jannis, chaotic male vampiric Wizard
------
----- #######..._.|
|....#################|.@I.|
|...| ### +...*.
|...| ------
|....
|...|
---.- # --------------
# #################|............|
### # # |......(.....|
# # ##-.....<.......
### ######## |............|
-.---- # |............|
|....| ### --------------
|....| #
|....|##`
|.....#
------
Jannis the Conjurer St:11 Dx:15 Co:10 In:18 Wi:13 Ch:11 Chaotic S:1152
Dlvl:4 $:654 HP:0(35) Pw:41(41) AC:5 Xp:4/101 T:1476 Blind Burdened
Latest messages
What do you want to wear? [bpr or ?*]
You finish your dressing maneuver.
What do you want to wear? [br or ?*]
You finish your dressing maneuver.
What do you want to wear? [b or ?*]
You are now wearing a cloak of magic resistance.
What do you want to read? [h-lw or ?*]
This spellbook is very difficult to comprehend. Continue? [yn] (n)
A cloud of darkness falls upon you.
It hits!
It hits!
It hits!
It hits!
It hits!
It hits!
It hits!
It hits!
It hits!
It hits!
You die...
Your inventory
Weapons
a - a blessed +1 quarterstaff (weapon in hands)
Armor
b - an uncursed +0 cloak of magic resistance (being worn)
p - an uncursed +0 orcish helm (being worn)
r - an uncursed +0 studded leather armor (being worn)
Scrolls
h - 2 uncursed scrolls of light
i - 4 uncursed scrolls of identify
j - an uncursed scroll of enchant weapon
Spellbooks
k - a blessed spellbook of force bolt
l - an uncursed spellbook of sleep
w - an uncursed spellbook of cancellation
Potions
f - an uncursed potion of extra healing
g - 2 uncursed potions of fruit juice
o - a cursed potion of monster detection
Rings
d - an uncursed ring of poison resistance (on left hand)
e - an uncursed +2 ring of gain constitution (on right hand)
Wands
c - an uncursed wand of teleportation (0:6)
u - an uncursed wand of secret door detection (0:9)
Tools
n - an uncursed blindfold
Gems
m - 2 uncursed amber stones
q - an uncursed aquamarine stone
v - an uncursed chrysoberyl stone
Final Attributes
- You were devoutly aligned.
- You were poison resistant.
- You were level-drain resistant.
- You were magic-protected.
- You were blinded.
- You could fly.
- You could survive without air.
- You regenerated.
- You are dead.
Spells known in the end
| Name | Level | Category | Fail |
a | force bolt | 1 | attack | 0% |
b | sleep | 1 | enchantment | 0% |
Vanquished creatures
- a little dog
- 2 cave spiders
- a gnome
- 3 jackals
- 3 foxes
- 2 kobolds
- a goblin
- 4 sewer rats
- 3 grid bugs
- 2 lichens
- a kobold zombie
- 3 newts
26 creatures vanquished.
Voluntary challenges
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Game information
Started: 2010-06-19 13:24:44
Ended: 2010-06-19 13:44:00
Play time: 0:08
Goodbye
Goodbye jannis the Wizard...
You died in The Dungeons of Doom on dungeon level 4 with 1087 points,
and 654 pieces of gold, after 1476 moves.
Killer: gnome lord, while reading a book
You were level 4 with a maximum of 35 hit points when you died.
You didn't beat your previous score of 25460 points.
No Points Name Hp [max]
1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433]
2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402]
3 1467082 Souai-Tou-Hum-Mal-Neu ascended to demigod-hood. 152 [152]
31 32378 ctaboir-Wiz-Vam-Mal-Cha died in The Dungeons of Doom
on level 13. Killed by a bolt of fire. - [109]
32 31145 jannis-Wiz-Vam-Mal-Cha died in The Dungeons of Doom
on level 3 [max 10]. Killed by a pony, while fainted
from lack of food. - [74]
*33 25460 jannis-Wiz-Vam-Mal-Cha died in Town on level 6
* [max 8]. Killed by a gargoyle, while fainted from
lack of food. - [74]
* 1087 jannis-Wiz-Vam-Mal-Cha died in The Dungeons of Doom
* on level 4. Killed by a gnome lord, while reading a
book. - [35]
34 25216 Unsaiph-Val-Hum-Fem-Law died in The Gnomish Mines on
level 7 [max 11]. Killed by a raven, while helpless. - [105]
35 25121 unpizduch-Val-Hum-Fem-Law turned to stone in The
Dungeons of Doom on level 4 [max 10]. Petrified by a
chickatrice. 92 [93]