jente, chaotic male elven Wizard ------------------- *#-.................| |.................| #..................| ###|....<............| ################+.................| #########%#### |.................| ----- --|-- |.................| #|^...#### |...| |.................| #@....| # |.).| |.................| #M|...-###### |(%.| |....{............| |...| # |...| ------------------- ----- ##-\..| ----- [Jente the Thaumaturge] St:10 Dx:14 Co:11 In:17 Wi:13 Ch:10 Chaotic S:5033 Dungeons of Doom:7 $:529 HP:0(44) Pw:69(95) AC:9 Xp:7/921 Wt:314/575 T:1402 Latest messages Restoring save file... Hello jente, the elven Wizard, welcome back to UnNetHack! You see here a hill orc corpse. # You carefully open the chest... # You carefully open the chest... You have much trouble lifting a chest. Continue? [ynq] (q) f - a chest. You stagger under your heavy load. Movement is very hard. You drop a chest. Your movements are now unencumbered. You hear a crunching sound. In what direction? A door appears in the wall! The door crashes open! You feel more confident in your spell casting skills. # You are now more skilled in attack spells. A gush of water hits you! Your cloak is not affected. The door opens. KABOOM!! The door was booby-trapped! You stagger... You feel a bit steadier now. The elf mummy hits! (2x) You die... Your inventory Weapons x - 5 [blessed +0] arrows y - a [blessed +2] bow t - a [blessed +1] crude dagger [orcish] s - 2 [uncursed +0] crude daggers [orcish] R - an [uncursed +0] curved sword [scimitar] a - a blessed +1 quarterstaff (weapon in hands)* P - an [uncursed +0] spear u - an [uncursed +0] stiletto Armor b - an uncursed +0 cloak of magic resistance (being worn)* Q - an [uncursed +0] iron skull cap [orcish helm] B - an [uncursed +0] mummy wrapping Tools k - an [uncursed] key [skeleton key] A - an [uncursed tin] whistle called tin n - an uncursed wooden flute* Rings e - an uncursed ring of polymorph* d - an uncursed ring of teleport control* Wands w - an [uncursed] wand of magic missile [0:5] c - a blessed wand of slow monster (0:8)* Comestibles z - an [uncursed] apple G - an [uncursed] food ration D - an [uncursed] food ration v - an [uncursed] orange E - an [uncursed] tin [of giant ant meat] Gems p - an [uncursed] red gem [worthless glass] Final Attributes You were devoutly aligned. Hunger level was 588. Your alignment was 16 / 17. Monster difficulty range was 1 - 7. Level difficulty was 7. You were sleep resistant. You were magic-protected. You saw invisible. You had infravision. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 93% b - charm monster 3 enchantment 0% 93% c - cure blindness 2 healing 51% 100% Vanquished creatures a dungeon fern a swamp fern a small mimic (3 created) a dingo 3 human zombies 2 bugbears a wood nymph a gnome lord a kobold mummy a homunculus a kobold shaman a hill orc a dwarf zombie 2 iguanas 2 coyotes (3 created) 3 hobgoblins a yellow mold (2 created) 3 gnomes 2 swamp fern spores 2 jackals (4 created) 2 goblins 2 sewer rats (3 created) 4 grid bugs (6 created) a lichen (6 created) 2 newts 42 creatures vanquished. Voluntary challenges You were an atheist. You used a wielded weapon 41 times. You read items or engraved 1 time. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 1: a fountain Level 6: a general store Level 7: <- You were here Game information Started: 2014-05-22 17:20:13 Ended: 2014-05-22 18:22:28 Play time: PT00:05:56 Goodbye jente the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 4981 points, and 529 pieces of gold, after 1402 moves. Killer: elf mummy You were level 7 with a maximum of 44 hit points when you died. You reached the 80th place on the top 100 list. No Points Name Hp [max] 1 1516220 weirdvic-Wiz-Hum-Fem-Neu ascended to demigoddess-hood. 56 [184] 2 650793 Vis-Arc-Hum-Mal-Law died in Sheol on level 47. Killed by a crystal ice golem. - [274] 3 575591 nooodl-Arc-Dwa-Fem-Law died on the Astral Plane. Killed by Death (with the Amulet). - [79] 4 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon Caves on level 43. Petrified by an Olog-hai. 185 [198] 5 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The Dungeons of Doom on level 24 [max 25]. Petrified by a sergeant. 257 [257] 6 340342 jente-Tou-Hum-Mal-Neu died in Vlad's Tower on level 34 [max 35]. Killed by a baluchitherium, while fainted from lack of food. - [153] 7 302134 jente-Bar-Hum-Mal-Cha died in The Dungeons of Doom on level 13 [max 45]. Killed by an energy vortex. - [117] 8 268883 YjeMalcolm-Hea-Hum-Mal-Neu died in The Quest on level 16 [max 25]. Drowned in a pool of water by a giant eel. 164 [166] 9 230434 Klaak-Wiz-Vam-Fem-Cha died in One-eyed Sam's Market on level 23 [max 27]. Killed by Ms. Iron-bellied Kinnegad, the shopkeeper. - [206] 10 183035 nooodl-Arc-Dwa-Mal-Law died in Gehennom on level 31. Killed by Asmodeus. - [96] 78 5382 rainyrat-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a human mummy. - [56] 79 5055 gwenloh-Mon-Hum-Fem-Law died in The Dungeons of Doom on level 8. Killed by a human mummy. - [55] *80 4981 jente-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 7. Killed by an elf mummy. - [44] 81 4862 weirdvic-Wiz-Hum-Mal-Neu quit in The Gnomish Mines on level 6. 69 [69] 82 4820 YjeMalcolm-Con-Hum-Mal-Cha died in The Gnomish Mines on level 4 [max 6]. Killed by a fire ant. - [70]