:9 Wi:17 Ch:16 Neutral Dungeons of Doom:8 $:2221 HP:0(93) Pw:92(92) AC:3 Exp:9 T:8324 Stressed Latest messages Your legs feel longer. What do you want to wear? [bB or ?*] You finish your dressing maneuver. You miss the disenchanter. (3x) The massive hammer hits! Lightning strikes the disenchanter! The disenchanter is lightly wounded. You miss the disenchanter. (2x) The disenchanter hits! You miss the disenchanter. The disenchanter hits! The rust monster touches you! Your crested helmet rusts! The rust monster touches you! Your apron is not affected. What do you want to zap? [dg or ?*] In what direction? The sleep ray hits the rust monster. The sleep ray hits it. The disenchanter hits! (2x) You miss the disenchanter. The disenchanter hits! What do you want to drop? [$a-dg-mo-rt-zABDEG-JMNP-SUWX or ?*] You don't have that object. What do you want to drop? [$a-dg-mo-rt-zABDEG-JMNP-SUWX or ?*] Never mind. You have a little trouble lifting an uncursed bag. Continue? [ynq] (q) s - an uncursed bag. You rebalance your load. Movement is difficult. The disenchanter hits! You die... Your inventory Weapons a - a blessed +0 scalpel* h - an uncursed rustproof [+0] war hammer named Mjollnir [Mjollnir] (weapon in hand) j - 5 [uncursed +0] daggers m - a blessed [+0] dagger q - 2 uncursed [+1] daggers named +1 v - 10 [uncursed] thoroughly rusty [+0] crossbow bolts x - 8 [uncursed] rotted [+0] runed arrows [elven] y - 7 [uncursed +0] silver arrows A - a [blessed] rotted [+0] sling Armor b - an uncursed rotted +0 pair of leather gloves (being worn)* B - an [uncursed] rusty [+0] pair of old gloves [gauntlets of power] E - an [uncursed] +0 apron [alchemy smock] (being worn) I - an [uncursed] rotted +0 pair of jumping boots (being worn) P - an [uncursed] +0 banded mail (being worn) Q - an [uncursed] rusty +0 crested helmet [of brilliance] (being worn) Comestibles i - an [uncursed] melon k - 2 uncursed apples* M - an [uncursed] lizard corpse R - 2 [uncursed] food rations S - an [uncursed] fortune cookie Scrolls l - an [uncursed] scroll labeled HAPAX LEGOMENON [of destroy armor] N - an [uncursed] stamped scroll [of mail] U - a [cursed] scroll labeled MAPIRO MAHAMA DIROMAT [of gold detection] Potions t - an [uncursed] potion of paralysis Rings r - a [cursed] tiger eye ring [of aggravate monster] W - an [uncursed] sapphire ring [of poison resistance] (on right hand) X - an uncursed ring of invisibility (on left hand) Wands d - an [uncursed] wand of slow monster [0:5] g - an uncursed wand of sleep (0:2)* Tools c - an uncursed stethoscope* s - an uncursed bag [oilskin sack] u - a [cursed] partly used [tallow] candle w - an uncursed magic whistle J - a [blessed oil] lamp called oil Gems o - 3 [uncursed] violet gems [worthless glass] p - 2 [uncursed] yellowish brown gems [worthless glass] z - 3 [uncursed] orange gems [worthless glass] D - 3 [uncursed] red gems [worthless glass] G - 4 [uncursed] blue gems [worthless glass] H - 2 [uncursed] white gems [worthless glass] Contents of the oilskin sack: 2 [uncursed] food rations an [uncursed] scroll labeled FOOBIE BLETCH [of fire] a cursed scroll labeled READ ME [of teleportation] an [uncursed] scroll labeled READ ME [of teleportation] a [blessed] scroll of create monster an [uncursed] clear potion [of water] an [uncursed] potion called OD [of object detection] an [uncursed] potion of extra healing 4 uncursed potions of healing an [uncursed] sparkling potion [of oil] an uncursed expensive camera [0:49] Final Attributes You were piously aligned. Hunger level was 746. Your alignment was 51 / 51. Monster difficulty range was 1 - 8. Level difficulty was 8. You were poison resistant. You were acid resistant. You were telepathic. You were invisible. You could jump. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 35% 59% b - extra healing 3 healing 42% 59% c - stone to flesh 3 healing 65% 59% Vanquished creatures 4 small mimics a flaming sphere a leather golem 2 watchmen (4 created) 2 giant beetles a winter wolf cub a black light a gnome king a gold golem 3 lizards a dingo a dwarf lord a gnome mummy 2 snakes 2 human zombies a rope golem 16 bugbears a water nymph an orc shaman (2 created) a rock piercer a pony (3 created) 2 yellow lights (3 created) a violet fungus 10 gnome lords (13 created) 5 gnomish wizards (6 created) an elf zombie a baby crocodile 4 floating eyes a kitten (2 created) 10 dwarves (13 created) 4 homunculi 2 kobold shamans 4 rothes (5 created) 2 rabid rats a giant bat 2 monkeys 3 werejackals 3 iguanas 10 killer bees a coyote a gas spore 3 large kobolds 11 hobgoblins (12 created) a brown mold 33 gnomes (48 created) 7 garter snakes a gnome zombie 2 geckos (4 created) 22 jackals 7 kobolds 10 goblins a sewer rat 9 grid bugs (13 created) 10 lichens (12 created) 3 kobold zombies 7 newts (8 created) 240 creatures vanquished. Voluntary challenges You were illiterate. You used a wielded weapon 203 times. You put on armor 31 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills knife [Basic] hammer [Basic] Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 8 Level 1: a fountain Level 2: an armor shop, an altar to Hermes Level 3: a tool shop, an altar, a sink Level 4: a fountain Stairs down to The Gnomish Mines Level 5: a fountain, a throne Level 6: a fountain Level 7: a fountain Level 8: <- You were here The Gnomish Mines: levels 5 to 8 Level 7: [minetn] many shops, a temple, some fountains Game information Seed: 1342953831 Started: 2015-02-22 19:00:51 Ended: 2015-02-22 20:54:23 Play time: PT00:26:09 Goodbye mightyquinn the Healer... You died in The Dungeons of Doom on dungeon level 8 with 8019 points, and 2221 pieces of gold, after 8324 moves. Killer: disenchanter You were level 9 with a maximum of 93 hit points when you died. You reached the 70th place on the top 100 list. 1 1625182 qq-Wiz-Hum-Mal-Neu ascended to demigod-hood. 279 [280] 2 1587496 qq-Wiz-Hum-Mal-Neu defied the Gods and escaped the dungeon . 377 [377] 3 1307710 qq-Wiz-Vam-Mal-Cha ascended to demigod-hood. 173 [197] 68 8473 thamonsta-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 4 [max 6]. Killed by a lizard, while frozen by a monster's gaze. - [76] 69 8420 hvilotl-Pri-Hum-Fem-Law died in Town on level 7 [max 8]. Killed by a vampire bat. - [67] *70 8019 mightyquin-Hea-Hum-Mal-Neu died in The Dungeons of Doom on level 8. Killed by a disenchanter. - [93] 71 7850 Howler-Val-Hum-Fem-Law died in The Gnomish Mines on level 5. Killed by a black unicorn. - [89] 72 7448 blargius-Sam-Hum-Fem-Law quit in The Gnomish Mines on level 7 [max 11]. 76 [82]