mightyquinn, neutral male human Tourist ------------- ############ ---+-------- #########.............#############------ # #-.)......).| ----- # |...........| #|....| ###|..........| |...-############|............# #|....| #+..........| |...| # #-------------#############.....| #-----+------ |....## ###########################|....| # |..>| #|....| # |...|############## #|....| # -.---# -----|----- #------ # ##### |.........-#### ################ # |.........| # # ---|-- |.........-# # ###|....| |.........|################################ #.....| |.........| -----## |....| ----------- |...|## |.^.<| ------############################################-...-######-....| |..%aau |...| ------ |..a.| ----- ------ [Mightyqui the Peregrinator] St:16 Dx:12 Co:16 In:11 Wi:14 Ch:16 Neutral Dungeons of Doom:11 $:925 HP:0(63) Pw:2(2) AC:0 Exp:10 T:18967 Latest messages The killer bee's sting was poisoned! The poison doesn't seem to affect you. The killer bee stings! Really attack the pony? [yes/no] The killer bee stings! You miss the killer bee. The killer bee stings! The massive hammer hits! Lightning strikes the killer bee! You kill the killer bee! Really attack the pony? [yes/no] The queen bee stings! You miss the queen bee. The queen bee stings! (2x) You miss the queen bee. The queen bee stings! (2x) The massive hammer hits! Lightning strikes the queen bee! The queen bee misses. The queen bee stings! You miss the queen bee. The queen bee misses. The queen bee stings! You miss the queen bee. The queen bee stings! (2x) What do you want to wield? [- ajpuKUW or ?*] p - a blessed rustproof double-headed axe named Cleaver (weapon in hands). The queen bee just misses! The queen bee stings! You miss the queen bee. The queen bee stings! (2x) You die... Your inventory Weapons a - 9 uncursed +2 darts (in quiver)* j - an uncursed rustproof [+0] war hammer named Mjollnir [Mjollnir] p - a blessed rustproof [+0] double-headed axe named Cleaver [Cleaver] (weapon in hands) K - a blessed [+1] runed dagger named Sting [Sting] U - an uncursed [+0] orcish dagger named Grimtooth [Grimtooth] W - an [uncursed +0] runed dagger [elven] Armor g - an uncursed +0 elven mithril-coat (being worn) h - an uncursed +0 pair of elven boots (being worn) l - an uncursed +0 mummy wrapping t - a blessed +1 visored helmet [helmet] (being worn) H - an uncursed burnt +0 pair of old gloves [leather] (being worn) V - an uncursed +0 hooded cloak [dwarvish] (being worn) Comestibles x - an uncursed lizard corpse D - an [uncursed] orange O - an [uncursed] lembas wafer P - an [uncursed] fortune cookie Scrolls G - an [uncursed] scroll of teleportation Potions L - a [blessed] potion of full healing Rings n - an uncursed wooden ring [of regeneration] Wands w - an [uncursed] wand of lightning [0:4] y - an [uncursed] wand of sleep [0:2] R - an [uncursed] wand of light [0:13] Tools c - an uncursed sack k - an uncursed key [skeleton key] s - an uncursed sack u - an uncursed [+0] unicorn horn named stash 4 Gems r - an [uncursed] orange gem [worthless glass] v - an [uncursed] white gem [worthless glass] z - 2 uncursed rubies A - 2 [uncursed] gems called green junk [worthless glass] C - 3 [uncursed] gems called viole junk [worthless glass] E - an uncursed amber stone F - an [uncursed] violet gem [amethyst] M - an [uncursed] gem called blue junk [worthless glass] N - an [uncursed] black gem [obsidian] Z - an [uncursed] gem called black junk [worthless glass] The sack is empty. Contents of the sack: 7 [uncursed +0] darts 7 [cursed +0] shuriken an [uncursed] banana an [uncursed] carrot an uncursed clove of garlic 2 [uncursed] eucalyptus leaves 2 uncursed food rations 3 [uncursed] food rations an [uncursed] fortune cookie an [uncursed] scroll labeled ASHPD [of stinking cloud] an [uncursed] scroll labeled READ ME [of food detection] an [uncursed] scroll of enchant weapon a [blessed] scroll of enchant weapon a cursed scroll of gold detection an uncursed scroll of light a [blessed] scroll of light a blessed scroll of magic mapping an [uncursed] scroll of magic mapping a [cursed] scroll of taming an [uncursed] scroll of teleportation an [uncursed] unlabeled scroll [of blank paper] an [uncursed] emerald potion [of confusion] a [blessed] potion called booze [of booze] a potion of holy water an [uncursed] potion of paralysis a cursed ring of polymorph an [uncursed] wand of make invisible [0:6] Final Attributes You were piously aligned. Hunger level was 288. Your alignment was 103 / 104. Monster difficulty range was 1 - 10. Level difficulty was 11. You were cold resistant. You were sleep resistant. You were poison resistant. You had automatic searching. You were invisible. You were stealthy. You were protected. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 100% 82% Vanquished creatures an air elemental a sergeant 3 wargs 4 small mimics (5 created) a quantum mechanic a troll a large cat (0 created) a dwarf king a tengu a leocrotta a red naga 3 carnivorous apes an ettin zombie 4 watchmen (5 created) an incubus 2 chameleons 4 giant beetles (6 created) a quivering blob 2 cockatrices 3 wolves a leprechaun (2 created) a scorpion 4 vampire bats 3 gnome kings 2 dwarf mummies 4 ogres 2 brown puddings (1 created) 2 owlbears 3 yetis (4 created) a Green-elf 4 lizards (5 created) 2 chickatrices a dingo a housecat 2 blue jellies (3 created) a gray unicorn (2 created) a dust vortex 2 ravens 2 gnome mummies a snake 5 apes (6 created) 2 human zombies a rope golem (2 created) 6 Woodland-elves 2 soldier ants (3 created) 4 fire ants 3 wood nymphs (4 created) 3 water nymphs (4 created) 2 mountain nymphs (4 created) 11 Uruk-hai (13 created) 3 orc shamans (4 created) 6 rock piercers (11 created) 2 rock moles (3 created) a woodchuck a pony (2 created) 3 fog clouds 2 yellow lights (3 created) a shrieker 4 violet fungi 3 gnome lords (4 created) 4 gnomish wizards (5 created) a kobold mummy a white naga hatchling 2 gray oozes a barrow wight 8 elf zombies 3 ghouls a straw golem 3 paper golems a wax golem 7 giant ants 2 little dogs (3 created) 3 floating eyes (4 created) 8 dwarves (11 created) 2 homunculi 2 kobold lords a kobold shaman 12 rothes a rabid rat a centipede 2 giant bats (4 created) a monkey 2 orc zombies (3 created) 3 dwarf zombies a wererat 2 werejackals 6 iguanas 13 killer bees (17 created) 2 acid blobs (6 created) 4 hobbits a large kobold 5 hobgoblins (6 created) 4 giant rats 4 cave spiders (5 created) a brown mold (3 created) a yellow mold (2 created) 2 red molds 32 gnomes (48 created) 2 garter snakes (3 created) 3 gnome zombies 4 geckos (6 created) 8 jackals 4 foxes 4 kobolds 4 goblins (5 created) 2 sewer rats 13 grid bugs 6 bats (7 created) 10 lichens (14 created) 4 kobold zombies (5 created) 6 newts 362 creatures vanquished. Voluntary challenges You used a wielded weapon 401 times. You read items or engraved 21 times. You put on armor 41 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 11 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] axe [Basic] dart [Skilled] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 12 Level 2: a fountain Stairs down to The Gnomish Mines Level 3: some fountains, a sink Level 4: an altar to The Lady, a sink Level 5: a weapon shop Level 6: a fountain, a sink Level 7: [oracle] many fountains Level 8: a general store, a sink Stairs up to Sokoban, level 7 Level 9: a temple Stairs up to Town, level 8 Level 10: an altar to The Lady Level 11: <- You were here The Gnomish Mines: levels 3 to 6 Level 5: [minetn] many shops, a temple, some fountains Game information Seed: 1176338531 Started: 2015-09-18 14:58:16 Ended: 2015-09-18 18:31:30 Play time: PT01:07:24 Aloha mightyquinn the Tourist... You died in The Dungeons of Doom on dungeon level 11 with 24482 points, and 925 pieces of gold, after 18967 moves. Killer: queen bee You were level 10 with a maximum of 63 hit points when you died. 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 99 25215 autbree-Rog-Hum-Fem-Cha died in The Gnomish Mines on level 10 [max 11]. Killed by a sergeant. - [78] 100 25132 tertium-Cav-Hum-Mal-Law died in The Dungeons of Doom on level 9 [max 11]. Killed by a mumak. - [81]