jente, chaotic female vampiric Wizard --------------- |.<...........| |.............| ---------- |..............##########%##############%###########.....>...| |.............|# ------------- |........| --------|------# |*.........*|##########........%| ######## |.....*.....-% -+---+-%-- |...-----...|### #% |...|.{.|...|# % # |.%)|{.{|*..|# ########## ####### |...|({.|.q.%# -.--.--# # |...--.--V..|# |.....|# ###### |.....*.....|## |....%|# --.----- |*.........*|# |.....|# #|...^..| -------------# #......-######|...(..| #########%####-------######|......| -------- [Jente the Magician] St:14 Dx:12 Co:13 In:18 Wi:14 Ch:7 Chaotic S:20112 Dungeons of Doom:9 $:0 HP:0(71) Pw:137(171) AC:9 Xp:10/8815 Wt:124/725 T:8135 Satiated Latest messages You start chipping the statue. You hit the statue with all your might. The statue shatters. You have a little trouble lifting r - a paperback spellbook. You see here 53 rocks. What do you want to use or apply? [efikopIJNYZ or ?*] You put an uncursed pick-axe into the bag called holding. You put a paperback spellbook into the bag called holding. You put a tattered spellbook into the bag called holding. What do you want to use or apply? [fikopIJNYZ or ?*] (2x) # What do you want to use or apply? [fikopIJNYZ or ?*] (4x) You have a little trouble removing H - 60 uncursed darts named +0. What do you want to drop? [adfikopyDFH-JNWYZ or ?*] You drop 60 uncursed darts named +0. You have a little trouble lifting H - 60 uncursed darts named +0. What do you want to drop? [adfikopyDFH-JNWYZ or ?*] You drop 60 uncursed darts named +0. What do you want to use or apply? [fikopIJNYZ or ?*] "Hello, jente, welcome to Delphi!" What do you want to drop? [adfikopyDFIJNWYZ or ?*] You drop an uncursed bag called holding. Your movements are now unencumbered. What do you want to wield? [- a or ?*] a - an uncursed elven dagger named +3? (weapon in hand). The mumak butts! The mumak bites! You scrawl "Elbereth" with your fingers onto the floor. The mumak butts! You die... Your inventory Weapons a - an uncursed [+4] elven dagger named +3? (weapon in hand) Armor D - an uncursed +0 cloak of magic resistance (being worn)* F - an uncursed rotted +0 pair of boots called water walking [water walking] (being worn) Tools f - an uncursed blindfold* k - an uncursed key [skeleton key] J - a cursed [magic] lamp called magic (lit) Rings W - an uncursed ring of sustain ability* d - an uncursed ring of warning (on right hand)* Wands o - an uncursed wand called 150 quartz? [of undead turning (0:8)] I - an uncursed wand called 150 quartz? named -1 [of undead turning (0:4)] i - an uncursed wand of light named -1 [0:14] Z - an uncursed wand of sleep [0:5] p - an [uncursed] wand of slow monster [0:6] Comestibles y - an uncursed drained lizard corpse Gems Y - an uncursed stone called luckstone [luckstone] Final Attributes You were piously aligned. Hunger level was 1004. Your alignment was 50 / 50. Monster difficulty range was 1 - 9. Level difficulty was 9. You were level-drain resistant. You were magic-protected. You were warned. You could fly. You could walk on water. You could survive without air. You regenerated. You were fast. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 60% b - knock 1 matter 0% 60% c - magic missile 2 attack 0% 71% d - healing 1 healing 0% 92% Vanquished creatures a flesh golem a large mimic 2 wumpuses a stalker 5 small mimics a xan a large dog a freezing sphere a flaming sphere a large cat a gargoyle a tengu an energy vortex 2 elf mummies a pit viper an ettin zombie a Grey-elf 2 chameleons a crocodile a giant beetle a winter wolf cub a lynx a panther a leprechaun (2 created) an orc-captain an iron piercer (3 created) 3 giant spiders a scorpion a horse a vampire bat 2 gnome kings (3 created) a dwarf mummy a brown pudding an owlbear a lizard a chickatrice 3 ravens a snake a rope golem (2 created) a Woodland-elf a bugbear (12 created) a quasit 2 wood nymphs a water nymph (2 created) a mountain nymph a rock mole a woodchuck 23 gnome lords (25 created) 5 gnomish wizards a kobold mummy a black naga hatchling a golden naga hatchling a guardian naga hatchling a gray ooze (2 created) a baby crocodile a little dog a floating eye a kitten 22 dwarves 10 hill orcs a rothe a centipede 7 monkeys an orc zombie (3 created) 2 iguanas (3 created) 16 killer bees an acid blob a gas spore 5 hobbits 7 manes (18 created) a giant rat 3 cave spiders a brown mold 2 yellow molds a red mold 103 gnomes (110 created) 2 geckos (3 created) 12 jackals a goblin (4 created) 6 sewer rats 5 grid bugs (6 created) 2 lichens (5 created) 4 newts (5 created) 314 creatures vanquished. Voluntary challenges You used a wielded weapon 449 times. You read items or engraved 20 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 12 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 9 Level 1: a fountain Level 2: a fountain Level 3: a general store, a fountain Stairs down to The Gnomish Mines Level 4: (gold) a potion shop Level 9: [oracle] <- You were here The Gnomish Mines: levels 4 to 12 Level 7: [minetn] many shops, a temple, some fountains, a sink Level 12: [minend] a fountain Game information Started: 2014-01-09 21:25:40 Ended: 2014-01-09 22:39:32 Play time: PT00:27:32 Goodbye jente the Wizard... You died in The Dungeons of Doom on dungeon level 9 with 20112 points, and 0 pieces of gold, after 8135 moves. Killer: mumak You were level 10 with a maximum of 71 hit points when you died. You didn't beat your previous score of 100564 points. No Points Name Hp [max] 1 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 2 1592018 russ37-Tou-Hum-Mal-Neu ascended to demigod-hood. 354 [364] 3 1166090 unnht-Ran-Elf-Mal-Law ascended to demigod-hood. 209 [247] 4 985072 jente-Pri-Hum-Mal-Law choked on his food in Sheol on level 48. Choked on an evil eye corpse. 585 [585] 5 766706 unnht-Tou-Hum-Mal-Neu ascended to demigod-hood. 74 [74] 6 661838 unnht-Rog-Vam-Fem-Cha ascended to demigoddess-hood. 159 [189] 7 486751 percy11-Tou-Hum-Mal-Neu died in Sheol on level 49. Killed by the wrath of Moloch. 232 [280] 8 459970 weirdvic-Rog-Hum-Mal-Cha turned to stone in Gehennom on level 47 [max 52]. Petrified by a cockatrice. 181 [181] 9 445502 Graylight-Val-Hum-Mal-Neu died in The Dungeons of Doom on level 9 [max 41]. Killed by genocidal confusion. - [302] 10 405846 DirthNirth-Ran-Hum-Fem-Neu died in The Dungeons of Doom on level 26 [max 28]. Killed by a baluchitherium. - [141] 20 108173 stenno-Val-Hum-Fem-Law died in The Dungeons of Doom on level 27. Killed by a fire elemental. - [100] 21 106329 percy11-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 21. Drowned in a pool of water by a giant eel. 130 [130] *22 100564 jente-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 23. Killed by an amphitere. - [101] * 20112 jente-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 9 [max 12]. Killed by a mumak. - [71] 23 95693 jente-Mon-Hum-Mal-Law was poisoned in The Dungeons of Doom on level 22. Poisoned by a locust. 59 [89] 24 86323 Sabrejon-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 18. Killed by an air elemental. - [93]