jente, chaotic female vampiric Wizard ------ |....| |.....######### |{Vf.| # |>^..| ### |.....############ --.-+-############ ################ # # -. # ..$. # .| ################### ---------------# | #----------+----- |.............|## #|..............+ |..............# ##%|.........<....| |.............| ##|............... |.............-################...............| --------------- ---------------- # [Jente the Magician] St:15 Dx:13 Co:17 In:16 Wi:12 Ch:11 Chaotic S:40254 Dungeons of Doom:3 $:0 HP:0(87) Pw:138(138) AC:2 Xp:11/16034 T:14640 Fainted Latest messages You hit the jaguar! You bite the jaguar. You hit the jaguar! You bite the jaguar. The jaguar hits! (2x) The jaguar bites! The jaguar hits! The jaguar just misses! The jaguar bites! You faint from lack of food. The jaguar hits! (2x) The jaguar bites! The jaguar hits! (2x) The jaguar misses. The jaguar hits! (2x) The jaguar bites! The jaguar hits! (2x) The jaguar misses. The jaguar hits! (2x) The jaguar bites! The jaguar hits! (2x) The jaguar bites! The jaguar hits! (2x) The jaguar bites! The jaguar hits! (2x) The jaguar bites! The jaguar hits! (2x) The jaguar bites! The jaguar hits! You die... Your inventory Weapons a - an uncursed thoroughly rusty [+4] orcish dagger named +4 (weapon in hand) Armor D - an uncursed +0 cloak of magic resistance (being worn)* C - an uncursed +0 dwarvish mithril-coat (being worn) F - an uncursed +0 pair of jumping boots (being worn) Tools N - an uncursed bag called holding [of holding] f - an [uncursed] blindfold S - a cursed partly used [wax] candle k - an uncursed key named G6 [skeleton key] i - an uncursed mirror I - an [uncursed +0] unicorn horn Rings s - a cursed ring called searching/fire resistance [of searching] (on left hand) r - an uncursed ring of free action (on right hand) Wands E - an [uncursed] wand called cancel/tele [of teleportation (0:4)] K - a cursed wand of cold [0:3] w - an [uncursed] wand of digging [0:5] p - a cursed wand of lightning named -5 [0:0] T - an [uncursed] wand of slow monster [0:5] Comestibles X - an [uncursed] lizard corpse m - an [uncursed] tripe ration Gems Y - an uncursed stone called luckstone [luckstone] g - an [uncursed] stone called touchstone [touchstone] Contents of the bag of holding: 2130 gold pieces an uncursed amulet of ESP an uncursed amulet of magical breathing a blessed amulet versus poison a [cursed -1] dart 54 [uncursed +0] darts an [uncursed +2] elven broadsword named +2 a [cursed] poisoned [-1] dart a [blessed] +4 mummy wrapping 7 [uncursed wax] candles an uncursed [oil] lamp called oil an uncursed [+0] pick-axe an [uncursed +0] unicorn horn an [uncursed] scroll called 100 gnik [of confuse monster] a [blessed] scroll called 100 venzar [of fire] a [blessed] scroll called 200 priru [of taming] an [uncursed] scroll called earth? [of earth] 2 [uncursed] scrolls called ew [of enchant weapon] a [cursed] scroll of enchant armor a [cursed] scroll of light an [uncursed] scroll of light 3 [uncursed] scrolls of teleportation a [cursed] scroll of teleportation 3 [uncursed] unlabeled scrolls [of blank paper] a [cursed] potion called 100 amber [of restore ability] an [uncursed] potion called 100 white [of hallucination] an [uncursed] potion called 150 soapy [of gain energy] a [cursed] potion called 200 dgreen [of levitation] a [blessed] potion called obj det [of object detection] an [uncursed] potion called obj det [of object detection] a [blessed] potion called paralyse? [of paralysis] an [uncursed] potion of gain level a [cursed] potion of healing an [uncursed] potion of sleeping 2 [uncursed] potions of water an [uncursed +5] ring called 150 brass [of increase damage] an [uncursed] ring called 150 mithril [of poison resistance] an [uncursed +2] ring called 150 moon [of gain dexterity] an [uncursed +2] ring called 150 ridged [of increase accuracy] an uncursed ring of teleport control an [uncursed] wand called make invisible [of make invisible (0:8)] an [uncursed] wand called nothing [of nothing (0:3)] an uncursed wand of cold [0:0] an uncursed wand of digging (0:7) an [uncursed] wand of digging [0:8] an [uncursed] wand of speed monster [0:6] an uncursed wand of striking [0:2] 2 [uncursed] food rations 6 [uncursed] lumps of royal jelly an [uncursed] spellbook called 600 shining [of teleport away] an [uncursed] spellbook of jumping named 134 +1 an [uncursed] spellbook of knock named 134 +1 Final Attributes You were piously aligned. Hunger level was -18. Your alignment was 82 / 83. Monster difficulty range was 0 - 7. Level difficulty was 3. You were level-drain resistant. You were magic-protected. You had automatic searching. You could jump. You could fly. You could survive without air. You regenerated. You were fast. You had free action. You were unlucky (-2). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. Anhur was angry with you (2). You are dead (2nd time!). Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 47% 27% b - cure sickness 3 healing 100% 27% c - jumping 1 escape 47% 95% d - knock 1 matter 47% 95% Vanquished creatures a queen bee 3 giant mimics a large mimic a wumpus a baby long worm a long worm an earth elemental 2 giant zombies a warg a winter wolf 4 small mimics a xan an ettin mummy an ogre lord (2 created) 3 quantum mechanics a sasquatch a gelatinous cube a freezing sphere 3 flaming spheres 3 shocking spheres a tiger a gargoyle 4 tengu an ochre jelly 2 leocrottas 2 stone giants an elf mummy a pit viper a python 2 wraiths a carnivorous ape a succubus a crocodile 3 giant beetles 3 quivering blobs (4 created) 2 cockatrices 5 wolves 5 winter wolf cubs a panther a leprechaun 4 orc-captains (3 created) an iron piercer (2 created) a giant spider a scorpion (2 created) a horse a vampire bat 2 gnome kings (3 created) an orc mummy 2 dwarf mummies a rust monster a gold golem 5 Green-elves 4 lizards (5 created) a dog a housecat (2 created) a jaguar (2 created) a dwarf lord (2 created) 3 blue jellies 2 white unicorns a plains centaur (2 created) 7 apes a human zombie a rope golem a soldier ant (4 created) 5 snow ants 2 wood nymphs a mountain nymph 6 Mordor orcs (7 created) 5 Uruk-hai 4 orc shamans a rock piercer (2 created) a woodchuck 2 ponies a fog cloud 3 shriekers (4 created) a violet fungus 16 gnome lords 3 gnomish wizards a kobold mummy 2 red naga hatchlings a golden naga hatchling 4 white naga hatchlings 2 gray oozes a barrow wight 3 elf zombies 2 straw golems 2 paper golems 2 wax golems a baby crocodile 6 giant ants 3 little dogs 2 floating eyes 2 kittens 20 dwarves a kobold shaman (2 created) 16 hill orcs 4 rothes a rabid rat 2 giant bats 2 monkeys an orc zombie 5 dwarf zombies a werejackal 4 muggers 3 iguanas (4 created) 16 killer bees 2 coyotes 6 hobbits 2 large kobolds 2 hobgoblins 17 giant rats 4 cave spiders 3 yellow molds (4 created) 2 green molds (3 created) 67 gnomes 11 garter snakes (14 created) 3 gnome zombies 4 geckos 2 jackals a fox 3 kobolds 21 goblins (22 created) 4 sewer rats 9 grid bugs 10 bats (11 created) 3 lichens (5 created) a kobold zombie 13 newts 467 creatures vanquished. Voluntary challenges You went without food. You used a wielded weapon 856 times. You read items or engraved 26 times. You put on armor 21 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 16 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 1: an altar to Anhur, a fountain Level 2: a general store, a sink Stairs down to The Gnomish Mines Level 3: <- You were here a fountain Level 4: a fountain Level 7: a fountain Level 8: [oracle] many fountains Level 9: Stairs up to Sokoban, level 8 Level 10: a fountain, a sink Stairs up to Town, level 9 The Gnomish Mines: levels 3 to 10 Level 6: [minetn] a temple, some fountains Level 10: [minend] a fountain Town: levels 8 to 9 Level 8: [town] many shops, many fountains Game information Started: 2013-11-29 13:29:17 Ended: 2013-11-29 15:45:34 Play time: PT00:49:11 Goodbye jente the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 40041 points, and 2130 pieces of gold, after 14640 moves. Killer: jaguar, while fainted from lack of food You were level 11 with a maximum of 87 hit points when you died. You reached the 12th place on the top 100 list. No Points Name Hp [max] 1 177358 jente-Con-Hum-Fem-Cha died in Fort Ludios [max 23]. Killed by a death ray. 89 [91] 2 163268 Sabrejon-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 26. Killed by a ki-rin. - [103] 3 86323 Sabrejon-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 18. Killed by an air elemental. - [93] 4 83672 DirthNirth-Bar-Hum-Mal-Neu died in The Quest on level 14. Killed by a bolt of cold. - [114] 5 79213 lapsa-Rog-Vam-Mal-Cha died in Sokoban on level 7 [max 15]. Killed by a soldier ant, while unconscious from rotten food. - [77] 6 64102 lapsa-Rog-Vam-Mal-Cha died in The Dungeons of Doom on level 20. Killed by an exploding wand. - [86] 7 60426 jente-Con-Hum-Fem-Cha died in The Dungeons of Doom on level 15 [max 17]. Killed by a spear. - [95] 8 59702 lapsa-Rog-Vam-Mal-Cha quit in The Dungeons of Doom on level 18. 109 [109] 9 56993 DirthNirth-Bar-Hum-Mal-Neu died in The Gnomish Mines on level 10 [max 13]. Killed by an air elemental. - [126] 10 50822 blargius-Kni-Hum-Mal-Law died in The Quest on level 14 [max 12]. Killed by invisible Ixoth. - [87] 11 43916 blargius-Tou-Hum-Mal-Neu died in The Ruins of Moria on level 14 [max 16]. Killed by Durin's Bane, while frozen by a potion. - [104] *12 40041 jente-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on * level 3 [max 10]. Killed by a jaguar, while fainted from lack of food. - [87] 13 32978 weirdvic-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 12. Killed by a xorn. - [80] 14 20771 percy11-Tou-Hum-Mal-Neu died in The Gnomish Mines on level 8 [max 12]. Killed by the wrath of Blind Io. 41 [55]