jente, chaotic male vampiric Wizard --------- |..%%...| ------- |%.----|-- |>....-------.|IV%%.| -----........|[|.II..| |...|-....--.|.|.%...| |...|..--....|.|.....| |..%|..-----.|.|.....| --.........|.|.|+----| |.....---.|.|.#...+.| |.|.....|.|.|%|...|-| |.|.|.|...|.|.#...+.| --.---...|.|.|.|...|-| |.....----.|.|.#...+.| |..............|------ ----....|.....[| |....|..----- --------- [Jente the Magician] St:25 Dx:14 Co:16 In:18 Wi:11 Ch:14 Chaotic S:41259 Sokoban:6 $:1017 HP:0(78) Pw:138(159) AC:4 Xp:11/16707 Wt:984/1000 T:10027 Blind Latest messages The ettin mummy hits! (2x) The dust vortex engulfs you! You can't see in here! You hit the dust vortex. You bite the dust vortex. You hit the dust vortex. You bite the dust vortex. The magic-absorbing blade stuns the dust vortex! You destroy the dust vortex! You try to feel what is lying here on the floor. Something is engraved here on the floor. You feel the words: "Elbere?h". You feel here a runed spear. What do you want to use or apply? [e-gkluIJLNRTXY or ?*] Nothing seems to happen. It hits! (2x) It bites! In what direction? You feel better. It hits! (2x) It is missed. (2x) You are hit! You fail to cast the spell correctly. It hits! (2x) It is missed. It misses. It is missed. It misses. It butts! You die... Your inventory Amulets Z - a cursed amulet of reflection (being worn) Weapons i - 2 [uncursed +0] daggers a - the uncursed rustproof +0 Magicbane (weapon in hand) Armor D - an uncursed +0 cloak of magic resistance (being worn)* A - an uncursed +0 cornuthaum (being worn) C - an uncursed +0 leather armor (being worn) E - an uncursed thoroughly rusty +1 pair of gauntlets of power (being worn) F - a blessed +1 pair of low boots (being worn) Tools f - an uncursed blindfold J - a cursed magic lamp e - an uncursed +0 pick-axe N - an uncursed sack k - an uncursed skeleton key I - an uncursed +0 unicorn horn g - an [uncursed +0] unicorn horn Rings h - an [uncursed] diamond ring [of free action] j - an uncursed ring of poison resistance (on right hand)* d - an uncursed ring of shock resistance* Wands u - an [uncursed] octagonal wand [of undead turning (0:7)] X - an [uncursed] spiked wand [of polymorph (0:5)] L - an uncursed wand of digging (0:4) l - an [uncursed] wand of digging [0:6] R - an uncursed wand of sleep (0:6) T - an [uncursed] wand of teleportation [0:4] Gems V - an uncursed jet stone Y - a blessed luckstone Contents of the sack: an uncursed amulet of ESP 8 blessed +0 darts an uncursed +0 cloak of displacement an uncursed +0 Hawaiian shirt a [cursed +0] pair of gauntlets of power a cursed expensive camera (0:39) an uncursed +0 unicorn horn an uncursed +0 unicorn horn a cursed scroll of create monster a cursed scroll of destroy armor an [uncursed] scroll of earth a cursed scroll of enchant armor 2 uncursed scrolls of enchant weapon a cursed scroll of gold detection an uncursed scroll of identify an [uncursed] scroll of identify an [uncursed] scroll of light 3 uncursed scrolls of remove curse 2 uncursed scrolls of teleportation a [cursed] scroll of teleportation a [blessed] unlabeled scroll [of blank paper] a blessed potion of extra healing a cursed potion of full healing a blessed potion of gain ability a cursed potion of healing an [uncursed] potion of healing 2 potions of holy water a potion of unholy water an [uncursed] copper ring [of sustain ability] an [uncursed +3] ring of adornment a cursed ring of fire resistance a cursed ring of levitation a cursed ring of levitation an [uncursed] wooden ring [of polymorph control] a cursed wand of create monster (0:0) a cursed wand of digging (0:3) an uncursed wand of magic missile (0:5) an uncursed wand of magic missile (0:4) a cursed wand of secret door detection (0:11) a cursed wand of sleep (0:5) a cursed wand of slow monster (0:7) an uncursed wand of speed monster (0:2) an uncursed wand of striking (0:4) a cursed wand of teleportation (0:7) 2 cursed amber stones 2 [uncursed] citrine stones 2 uncursed diamonds 2 uncursed emeralds a cursed jasper stone a blessed luckstone a cursed turquoise stone Final Attributes You were piously aligned. Hunger level was 396. Your alignment was 60 / 60. Monster difficulty range was 1 - 8. Level difficulty was 6. You were poison resistant. You were level-drain resistant. You were magic-protected. You were blinded. You were clairvoyant. You could fly. You could survive without air. You regenerated. You were fast. You had reflection. You were very lucky (8). You had extra luck. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 4% 50% b - force bolt 1 attack 4% 50% c - confuse monster 2 enchantment 4% 79% d - wizard lock 2 matter 22% 61% e - clairvoyance 3 divination 13% 61% f - sleep 1 enchantment 4% 63% g - stone to flesh 3 healing 86% 79% h - extra healing 3 healing 86% 79% i - identify 3 divination 13% 67% j - jumping 1 escape 4% 61% k - light 1 divination 4% 82% Vanquished creatures a vampire (2 created) 2 ghosts 3 locusts 2 giant mimics (5 created) 2 large mimics a wumpus a stalker an earth elemental a giant zombie an elf-lord a winter wolf 2 small mimics (5 created) a warhorse 2 ettin mummies (3 created) a quantum mechanic a wood golem a giant turtle a pyrolisk a large dog 2 freezing spheres 2 shocking spheres a large cat a tiger a dwarf king a tengu an ochre jelly 3 enormous rats an elf mummy a human mummy 2 wraiths 2 leather golems 4 Grey-elves (7 created) an incubus 2 crocodiles (3 created) a giant beetle (2 created) 3 quivering blobs a cockatrice 9 wolves 6 winter wolf cubs a lynx 3 iron piercers (5 created) 5 giant spiders (7 created) 2 scorpions 2 ice vortices 2 dwarf mummies a rust monster 3 owlbears a yeti a Green-elf a chickatrice 2 dingos a housecat a jaguar (2 created) 2 dwarf lords 3 white unicorns a gray unicorn (2 created) 2 dust vortices a raven 3 gnome mummies (4 created) 5 apes 5 human zombies (7 created) 3 fire ants (4 created) a bugbear (6 created) a mountain nymph 8 Mordor orcs 10 Uruk-hai a rock mole a woodchuck a fog cloud (2 created) a yellow light (2 created) a violet fungus 16 gnome lords (17 created) 5 gnomish wizards 2 kobold mummies 2 black naga hatchlings 2 gray oozes (3 created) 2 barrow wights an elf zombie 2 ghouls 2 straw golems a paper golem (2 created) 3 wax golems 3 giant ants (4 created) a little dog 4 floating eyes 3 kittens 20 dwarves 2 kobold lords 2 kobold shamans 6 hill orcs 7 rothes 2 giant bats a monkey 5 orc zombies a dwarf zombie a werejackal 2 iguanas (4 created) 17 killer bees 2 coyotes 3 gas spores 4 hobbits a large kobold (2 created) 13 hobgoblins 11 giant rats a cave spider (3 created) a yellow mold (2 created) a green mold a red mold (2 created) 85 gnomes 2 gnome zombies a gecko 10 jackals (11 created) 3 foxes (4 created) a kobold 2 goblins 3 grid bugs 2 bats 5 lichens 6 kobold zombies (7 created) 6 newts 426 creatures vanquished. Voluntary challenges You used a wielded weapon 591 times. You read items or engraved 35 times. You put on armor 37 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 21 times. You encountered 2 bones levels. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] divination spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 1: a fountain, a sink Level 2: a fountain Level 3: (gold) Stairs down to The Gnomish Mines Level 4: an armor shop, a sink Level 5: a general store, a fountain, a sink Level 6: an armor shop Level 7: a throne Level 8: [oracle] many fountains Level 9: a fountain Stairs up to Sokoban, level 8 Level 10: a fountain Stairs up to Town, level 9 The Gnomish Mines: levels 4 to 12 Level 6: [minetn] many shops, a temple to Anhur, some fountains Level 12: [minend] some fountains Sokoban: Level 6: [soko1] <- You were here Game information Started: 2014-01-05 00:28:33 Ended: 2014-01-05 21:35:23 Play time: PT00:49:16 Goodbye jente the Wizard... You died in Sokoban on dungeon level 6 with 41158 points, and 1017 pieces of gold, after 10027 moves. Killer: mumak You were level 11 with a maximum of 78 hit points when you died. You didn't beat your previous score of 100564 points. No Points Name Hp [max] 1 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 2 1166090 unnht-Ran-Elf-Mal-Law ascended to demigod-hood. 209 [247] 3 985072 jente-Pri-Hum-Mal-Law choked on his food in Sheol on level 48. Choked on an evil eye corpse. 585 [585] 4 766706 unnht-Tou-Hum-Mal-Neu ascended to demigod-hood. 74 [74] 5 661838 unnht-Rog-Vam-Fem-Cha ascended to demigoddess-hood. 159 [189] 6 486751 percy11-Tou-Hum-Mal-Neu died in Sheol on level 49. Killed by the wrath of Moloch. 232 [280] 7 459970 weirdvic-Rog-Hum-Mal-Cha turned to stone in Gehennom on level 47 [max 52]. Petrified by a cockatrice. 181 [181] 8 445502 Graylight-Val-Hum-Mal-Neu died in The Dungeons of Doom on level 9 [max 41]. Killed by genocidal confusion. - [302] 9 405846 DirthNirth-Ran-Hum-Fem-Neu died in The Dungeons of Doom on level 26 [max 28]. Killed by a baluchitherium. - [141] 10 354452 unnht-Wiz-Elf-Fem-Cha died in Gehennom on level 45 [max 47]. Shot herself with a death ray (with the Amulet). 261 [261] 18 108173 stenno-Val-Hum-Fem-Law died in The Dungeons of Doom on level 27. Killed by a fire elemental. - [100] 19 106329 percy11-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 21. Drowned in a pool of water by a giant eel. 130 [130] *20 100564 jente-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 23. Killed by an amphitere. - [101] * 41158 jente-Wiz-Vam-Mal-Cha died in Sokoban on level 6 [max 12]. Killed by a mumak. - [78] 21 95693 jente-Mon-Hum-Mal-Law was poisoned in The Dungeons of Doom on level 22. Poisoned by a locust. 59 [89] 22 86323 Sabrejon-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 18. Killed by an air elemental. - [93]