jefkin, neutral female human Priestess ----- |...| ########### |...-###### ---------- ------ #-------- # |...| # |........| |....|############## ##.......| ###------- |....## ##|........| |....|# --------# ##|......| ##+.....| -.-.- # |.......@| |....|# |.......#######|.......# # |.....| ## # ### |........H#####|....|# #-......|#######.<.....|####......| # # -.-------- #|....-#####|......-#### --------####|.....| # `## ##############.....|# ##|......| #### |.....| # # ###---.--# # -------- #######......| # ########################### # # ------- # ### ### ##### -|--------- # ### # # |...#..`...################################################# |......>..| #-----|-------- # |..........########|............| ### |.........| |............| # ----------- |............-####################### -------------- [Jefkin the Priestess] St:15 Dx:16 Co:16 In:11 Wi:18 Ch:10 Neutral S:30973 Dungeons of Doom:1 $:820 HP:0(77) Pw:152(152) AC:-3 Xp:11/13135 T:12773 Stressed Latest messages You see here a blessed spellbook of detect monsters named Read Once (133 zorkmids). You see here an uncursed +0 pick-axe. You have a little trouble lifting p - an uncursed +0 pick-axe. In what direction? The door closes. What do you want to use or apply? [bdhklpswxABHT or ?*] In what direction? Lock it? [yn] (n) You succeed in locking the door. You hit the homunculus. The homunculus misses. (2x) You kill the homunculus! Pick an object. ( a useful item (pick-axe, key, lamp...) (chest) The lichen misses. You kill the lichen! You see here an uncursed chest. You have a little trouble lifting an uncursed chest. Continue? [ynq] (q) E - an uncursed chest. You rebalance your load. Movement is difficult. What do you want to use or apply? [bdhklpswxABEHT or ?*] You now wield an uncursed +0 pick-axe. In what direction do you want to dig? [ul>] You start digging downward. The minotaur hits! You stop digging. The minotaur hits! The minotaur butts! The minotaur hits! (2x) You die... Your inventory Weapons a - a blessed +1 mace named Turn-890 n - a blessed [+0] knife O - 8 uncursed +0 daggers Armor j - an uncursed +1 elven cloak (being worn) o - an uncursed +0 pair of jumping boots (being worn) q - a blessed +2 small shield (being worn) I - a blessed burnt +0 pair of leather gloves (being worn) J - an uncursed fireproof +1 pair of speed boots R - an uncursed +2 dwarvish iron helm (being worn) X - a blessed +0 studded leather armor (being worn) Comestibles t - an uncursed lizard corpse Rings v - an uncursed ring of poison resistance (on left hand) Q - an uncursed +2 ring of adornment V - an uncursed ring of stealth (on right hand) Wands d - an uncursed wand of light [0:10] h - an uncursed wand of striking (0:5) Tools b - an uncursed mirror k - an uncursed lock pick l - an uncursed magic lamp named Permanent Light (lit) p - an uncursed +0 pick-axe (weapon in hand) s - an uncursed stethoscope w - an uncursed tin whistle x - an uncursed bag of tricks (0:14) B - an uncursed towel E - an uncursed chest H - a blessed bag of holding T - an uncursed sack Gems i - an uncursed green gem [fluorite] A - an uncursed luckstone The chest is empty. Contents of the bag of holding: 2040 gold pieces an uncursed +0 mummy wrapping an uncursed [stale] egg 4 uncursed food rations 2 uncursed lizard corpses an uncursed K-ration 2 uncursed tripe rations an uncursed sprig of wolfsbane an uncursed clove of garlic 2 uncursed scrolls of create monster an uncursed scroll called JUYED b200 amnes/cr-mon/earth/taming [of taming] 6 uncursed scrolls of teleportation an uncursed scroll called GNIK charg/geno/punish/stink [of charging] a blessed scroll called Light [of light] an uncursed scroll called HZLRC b100 [danger: fire, dest-arm of magic mapping] an uncursed scroll called PRIRUT b100 [danger fire, dest arm [of destroy armor] 2 uncursed scrolls called ANDOVA b100 [danger: fire, dest-arm of confuse monster] 2 cursed scrolls of teleportation a blessed unlabeled scroll [of blank paper] 4 uncursed unlabeled scrolls [of blank paper] a blessed potion called Blood? [of blood] an uncursed potion called dkGreen b200 [danger: levi, poly of speed] 2 uncursed potions called sparkling b150,200 [danger: levi, poly, blindness, invis of blindness] an uncursed potion called swirly b100 [danger: hallu,sleep of extra healing] an uncursed potion called dark b300 gain-ability gain-level paralysis [of gain level] an uncursed potion called amber b50 [danger: sickness of see invisible] a cursed potion called brown b200 [danger: levi, poly of levitation] a blessed potion called sky blue b50 [danger: sickness of booze] an uncursed potion called smoky b100 [danger: conf, hallu, sleep of hallucination] an uncursed potion called sky blue b50 [danger: sickness of booze] 2 uncursed potions called golden b100 [danger: conf, hallu, sleep of restore ability] an uncursed potion called soapy b200 [danger: levi, poly of full healing] an uncursed potion called ruby b150,200 [danger: levi, poly, blindness, invis of invisibility] 2 uncursed potions called white b150,200 [danger: levi, poly, blind, invis of monster detection] 3 uncursed potions called luminescent b100 [danger: conf, hallu, sleep of healing] an uncursed ring of shock resistance a cursed ring called coral b150,200 [danger: levi,tele,aggrav-mon,invis of see invisible] a blessed +3 ring of gain constitution an uncursed wand of striking [0:2] an uncursed wand of cold [0:0] an uncursed wand called Secret Door Detection [of secret door detection (0:8)] an uncursed wand of striking [0:2] an uncursed wand called Slow [of slow monster (0:7)] an uncursed wand of striking [0:5] an uncursed wand of magic missile [0:4] an uncursed tin opener an uncursed magic marker [0:77] an uncursed leash Contents of the sack: 200 gold pieces an uncursed amulet called Resist Poison [versus poison] a cursed [-1] ring called diamond b150,200 [danger: levi,tele,aggrav-mon,invis of increase damage] a cursed [-3] ring called porcelain b100 [danger: hunger of protection] an uncursed stone called Flintstone [flint] 2 uncursed violet gems [worthless glass] 3 uncursed white gems [diamond] 4 uncursed green gems [emerald] an uncursed red gem [jasper] 2 uncursed red gems [ruby] an uncursed yellow gem [chrysoberyl] 2 uncursed violet gems [amethyst] 2 uncursed blue gems [aquamarine] 4 uncursed red gems [worthless glass] 6 uncursed blue gems [worthless glass] an uncursed orange gem [agate] 6 uncursed orange gems [worthless glass] 3 uncursed yellowish brown gems [worthless glass] 4 uncursed yellow gems [worthless glass] an uncursed black gem [obsidian] 6 uncursed white gems [worthless glass] 3 uncursed yellow gems [citrine] an uncursed blue gem [turquoise] 2 uncursed white gems [opal] 3 uncursed green gems [worthless glass] 3 uncursed black gems [worthless glass] Final Attributes You were piously aligned. Hunger level was 786. Your alignment was 73 / 73. Monster difficulty range was 0 - 6. Level difficulty was 1. You were poison resistant. You were telepathic. You were stealthy. You could jump. You were lucky (3). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Spells known in the end Name Level Category Fail a - healing 1 healing 4% b - cure sickness 3 healing 86% c - detect monsters 1 divination 22% d - knock 1 matter 22% e - cause fear 3 enchantment 91% f - sleep 1 enchantment 22% g - magic missile 2 attack 37% h - haste self 3 escape 91% Vanquished creatures a baby lindworm (0 created) 2 vampires 3 locusts an Elvenking a giant mummy 4 small mimics (6 created) a rodent of unusual size a xan 2 ettin mummies an ogre lord 2 trolls (1 created) a wood golem a pyrolisk (2 created) a large dog (2 created) a freezing sphere 2 flaming spheres a shocking sphere a large cat (2 created) a tiger an ochre jelly (2 created) a leocrotta a human mummy a red naga an ettin zombie 2 Grey-elves (3 created) 4 soldiers 6 watchmen an incubus a cockatrice a winter wolf cub a lynx a leprechaun (2 created) 4 orc-captains an iron piercer a giant spider a scorpion a horse a black light a vampire bat a forest centaur 2 gnome kings 5 orc mummies (7 created) a dwarf mummy 7 ogres (8 created) a brown pudding 2 gold golems a werewolf 4 lizards a dog 3 jaguars a dust vortex (2 created) a raven a plains centaur 2 gnome mummies a snake 7 human zombies an imp (2 created) a quasit 2 wood nymphs 12 Mordor orcs a rock piercer 2 rock moles 4 ponies (5 created) a fog cloud 3 yellow lights 3 shriekers (4 created) a violet fungus 16 gnome lords 3 gnomish wizards 3 kobold mummies (4 created) a red naga hatchling 2 golden naga hatchlings (3 created) 2 barrow wights 3 elf zombies a ghoul a straw golem a paper golem a wax golem 2 giant ants 2 little dogs (3 created) 7 floating eyes a kitten 21 dwarves (22 created) 3 homunculi 3 kobold lords 2 kobold shamans 6 rothes 2 centipedes a giant bat a monkey (2 created) an orc zombie a dwarf zombie a werejackal 4 iguanas (5 created) 3 killer bees an acid blob (2 created) a coyote 3 hobbits 9 manes a large kobold 2 hobgoblins 6 giant rats 2 brown molds a yellow mold (3 created) 2 red molds (3 created) 90 gnomes 6 garter snakes (11 created) 3 gnome zombies 3 geckos 11 jackals a fox 3 kobolds (4 created) a goblin (2 created) 4 sewer rats 3 grid bugs 5 lichens (6 created) 4 kobold zombies 4 newts (5 created) 393 creatures vanquished. Voluntary challenges You used a wielded weapon 740 times. You read items or engraved 115 times. You put on armor 132 times. You never genocided any monsters. You never polymorphed an object. You changed form 2 times. You used no wishes. You engraved Elbereth 108 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills mace [Basic] Spellcasting Skills clerical spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: <- You were here a sink Level 3: a general store, some fountains Level 4: a weapon shop, some fountains Stairs down to The Gnomish Mines Level 5: [oracle] many fountains Level 6: an armor shop Stairs up to Sokoban, level 5 The Gnomish Mines: levels 5 to 13 Level 8: [minetn] many shops, a temple, many fountains Level 12: (Stash by stairs) Level 13: [minend] some fountains Game information Started: 2013-02-12 04:03:10 Ended: 2013-02-14 05:59:21 Play time: PT00:40:42 Goodbye jefkin the Priestess... You died in The Dungeons of Doom on dungeon level 1 with 30667 points, and 3060 pieces of gold, after 12773 moves. Killer: minotaur You were level 11 with a maximum of 77 hit points when you died. You reached the 45th place on the top 100 list. No Points Name Hp [max] 1 2328122 davez-Val-Hum-Fem-Neu ascended to demigoddess-hood. 383 [383] 2 2093626 davez-Wiz-Elf-Mal-Cha ascended to demigod-hood. 238 [238] 3 2078672 Vis-Tou-Hum-Mal-Neu ascended to demigod-hood. 431 [443] 43 33682 oos-Val-Hum-Fem-Law died in The Dungeons of Doom on level 12 [max 13]. Killed by an Olog-hai. - [93] 44 32972 ctaboir-Bar-Vam-Mal-Cha died in Town on level 5 [max 10]. Killed by a watch captain. - [132] *45 30667 jefkin-Pri-Hum-Fem-Neu died in The Dungeons of Doom on level 1 [max 13]. Killed by a minotaur. - [77] 46 29980 aaxelb-Wiz-Gno-Fem-Neu died in The Dungeons of Doom on level 12. Killed by an elf-lord. - [70] 47 29534 Mortuis-Cav-Hum-Fem-Neu died in The Gnomish Mines on level 10 [max 12]. Killed by a leocrotta. - [99]