jente, lawful male human Priest .. ....- ....I.- .....I.I- .......I..| h ....I>... G #.....@.. .s...E. --....- h C ---------....- .....%(......... I.).)^.....----- .)----------- ...).)....x.--- ....:.-----...| .|...| |...| --.-- ----- --- [Jente the Adept] St:15 Dx:11 Co:14 In:9 Wi:17 Ch:11 Lawful S:5398 Gnomish Mines:10 $:0 HP:0(65) Pw:78(78) AC:2 Xp:8/2014 Wt:907/775 T:4743 Satiated Blind Burdened Latest messages Your candle's flame flickers low! What do you want to use or apply? [bcefikrwxEHKN or ?*] You snuff out your candle. What do you want to put on? [f or ?*] You are now wearing a towel around your head. You can't see any more. You hit the invisible stalker. (2x) You hit the centipede. You hear crashing rock. You miss the centipede. You were wearing an uncursed towel. You can see again. You add "Elbereth" with your fingers to the writing in the dust. (3x) You hear crashing rock. You add "Elbereth" with your fingers to the writing in the dust. (14x) What do you want to put on? [f or ?*] You are now wearing a towel around your head. You can't see any more. You hit the invisible stalker. You miss the invisible stalker. What do you want to use or apply? [bcefikrwxEHKN or ?*] In what direction? Status of the stalker (neutral): Level 8 HP 43(55) AC 3, scared, invisible. You hit the invisible stalker. (2x) The invisible stalker hits! You hit the invisible stalker. The invisible stalker hits! You hit the invisible stalker. The invisible stalker hits! (2x) You die... Your inventory Weapons a - a blessed +1 mace (weapon in hand)* Armor D - an uncursed +0 robe (being worn)* G - a blessed +0 small shield (being worn)* C - a blessed +2 studded leather armor (being worn) Tools N - an uncursed bag called sack/skin [sack] H - an uncursed bag called sack/skin named empty [sack] x - an uncursed partly used [tallow] candle w - an uncursed partly used [tallow] candle b - a cursed [wax] candle k - an uncursed lock pick e - an uncursed [+0] pick-axe c - an uncursed stethoscope named poi K - an uncursed tinning kit [0:51] f - an uncursed towel (being worn) Wands i - an uncursed wand called 150 cedar named -1 [of undead turning (0:4)] E - a blessed wand of sleep named -3 [0:1] r - an uncursed wand of slow monster named -3 [0:1] Comestibles X - an uncursed burrito too hot to eat F - 2 uncursed cloves of garlic* j - an uncursed food ration R - an uncursed sprig of wolfsbane* l - an uncursed tripe ration The sack named empty is empty. Contents of the sack: 34 gold pieces a blessed [wax] candle an uncursed [wax] candle an uncursed [tallow] candle 2 uncursed scrolls called enchant weapon [of enchant armor] a cursed scroll called enchant weapon [of enchant armor] an uncursed scroll labeled ZELGO MER [of confuse monster] an uncursed black potion [of confusion] an uncursed fizzy potion [of gain ability] an uncursed potion called 100 pink [of restore ability] 4 potions of holy water an uncursed puce potion [of monster detection] an uncursed steamy potion [of sickness] a blessed white potion [of invisibility] an uncursed burrito too hot to eat 4 uncursed food rations an uncursed green gem [emerald] an uncursed red gem [worthless glass] 3 uncursed white gems [worthless glass] 2 uncursed yellow gems [worthless glass] an uncursed yellow gem [chrysoberyl] Final Attributes You were piously aligned. Hunger level was 1195. Your alignment was 33 / 33. Monster difficulty range was 1 - 9. Level difficulty was 10. You were poison resistant. You were telepathic. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - detect monsters 1 divination 0% 77% b - identify 3 divination 74% 77% Vanquished creatures a giant beetle a leprechaun (3 created) a plains centaur a bugbear a rock piercer 2 ponies a fog cloud a shrieker (2 created) 6 gnome lords (13 created) a gnomish wizard (5 created) a guardian naga hatchling a gray ooze a straw golem 4 giant ants (5 created) a little dog 3 floating eyes (5 created) a kitten 2 dwarves (21 created) 5 hill orcs (18 created) 2 rabid rats 3 orc zombies 2 wererats an iguana (3 created) 3 coyotes a gas spore (2 created) 6 manes 6 giant rats (7 created) 4 cave spiders a yellow mold (3 created) 32 gnomes (71 created) 5 geckos 6 jackals 3 goblins (15 created) a sewer rat 5 grid bugs 3 lichens 2 kobold zombies 6 newts 127 creatures vanquished. Voluntary challenges You used a wielded weapon 222 times. You read items or engraved 170 times. You put on armor 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 206 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills mace [Skilled] Spellcasting Skills clerical spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: (gold) Level 2: a fountain Level 3: some fountains Stairs down to The Gnomish Mines Level 4: a fountain Level 5: (gold) a general store, a fountain The Gnomish Mines: levels 4 to 11 Level 10: <- You were here Game information Seed: -345738694 Started: 2015-03-01 09:39:14 Ended: 2015-03-01 10:05:33 Play time: PT00:14:36 Goodbye jente the Priest... You died in The Gnomish Mines on dungeon level 10 with 5395 points, and 34 pieces of gold, after 4743 moves. Killer: invisible stalker You were level 8 with a maximum of 65 hit points when you died. You didn't beat your previous score of 17021 points. No Points Name Hp [max] 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1810742 tourn-Bar-Orc-Mal-Cha ascended to demigod-hood. 218 [268] 3 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 4 1637896 Tariru-Tou-Hum-Mal-Neu ascended to demigod-hood. 201 [232] 5 1595078 gurr-Wiz-Elf-Mal-Cha ascended to demigod-hood. 257 [257] 6 1454134 gurr-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 43 [87] 7 1405526 Tariru-Con-Hum-Mal-Cha ascended to demigod-hood. 162 [293] 8 1320304 weirdvic-Pri-Hum-Fem-Neu ascended to demigoddess-hood. 245 [270] 9 1288440 gurr-Wiz-Elf-Mal-Cha ascended to demigod-hood. 238 [251] 10 717616 Vis-Con-Hum-Mal-Cha died in Sheol on level 48 [max 51]. Killed by a crystal ice golem. - [295] 95 18480 kusayu-Mon-Hum-Mal-Cha died in The Gnomish Mines on level 12. Killed by an ettin zombie. - [61] 96 17366 jente-Con-Hum-Mal-Cha quit in Sokoban on level 7 [max 10]. 52 [80] *97 17021 jente-Pri-Hum-Fem-Law died in The Dungeons of Doom on level 12 [max 13]. Killed by a soldier ant. - [97] * 5395 jente-Pri-Hum-Mal-Law died in The Gnomish Mines on level 10 [max 11]. Killed by an invisible stalker. - [65] 98 14938 Savojin-Rog-Vam-Fem-Cha died in The Dungeons of Doom on level 7 [max 8]. Killed by a tiger. - [80] 99 14040 Savojin-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 6 [max 8]. Killed by a hallucinogen-distorted ettin mummy. - [55]