jente, chaotic male vampiric Wizard --------- ------- --- --.--..|.--- ---.--..------------.-------------- |..........|---........G.........Y..............| ---- |..........|...........----......VY------------.--- |..| |.......-..............| --........-- |...| --.| |-...............---...---..........| ---.--- --.| ---................|--.........---...--------------...-------- |..| ---............%%....-|........................................| |..| |....<.%...--..|....|%|.......------......-------------....---.--- --.| |........^.|---|...-|.P.......-----.........| --.(.| |...| |.| --.........--- --.----..........--..........---- --- |..>| ---.--- |.| ---.........-- --- |.....---.................| |.-- ----- |...| |%| |..........| --....| --...............`| |..-- ---.--- |.| ----......-- ---..-- |................---...---- |...| |.| ---......| --..---.........................-- ---.--- |.| |.......-- |...............................-- |...| |.-- |.......| --..............----.............| ---.---..| ---.....| |..............| |.............| |......| |.....| ---.|.|..---.--- |.....|......-- --....-- ---.--- ----|..| --- --.|.---.|.--- |..--- --- ---- ----- ----- ---- [Jente the Magician] St:11 Dx:15 Co:15 In:18 Wi:13 Ch:11 Chaotic S:20689 Gnomish Mines:9 $:0 HP:0(82) Pw:103(124) AC:10 Xp:10/9478 T:11032 Satiated Burdened Latest messages You have a little trouble lifting 3 food rations. Continue? [ynq] (q) You have a little trouble lifting R - a pancake. You have a little trouble lifting P - a tripe ration. Unknown command ' '. You have a little trouble lifting i - a whistle called tin. Where do you want to travel to? (For instructions type a ?) The ape hits! (2x) The ape bites! You hit the ape. You bite the ape. The ape hits! (2x) The ape bites! The ape hits! (2x) The ape bites! The ape hits! (2x) The ape bites! The ape hits! (2x) The ape bites! You scrawl "Elbereth" with your fingers onto the floor. The ape hits! (2x) The ape bites! The ape hits! (2x) The ape bites! You add "Elbereth" with your fingers to the scrawl on the floor. The ape hits! (2x) The ape bites! The ape hits! (2x) The ape bites! You die... Your inventory Amulets Z - an uncursed amulet of reflection (being worn) Weapons a - a blessed [+0] dagger (weapon in hand) Armor b - an uncursed rotted +0 cloak of magic resistance (being worn)* L - an [uncursed +0] dwarvish cloak B - an [uncursed +0] dwarvish cloak l - an [uncursed +0] dwarvish cloak E - an [uncursed +0] pair of iron shoes D - an [uncursed +3] pair of iron shoes p - an [uncursed +0] pair of iron shoes Tools N - an uncursed bag called sack [sack] f - an uncursed blindfold G - 2 [uncursed tallow] candles j - 2 [blessed tallow] candles r - an [uncursed] leash k - an uncursed lock pick e - an uncursed [+0] pick-axe M - an [uncursed +0] pick-axe I - an uncursed [+0] unicorn horn i - an [uncursed tin] whistle called tin Rings n - an uncursed ring called 150 jade [of free action] z - an uncursed ring of slow digestion (on right hand)* Wands J - an [uncursed] long wand [of light (0:13)] U - an [uncursed] plastic wand [of striking (0:6)] m - an uncursed wand called sleep/death [of sleep (0:4)] o - an uncursed wand of lightning [0:1] Comestibles X - an [uncursed] lizard corpse R - an [uncursed] pancake P - an [uncursed] tripe ration Gems W - 2 [uncursed] gems called glass [worthless glass] K - an [uncursed] gem called glass [worthless glass] H - an [uncursed] gem called glass [worthless glass] F - 3 [uncursed] gems called glass [worthless glass] A - 2 [uncursed] gems called glass [worthless glass] y - 3 [uncursed] gems called glass [worthless glass] v - 2 [uncursed] gems called glass [worthless glass] d - an [uncursed] gem called glass [worthless glass] C - 2 [uncursed] gems called value [ruby] x - 2 [uncursed] gems called value [diamond] u - 2 [uncursed] gems called value [emerald] s - 3 [uncursed] gems called value [amethyst] h - 2 [uncursed] gems called value [turquoise] Y - an uncursed stone called luckstone [luckstone] O - an [uncursed] stone called luckstone [luckstone] g - an uncursed stone called touchstone [touchstone] Contents of the sack: 65 gold pieces 24 [uncursed +0] arrows a [cursed -2] bow an [uncursed +0] bow an [uncursed +1] crossbow an [uncursed +0] crossbow 9 [uncursed +0] crossbow bolts 5 [cursed -3] daggers 2 [uncursed +0] daggers 20 [uncursed +0] darts 5 [cursed -1] darts 2 [uncursed +0] runed daggers [elven] a cursed [-1] thonged club [aklys] an [uncursed +0] mummy wrapping 6 [blessed wax] candles an [uncursed tooled] horn an [uncursed] scroll labeled LEP GEX VEN ZEA [of light] an uncursed potion of healing a [cursed -1] plain ring [of adornment] an uncursed wand of fire (0:6) an [uncursed] light brown spellbook [of magic mapping] an [uncursed] gem called glass [worthless glass] an [uncursed] gem called glass [worthless glass] an [uncursed] gem called value [emerald] an [uncursed] yellowish brown gem [topaz] Final Attributes You were piously aligned. Hunger level was 1418. Your alignment was 64 / 65. Monster difficulty range was 1 - 9. Level difficulty was 9. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You had slower digestion. You regenerated. You had reflection. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 45% b - cure blindness 2 healing 0% 45% c - sleep 1 enchantment 0% 55% d - jumping 1 escape 0% 55% e - wizard lock 2 matter 0% 71% Vanquished creatures 2 giant mimics a wumpus 2 air elementals (3 created) a fire elemental a black naga a winter wolf 6 small mimics 2 warhorses 2 flaming spheres (3 created) an energy vortex a mountain centaur a giant beetle 2 wolves 3 leprechauns (4 created) a mumak a gnome king a brown pudding a gold golem 2 lizards 4 chickatrices 3 dogs 2 dingos 3 housecats a jaguar a blue jelly (2 created) a gray unicorn (2 created) a dust vortex a fire ant 2 snow ants an imp (2 created) a quasit a wood nymph 2 water nymphs a mountain nymph 4 Mordor orcs 22 Uruk-hai an orc shaman 3 rock piercers (4 created) a rock mole (2 created) a woodchuck a pony 3 yellow lights a violet fungus 19 gnome lords (21 created) 6 gnomish wizards (8 created) a kobold mummy a black naga hatchling a golden naga hatchling a guardian naga hatchling 2 white naga hatchlings 2 gray oozes (3 created) 5 elf zombies a ghoul a paper golem a wax golem 2 baby crocodiles 2 giant ants (3 created) a little dog a kitten 19 dwarves (22 created) a homunculus (2 created) 2 kobold lords a kobold shaman 4 hill orcs 5 rothes 2 rabid rats a centipede a giant bat a dwarf zombie a werejackal 3 iguanas (4 created) 6 killer bees (10 created) 4 acid blobs (5 created) 6 coyotes 2 gas spores 5 hobbits (7 created) 3 manes 3 hobgoblins 6 giant rats 3 brown molds a yellow mold (3 created) 3 green molds 68 gnomes (79 created) 4 gnome zombies 4 geckos (5 created) 7 jackals 2 foxes a kobold 3 goblins 6 grid bugs (8 created) 2 bats 5 lichens (6 created) 6 newts 332 creatures vanquished. Voluntary challenges You went without food. You used a wielded weapon 607 times. You read items or engraved 36 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 28 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] quarterstaff [Skilled] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 2: a potion shop Portal to Advent Calendar Level 3: a fountain Stairs down to The Gnomish Mines Level 4: a fountain Level 6: Stairs up to Sokoban, level 5 Advent Calendar: Level 4: [advcal] many trees The Gnomish Mines: levels 4 to 11 Level 7: [minetn] many shops, a temple, many fountains Level 9: <- You were here Game information Started: 2013-12-06 10:25:18 Ended: 2013-12-06 11:32:17 Play time: PT00:25:12 Goodbye jente the Wizard... You died in The Gnomish Mines on dungeon level 9 with 20683 points, and 65 pieces of gold, after 11032 moves. Killer: ape You were level 10 with a maximum of 82 hit points when you died. You didn't beat your previous score of 40041 points. No Points Name Hp [max] 1 486751 percy11-Tou-Hum-Mal-Neu died in Sheol on level 49. Killed by the wrath of Moloch. 232 [280] 2 177358 jente-Con-Hum-Fem-Cha died in Fort Ludios [max 23]. Killed by a death ray. 89 [91] 3 166844 jente-Wiz-Vam-Fem-Cha died in Sokoban on level 7 [max 21]. Killed by Mr. Eight-fingered Inniscrone, the shopkeeper. - [116] 4 163268 Sabrejon-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 26. Killed by a ki-rin. - [103] 5 140833 blargius-Sam-Hum-Fem-Law died in The Dungeons of Doom on level 26. Killed by a giant zombie. - [181] 6 95842 jente-Wiz-Vam-Mal-Cha died in The Quest on level 18 [max 21]. Killed by the invisible Dark One, while sleeping. - [102] 7 86323 Sabrejon-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 18. Killed by an air elemental. - [93] 8 83672 DirthNirth-Bar-Hum-Mal-Neu died in The Quest on level 14. Killed by a bolt of cold. - [114] 9 79213 lapsa-Rog-Vam-Mal-Cha died in Sokoban on level 7 [max 15]. Killed by a soldier ant, while unconscious from rotten food. - [77] 10 71646 draogan-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 17 [max 18]. Killed by a bolt of lightning. - [86] 17 43916 blargius-Tou-Hum-Mal-Neu died in The Ruins of Moria on level 14 [max 16]. Killed by Durin's Bane, while frozen by a potion. - [104] 18 42354 percy11-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 18 [max 22]. Killed by a lieutenant. - [103] *19 40041 jente-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on * level 3 [max 10]. Killed by a jaguar, while fainted from lack of food. - [87] * 20683 jente-Wiz-Vam-Mal-Cha died in The Gnomish Mines on level 9 [max 11]. Killed by an ape. - [82] 20 38069 DirthNirth-Ran-Hum-Fem-Neu died in Sokoban on level 5 [max 10]. Killed by an ochre jelly. - [66] 21 34224 Haudegen-Bar-Hum-Mal-Cha died in The Gnomish Mines on level 6 [max 11]. Killed by a soldier ant. - [112]