jente, chaotic female vampiric Wizard ----- -#---################ |....#### +...|# # ----------- |..^|### |...|# # |.........| |....| # |...|# #######..........- -----| ###|...-## |{<.......| n #-.-- # |.........| ####### ------- --- # [Jente the Conjurer] St:9 Dx:15 Co:14 In:16 Wi:12 Ch:9 Chaotic S:602 Dungeons of Doom:5 $:64 HP:0(31) Pw:58(58) AC:9 Xp:4/84 T:1265 Latest messages You bite the yellow mold. You feel a bit steadier now. What do you want to wield? [- aT or ?*] You are already wielding that! You kill the yellow mold! Autopickup: ON, for %"=/?!+*$ objects, with some exceptions. You hit the newt. You bite the newt. You kill the newt! You hit the green mold. You are splashed by the green mold's acid! You bite the green mold. You kill the green mold! Hit points restored. The door opens. You hear a jackal howling at the moon. The werejackal bites! You hit the werejackal! You bite the werejackal. You kill the werejackal! Welcome to experience level 4. You fly down along the stairs. You are enveloped in a cloud of gas! The wood nymph zaps a walnut wand! The bolt of fire hits you! Your cloak smoulders! The bolt of fire hits you! Your cloak smoulders further! One of your potions of water boils and explodes! You die... Your inventory Amulets V - an [uncursed] octagonal amulet [of life saving] Weapons T - 8 [uncursed +0] darts a - a blessed +1 quarterstaff (weapon in hands)* Armor b - an uncursed very burnt +0 cloak of magic resistance (being worn)* p - an [uncursed +0] pair of fencing gloves [gauntlets of dexterity] Tools q - an [uncursed] credit card Scrolls v - a [cursed] scroll called light [of light] h - an uncursed scroll of destroy armor* j - an uncursed scroll of gold detection* i - an uncursed scroll of identify* u - an [uncursed] scroll of identify Potions x - a [cursed] potion called 150 ruby [of levitation] U - an [uncursed] potion called 150 swirly [of object detection] w - an [uncursed] potion called 50 fizzy [of booze] f - an uncursed potion of extra healing* g - an uncursed potion of water* s - a potion of [holy] water Rings C - an [uncursed] ring called 150 mithril [of poison resistance] e - an uncursed ring of cold resistance* d - a blessed +1 ring of increase damage* Wands y - an [uncursed] wand called 150 bronze [of locking (0:5)] c - an uncursed wand of secret door detection (0:9)* Comestibles S - an [uncursed] food ration D - 2 [uncursed] lembas wafers O - an [uncursed] lichen corpse Spellbooks t - an [uncursed] spellbook called 200 dull [of magic missile] l - an uncursed spellbook of detect monsters* k - a blessed spellbook of force bolt* Gems R - an [uncursed] yellow gem [worthless glass] M - an [uncursed] yellow gem [chrysoberyl] Final Attributes You were devoutly aligned. Hunger level was 550. Your alignment was 15 / 16. Monster difficulty range was 0 - 4. Level difficulty was 5. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 94% b - detect monsters 1 divination 0% 94% Vanquished creatures a werejackal a large kobold a cave spider a yellow mold a green mold a goblin (2 created) 5 grid bugs 2 lichens (4 created) 5 newts (6 created) 18 creatures vanquished. Voluntary challenges You used a wielded weapon 15 times. You read items or engraved 2 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: a fountain, a sink Level 2: a general store Level 3: a fountain Level 4: a general store, a sink Level 5: <- You were here a fountain Game information Started: 2013-10-31 16:13:03 Ended: 2013-10-31 16:19:55 Play time: PT00:05:01 Goodbye jente the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 596 points, and 64 pieces of gold, after 1265 moves. Killer: bolt of fire You were level 4 with a maximum of 31 hit points when you died. You didn't beat your previous score of 8450 points. No Points Name Hp [max] 1 1590579 RealPorkma-Con-Vam-Fem-Law the ascetic ascended to demigoddess-hood. 313 [470] 2 1315404 Joshu-Tou-Hum-Fem-Neu the illiterate ascended to demigoddess-hood. 168 [212] 3 1276588 RealPorkma-Wiz-Vam-Mal-Cha defied the Gods and escaped the dungeon . 242 [342] 4 1108304 stenno-Bar-Orc-Fem-Cha ascended to demigoddess-hood. 169 [214] 5 96020 RealPorkma-Con-Vam-Fem-Cha died in The Gnomish Mines on level 8 [max 19]. Killed by a priestess of Ilmater, while paralyzed by a monster. - [140] 6 62763 jente-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 13 [max 14]. Killed by a winter wolf cub, while unconscious from rotten food. - [85] 7 62150 stenno-Bar-Orc-Fem-Cha quit in The Dungeons of Doom on level 26. 5 [106] 8 49986 lapsa-Rog-Vam-Mal-Cha died in The Dungeons of Doom on level 15. Killed by an air elemental. - [119] 9 49431 lapsa-Rog-Vam-Mal-Cha died in The Dungeons of Doom on level 14 [max 17]. Killed by an invisible golden naga. - [96] 10 48545 boxo-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 6 [max 12]. Killed by a rothe. - [107] 31 9467 RealPorkma-Wiz-Vam-Mal-Cha died in The Gnomish Mines on level 10. Killed by petrification. 93 [96] 32 8898 Fenlort-Ran-Hum-Mal-Neu died in Sokoban on level 7 [max 9]. Killed by a mumak. - [49] *33 8450 jente-Wiz-Vam-Mal-Cha died in The Gnomish Mines on level 7. Killed by a giant spider. - [83] * 596 jente-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a bolt of fire. - [31] 34 8302 h3xx-Wiz-Elf-Mal-Cha died in Sokoban on level 3 [max 6]. Killed by a gnome lord, while frozen by a monster's gaze. - [59] 35 8235 jente-Mon-Hum-Mal-Neu quit in The Dungeons of Doom on level 8. 50 [59]