hobojr, neutral male human Healer ----------- |....*....| |...f.M...| |..e*<.*..| |.....Z..e| |.........| ----------- [Hobojr the Dresser] St:16 Dx:12 Co:18 In:10 Wi:18 Ch:17 Neutral Gnomish Mines:11 $:441 HP:116(117) Pw:77(79) AC:1 Xp:10/7671 Wt:1028/900 T:15329 Burdened Latest messages You miss the dwarf. The dwarf strikes at thin air! What do you want to wield? [- ehoBU or ?*] h - an uncursed +2 elven dagger (weapon in hand). You hit the dwarf! The dwarf is moderately wounded. You hear some noises in the distance. You hit the dwarf! The dwarf is heavily wounded. What do you want to use or apply? [cfjrtyABHIOQ-SU or ?*] You produce a strange whistling sound. The baby tatzelworm bites the dwarf. The dwarf is killed! What do you want to use or apply? [cfjrtyABHIOQ-SU or ?*] In what direction? Status of the baby tatzelworm (neutral): Level 11 HP 56(83) AC 2, tame. The baby tatzelworm eats a dwarf corpse. The housecat eats a rothe corpse. You displaced your baby tatzelworm. You pull on the leash. The housecat yowls! What do you want to use or apply? [cfjrtyABHIOQ-SU or ?*] You produce a strange whistling sound. What do you want to use or apply? [cfjrtyABHIOQ-SU or ?*] In what direction? Status of the baby tatzelworm (neutral): Level 11 HP 57(83) AC 2, tame, eating. The baby tatzelworm is still eating. You fall down the stairs. Cannot open file "3000hobojr.0" for level 0 (errno 2). Probably someone removed it. Your inventory Amulets s - an uncursed amulet of magical breathing Weapons e - 9 uncursed +1 daggers (in quiver) h - an uncursed +2 elven dagger (weapon in hand) o - a blessed +0 dagger Armor b - an uncursed +1 pair of leather gloves (being worn)* d - an [uncursed] +0 leather hat [elven leather helm] (being worn) i - a [blessed] +1 studded leather armor (being worn) k - a [blessed] +1 dwarvish cloak (being worn) J - an [uncursed] +0 polished silver shield [of reflection] K - an uncursed +0 pair of jumping boots (being worn) Comestibles m - an [uncursed] lizard corpse Rings l - an uncursed +1 ring of increase damage z - an uncursed ring of invisibility (on left hand) L - an [uncursed +1] jade ring [of increase accuracy] T - a blessed +1 ring of gain dexterity X - an uncursed ring of teleport control Wands f - an uncursed wand of sleep (0:5)* j - an uncursed wand of striking (0:3) r - an uncursed wand of fire (0:3) t - an uncursed wand of light (0:11) H - an uncursed wand of cold (0:4) Tools c - an uncursed stethoscope* A - an uncursed sack B - an uncursed [+0] pick-axe I - an uncursed bag of holding O - an uncursed leash (in use) Q - an uncursed magic whistle R - an uncursed towel S - an uncursed lock pick U - an uncursed +0 unicorn horn Gems y - an uncursed luckstone The sack is empty. Contents of the bag of holding: 4009 gold pieces 4 uncursed +0 daggers 2 uncursed [+1] daggers 6 blessed +0 darts 18 uncursed +0 darts 12 uncursed [+0] darts an [uncursed +0] Hawaiian shirt 2 uncursed apples 2 uncursed cram rations 5 uncursed food rations 2 uncursed meatballs 3 [uncursed] meatballs an uncursed scroll called light [of light] an uncursed scroll of earth a blessed scroll of gold detection 3 uncursed scrolls of remove curse an uncursed scroll of teleportation a blessed spellbook of extra healing a blessed spellbook of healing a blessed spellbook of stone to flesh an uncursed clear potion [of water] an uncursed potion of full healing 2 uncursed potions of healing an uncursed potion of healing an uncursed potion of healing an uncursed potion of speed an uncursed ring of cold resistance a cursed ring of teleportation an uncursed wand of opening (0:4) an uncursed wand of sleep [0:6] an uncursed wand of speed monster (0:4) an uncursed wand of undead turning (0:3) an uncursed wooden flute an [uncursed] gem called black precious 1 [black opal] an [uncursed] gem called blue precious 1 [sapphire] an [uncursed] gem called violet precious 2 [amethyst] 3 uncursed gems called white precious 1 [opal] an uncursed touchstone Final Attributes You were piously aligned. Hunger level was 255. Your alignment was 86 / 86. Monster difficulty range was 1 - 10. Level difficulty was 11. You were poison resistant. You were invisible. You could jump. You were fast. You were lucky (4). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You survived. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 24% b - extra healing 3 healing 0% 24% c - stone to flesh 3 healing 0% 24% d - cause fear 3 enchantment 75% 81% e - light 1 divination 0% 90% Vanquished creatures 2 giant mimics a baby long worm (0 created) a stalker an ettin mummy a giant turtle 2 large dogs a gargoyle 2 leocrottas (3 created) 3 enormous rats a stone giant (2 created) a human mummy a Grey-elf (2 created) a watchman (4 created) 2 succubi a crocodile 2 giant beetles a quivering blob 12 wolves a lynx 3 leprechauns (5 created) a mumak 5 giant spiders (8 created) a scorpion an ice vortex a black light an ogre (3 created) a brown pudding a gold golem a werewolf 3 lizards (4 created) a dingo (2 created) a dwarf lord a blue jelly 2 white unicorns (3 created) 2 black unicorns a dust vortex (2 created) a raven a gnome mummy (6 created) 3 snakes (4 created) 2 apes (4 created) 4 human zombies (7 created) 2 rope golems (3 created) a soldier ant (5 created) 4 snow ants 4 bugbears (5 created) 4 imps 3 wood nymphs (4 created) 2 water nymphs (4 created) 2 mountain nymphs 2 orc shamans (3 created) 4 rock piercers (5 created) 3 rock moles (4 created) a woodchuck 5 fog clouds 2 yellow lights 2 violet fungi 13 gnome lords (17 created) 2 gnomish wizards (4 created) a kobold mummy (4 created) a black naga hatchling (2 created) 2 golden naga hatchlings a guardian naga hatchling a gray ooze (3 created) 3 elf zombies (5 created) a ghoul 2 paper golems 10 giant ants (11 created) 4 floating eyes (9 created) 15 dwarves (21 created) 2 homunculi (3 created) 3 kobold lords 8 hill orcs 3 rothes (4 created) 3 centipedes (4 created) 2 giant bats (3 created) 2 monkeys 7 dwarf zombies (10 created) a wererat (2 created) 2 werejackals (4 created) 4 iguanas 13 killer bees (20 created) an acid blob (3 created) 7 coyotes a gas spore (0 created) 5 hobbits 5 manes a large kobold (2 created) 6 hobgoblins 11 giant rats (14 created) a cave spider (2 created) 3 yellow molds 3 green molds (5 created) 2 red molds 65 gnomes (82 created) 10 garter snakes 2 gnome zombies (3 created) 4 geckos (5 created) 17 jackals (18 created) 5 foxes 3 kobolds 2 goblins (3 created) 5 sewer rats 10 grid bugs a bat (2 created) 3 lichens (5 created) 3 kobold zombies 11 newts (15 created) 409 creatures vanquished. Voluntary challenges You used a wielded weapon 665 times. You read items or engraved 212 times. You put on armor 96 times. You never genocided any monsters. You never polymorphed an object. You changed form 3 times. You used no wishes. You engraved Elbereth 201 times. You never encountered a bones level. You used Sokoban shortcuts 7 times. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] knife [Basic] unicorn horn [Basic] Spellcasting Skills healing spells [Skilled] Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 1: a fountain Level 2: a wand shop, some fountains Level 3: Stairs down to The Gnomish Mines Level 4: a potion shop, a throne Level 5: a fountain, a sink Level 6: [oracle] many fountains Level 7: a general store, a throne Stairs up to Sokoban, level 6 Level 8: many fountains Stairs up to Town, level 7 Level 9: a general store Level 10: [bigrm] a fountain, many trees The Gnomish Mines: levels 4 to 11 Level 6: [minetn] many shops, a temple, many fountains Level 11: [minend] <- You were here Game information Seed: 3155723035 Started: 2015-09-23 04:52:45 Ended: 2015-10-07 23:30:22 Play time: PT00:57:44 Goodbye hobojr the Healer... You were tricked in The Gnomish Mines on dungeon level 11 with 20669 points, and 4450 pieces of gold, after 15329 moves. Killer: trickery You were level 10 with a maximum of 117 hit points when you were tricked. No Points Name Hp [max] 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 99 27588 octe-Wiz-Hum-Fem-Cha died in The Gnomish Mines on level 8 [max 9]. Killed by a warhorse. - [53] 100 27580 bhaak-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 10 [max 11]. Killed by an air elemental. - [60] * 20669 hobojr-Hea-Hum-Mal-Neu died in The Gnomish Mines on level 11. Killed by a trickery. 116 [117]