jente, chaotic female vampiric Wizard }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }.........}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.........} }....{....}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}....{....} }}}...................}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}...................}}} }}}}.............................}}}}}}}}}.............................}}}} }}}}}.......................M........dVi..............................}}}}} }}}}}}..........."...................d...............................}}}}}} }}}}}}}...............<.%...........................................}}}}}}} }}}}}}}}.................[............................>............}}}}}}}} }}}}}}}}.(..............[`.........................................}}}}}}}} }}}}}}}.i.............^.............................................}}}}}}} }}}}}}.......................^.......................................}}}}}} }}}}}.)......)).[..............................................)......}}}}} }}}}.............................}}}}}}}}}.............................}}}} }}}.).....[..h........}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}...................}}} ..^)({....}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}n...{....} }.........}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.........} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [Jente the Magician] St:15 Dx:17 Co:16 In:18 Wi:12 Ch:9 Chaotic S:48423 Dungeons of Doom:10 $:0 HP:0(75) Pw:173(173) AC:-1 Xp:11/18660 Wt:810/825 T:10912 Latest messages The magic-absorbing blade scares the uranium imp! The uranium imp turns to flee! The uranium imp warps reality! You hit the uranium imp! The uranium imp warps reality! You kill the jackal! The magic-absorbing blade scares the jackal! You kill the jackal! The warg bites! The magic-absorbing blade scares the warg! The warg turns to flee! You bite the warg. You hit the warg! You bite the warg. You see here a jackal corpse. The warg bites! There is a jackal corpse here; eat it? [ynq] (n) You drain the blood from the jackal corpse. Blecch! Rotten blood! The world spins and goes dark. The warg bites! The uranium imp hits! The warg bites! The uranium imp hits! The warg bites! The uranium imp hits! The warg bites! The uranium imp hits! The warg bites! (2x) You die... Your inventory Amulets Z - an uncursed amulet called unchanging!!!! [of unchanging] (being worn) B - an [uncursed] amulet of life saving Weapons a - a blessed rustproof [+2] athame named Magicbane [Magicbane] (weapon in hand) Armor W - an [uncursed] +0 cloak of protection (being worn) A - a blessed +2 dwarvish iron helm (being worn) C - an [uncursed] +1 leather armor (being worn) F - a blessed +0 pair of speed boots (being worn) Tools N - an [uncursed] bag called holding [of holding] H - an uncursed bag called oilskin sack [oilskin sack] f - an uncursed blindfold k - an uncursed key [skeleton key] J - an uncursed [oil] lamp called oil y - an [uncursed] looking glass [mirror] I - an uncursed [+0] unicorn horn named poi Potions T - an [uncursed] potion of fruit juice Rings t - an [uncursed] ring called free action [of free action] (on left hand) d - an uncursed +2 ring of adornment* x - an uncursed ring of fire resistance b - an uncursed ring of levitation i - an uncursed ring of searching j - an uncursed ring of shock resistance Wands p - an [uncursed] wand of create monster [0:9] n - an [uncursed] wand of lightning named -1 [0:4] E - an [uncursed] wand of slow monster [0:4] Comestibles z - an [uncursed] drained lizard corpse Gems Y - an uncursed stone called luckstone [luckstone] Contents of the oilskin sack: an [uncursed] balsa wand [of sleep (0:4)] an [uncursed] uranium wand [of digging (0:6)] an [uncursed] wand called black? [of undead turning (0:5)] an [uncursed] wand called black? [of undead turning (0:6)] an [uncursed] wand called cancel/tele/invis named -1 [of make invisible (0:7)] an [uncursed] wand called wand? -> [of speed monster (0:7)] an [uncursed] wand called wand? -> named -3 [of speed monster (0:3)] Contents of the bag of holding: 3215 gold pieces 2 [uncursed +0] daggers 2 [uncursed +0] elven daggers an [uncursed +3] elven dagger an [uncursed +0] orcish dagger an uncursed burnt rotted +0 cloak of magic resistance an [uncursed +0] mummy wrapping a [cursed -3] pair of leather gloves a [cursed -1] pair of old gloves [gauntlets of fumbling] 2 [uncursed tallow] candles an uncursed [+0] pick-axe an [uncursed] scroll called 100 elbib [of fire] a [blessed] scroll called 100 foobie [of food detection] an [uncursed] scroll called 100 prat [of destroy armor] an [uncursed] scroll labeled ASHPD [of remove curse] a [cursed] scroll labeled ASHPD [of remove curse] 2 [uncursed] scrolls labeled LOREM IPSUM [of confuse monster] a [blessed] scroll labeled VERR YED HORRE [of earth] an [uncursed] scroll labeled XIXAXA XOXAXA XUXAXA [of gold detection] 2 [uncursed] scrolls of teleportation an [uncursed] amber potion [of full healing] an [uncursed] bubbly potion [of blindness] an [uncursed] dark green potion [of oil] an [uncursed] potion called 100 muddy [of healing] a [cursed] potion called obj det [of object detection] 3 [uncursed] potions called obj det [of object detection] an [uncursed] potion of speed a [blessed] silver potion [of hallucination] an [uncursed] yellow potion [of gain ability] an [uncursed] ring called free action [of free action] a cursed ring of see invisible an [uncursed] wand of cold [0:5] an [uncursed] wand of create monster named empty [0:0] a [cursed] wand of secret door detection named -1 [0:10] an uncursed wand of slow monster (0:6) an [uncursed] spellbook called 300 dog [of detect treasure] an [uncursed] violet spellbook [of create familiar] 3 [uncursed] blue gems [worthless glass] 2 [uncursed] green gems [worthless glass] an [uncursed] violet gem [worthless glass] 6 [uncursed] yellow gems [worthless glass] an [uncursed] yellowish brown gem [worthless glass] Final Attributes You were piously aligned. Hunger level was 579. Your alignment was 64 / 64. Monster difficulty range was 1 - 10. Level difficulty was 10. You were poison resistant. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You regenerated. You were a wererat. You could not change from your current form. You were very fast. You had free action. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. Anhur was angry with you (1). You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 46% b - haste self 3 escape 80% 46% c - healing 1 healing 0% 50% d - create monster 2 clerical 6% 59% e - wizard lock 2 matter 6% 61% f - remove curse 3 clerical 80% 85% g - extra healing 3 healing 80% 85% Vanquished creatures 3 giant mimics 3 large mimics 2 wumpuses a long worm an earth elemental a sergeant 6 wargs (8 created) 4 small mimics a glass piercer 3 warhorses 3 xans 2 ettin mummies (3 created) a quantum mechanic 2 trolls 2 sasquatches a marilith (0 created) a giant turtle a gelatinous cube 2 pyrolisks 3 large dogs a freezing sphere a flaming sphere a shocking sphere 2 tigers 3 gargoyles 2 tengu an ochre jelly an enormous rat (3 created) 2 stone giants 3 human mummies 2 green slimes a pit viper a python a wraith an ettin zombie 2 leather golems 4 Grey-elves (8 created) 3 soldiers 3 incubi a chameleon 2 giant beetles a quivering blob (2 created) 3 wolves a lynx 3 panthers (4 created) a spotted jelly 3 giant spiders 2 scorpions a horse 2 ice vortices 2 black lights a vampire bat 2 gnome kings an orc mummy 2 dwarf mummies (3 created) 4 brown puddings (3 created) an owlbear (2 created) 2 yetis 2 gold golems 2 werewolves 8 Green-elves a lizard 2 dingos 3 housecats a jaguar a dwarf lord (4 created) a blue jelly a white unicorn a raven a plains centaur 2 gnome mummies a snake 3 human zombies a rope golem 5 soldier ants 3 fire ants 3 snow ants (7 created) a bugbear (2 created) 3 wood nymphs 2 water nymphs (3 created) 12 Mordor orcs (16 created) an orc shaman (2 created) 2 rock piercers a rock mole a woodchuck 3 ponies 3 violet fungi 20 gnome lords 8 gnomish wizards a red naga hatchling (2 created) a black naga hatchling a white naga hatchling 7 gray oozes a barrow wight (2 created) 2 ghouls 2 straw golems a paper golem a baby crocodile 4 giant ants 4 floating eyes a kitten 21 dwarves 4 hill orcs 4 rothes a rabid rat 2 centipedes 3 giant bats a monkey 4 orc zombies 3 dwarf zombies 3 wererats 2 werejackals 5 iguanas 2 killer bees (3 created) 3 acid blobs (4 created) a coyote 11 hobbits a large kobold 9 giant rats (13 created) 2 cave spiders 3 brown molds a yellow mold a red mold 72 gnomes 10 garter snakes 2 gnome zombies 4 geckos (6 created) 6 jackals (14 created) 2 foxes 2 kobolds 2 goblins 4 sewer rats 2 grid bugs 2 lichens 2 kobold zombies 3 newts 438 creatures vanquished. Voluntary challenges You used a wielded weapon 745 times. You read items or engraved 53 times. You put on armor 31 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You engraved Elbereth 34 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 1: a fountain Level 2: (gold) Stairs down to The Gnomish Mines Level 3: a fountain Level 4: (gold) a general store, a fountain Level 5: an armor shop Level 6: a fountain Level 7: some fountains Level 8: a fountain Level 9: [oracle] many fountains Level 10: [bigrm] <- You were here many fountains Stairs up to Sokoban, level 9 The Gnomish Mines: levels 3 to 10 Level 6: [minetn] many shops, a temple to Anhur, some fountains Game information Started: 2014-01-04 20:44:41 Ended: 2014-01-05 00:23:57 Play time: PT01:03:03 Goodbye jente the Wizard... You died in The Dungeons of Doom on dungeon level 10 with 48102 points, and 3215 pieces of gold, after 10912 moves. Killer: warg, while unconscious from rotten food You were level 11 with a maximum of 75 hit points when you died. You didn't beat your previous score of 100564 points. No Points Name Hp [max] 1 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 2 1166090 unnht-Ran-Elf-Mal-Law ascended to demigod-hood. 209 [247] 3 985072 jente-Pri-Hum-Mal-Law choked on his food in Sheol on level 48. Choked on an evil eye corpse. 585 [585] 4 766706 unnht-Tou-Hum-Mal-Neu ascended to demigod-hood. 74 [74] 5 661838 unnht-Rog-Vam-Fem-Cha ascended to demigoddess-hood. 159 [189] 6 486751 percy11-Tou-Hum-Mal-Neu died in Sheol on level 49. Killed by the wrath of Moloch. 232 [280] 7 459970 weirdvic-Rog-Hum-Mal-Cha turned to stone in Gehennom on level 47 [max 52]. Petrified by a cockatrice. 181 [181] 8 445502 Graylight-Val-Hum-Mal-Neu died in The Dungeons of Doom on level 9 [max 41]. Killed by genocidal confusion. - [302] 9 405846 DirthNirth-Ran-Hum-Fem-Neu died in The Dungeons of Doom on level 26 [max 28]. Killed by a baluchitherium. - [141] 10 354452 unnht-Wiz-Elf-Fem-Cha died in Gehennom on level 45 [max 47]. Shot herself with a death ray (with the Amulet). 261 [261] 18 108173 stenno-Val-Hum-Fem-Law died in The Dungeons of Doom on level 27. Killed by a fire elemental. - [100] 19 106329 percy11-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 21. Drowned in a pool of water by a giant eel. 130 [130] *20 100564 jente-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 23. Killed by an amphitere. - [101] * 48102 jente-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on * level 10 [max 11]. Killed by a warg, while unconscious from rotten food. - [75] 21 95693 jente-Mon-Hum-Mal-Law was poisoned in The Dungeons of Doom on level 22. Poisoned by a locust. 59 [89] 22 86323 Sabrejon-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 18. Killed by an air elemental. - [93]