heinrich5991, chaotic male elven Wizard ----------- ##########################################.........>| #--------------------------------- |.........| ------- #|.@@q...........................| #-.........| |.....+# #|.------------.....------------.| #--------.-- |.....|### #|.|...|...|%.|.....| |(((|...|.| # #### |......##########|.|%..|...|..|.....| |(((|...|.| # # |.....| #### |.|(..|...|..|.....+ |...|...|.| #### ## |.<....# # # |.|...|...|-|-.....-----|----|-.|# #-------|---- |.....| #### ..-|---.-|-..^.)................|# #|..........| ------- # #|.............{).....{..........|# #|..........| ####-.--[----|.....-|----...........|# #|..........| |.|.).|...|.--.|....|.-----|---..# ###|..........| |.|(((|...|..|.|....|.|..|....|.| # |..........| |.|(((|...|..|.|.._.|.|..|....|.|### |..........| |.|)((|...|..-.|....|....|....|.-# ------------ |.------------.------.---------.| |...............................| --------------------------------- [Heinrich5 the Thaumaturge] St:12 Dx:12 Co:16 In:17 Wi:11 Ch:12 Chaotic Mine Town:5 $:0 HP:0(70) Pw:48(109) AC:0 Xp:9/2661 T:6681 Burdened Latest messages You have much trouble lifting a Keystone Kop corpse. Continue? [ynq] (q) J - a Keystone Kop corpse. You stagger under your heavy load. Movement is very hard. The priest of Anhur intones: "Pilgrim, you enter a sacred place!" You experience a strange sense of peace. You hear some noises in the distance. There is an altar to Anhur (chaotic) here. You see here an uncursed bag called not boh. # What do you want to sacrifice? [J or ?*] Your sacrifice is consumed in a burst of flame! Your movements are now unencumbered. You have a little trouble lifting b - an uncursed bag called not boh. Your movements are slowed slightly because of your load. # What do you want to use or apply? [bkZ or ?*] Pick an object. You see here a long sword. You see here a club. You hear a chugging sound. Nieb zaps a wand of striking! Boing! Nieb hits! (4x) The rothe hits! The rothe bites! (2x) The rothe misses. The rothe bites! (2x) Nieb hits! (4x) You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor j - an uncursed +2 hard hat [dwarvish iron helm] (being worn) v - a blessed +0 cloak of magic resistance (being worn) X - an uncursed +0 studded leather armor (being worn) Y - an uncursed +0 pair of hard shoes [iron] (being worn) Potions m - an uncursed clear potion [of water] Rings e - an uncursed +2 ring of increase accuracy (on right hand) Tools b - an uncursed bag called not boh [oilskin sack] k - an uncursed lock pick Gems Z - an uncursed stone called touchstone [touchstone] Contents of the oilskin sack: 6 gold pieces a cursed [-2] curved sword [scimitar] a cursed [-1] dagger a cursed [-3] dart a cursed [-1] dart 6 cursed [+0] daggers an uncursed [+0] curved sword [scimitar] an uncursed [+0] vulgar polearm [partisan] 4 uncursed [+0] crude daggers [orcish] 2 uncursed [+0] daggers an uncursed [+0] spear 16 uncursed [+0] crossbow bolts 9 uncursed [+0] darts an uncursed food ration an uncursed lizard corpse a blessed scroll labeled EIRIS SAZUN IDISI [of create monster] an uncursed scroll labeled KIRJE [of identify] a cursed slimy potion [of see invisible] a cursed potion of booze an uncursed greasy potion [of object detection] an uncursed sparkling potion [of paralysis] a cursed wand called vanish2 [of teleportation (0:6)] an uncursed wand of striking [0:1] a blessed [tallow] candle an uncursed [tallow] candle an uncursed blindfold an uncursed gem called worthless4 [worthless glass] an uncursed gem called valuable1 [sapphire] an uncursed gem called valuable3 [black opal] an uncursed gem called worthless2 [worthless glass] 3 uncursed gems called valuable2 [jasper] an uncursed gem called worthless1 [worthless glass] 3 uncursed gems called worthless3 [worthless glass] Final Attributes You were piously aligned. Hunger level was 460. Your alignment was 43 / 43. Monster difficulty range was 0 - 7. Level difficulty was 5. You were sleep resistant. You were magic-protected. You saw invisible. You had infravision. You had a +2 bonus to hit. You were very lucky (7). You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 10% b - clairvoyance 3 divination 91% c - jumping 1 escape 10% d - sleep 1 enchantment 10% Vanquished creatures a ghost 3 small mimics (7 created) a giant beetle a quivering blob 6 wolves (7 created) 2 owlbears 2 lizards a dog 2 housecats (3 created) 2 dwarf lords (3 created) a plains centaur a gnome mummy (2 created) a bugbear (2 created) a wood nymph a water nymph 4 Uruk-hai a rock piercer a rock mole a fog cloud a yellow light a shrieker a violet fungus 5 gnome lords (7 created) 2 gnomish wizards a black naga hatchling a barrow wight 3 elf zombies a giant ant 2 little dogs (3 created) a kitten 6 dwarves 11 hill orcs (16 created) 2 rothes (4 created) 2 giant bats a monkey 3 orc zombies 3 dwarf zombies (6 created) a wererat a werejackal 3 iguanas 2 acid blobs a hobbit (2 created) 11 manes a hobgoblin 29 gnomes (30 created) 5 Keystone Kops (10 created) 2 gnome zombies a gecko 4 jackals 2 foxes 5 goblins (6 created) 5 sewer rats a grid bug 8 bats 4 lichens 2 kobold zombies 2 newts 170 creatures vanquished. Voluntary challenges You used a wielded weapon 269 times. You read items or engraved 19 times. You put on armor 30 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 2 times. You encountered 1 bones level. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 2: a delicatessen store, some fountains Stairs down to The Gnomish Mines Level 3: a general store, a fountain Level 4: a general store, some fountains Level 5: an altar to Anhur, many fountains The Gnomish Mines: levels 3 to 5 Level 4: (two unicorns) Level 5: [minetn] <- You were here many shops, a temple to Anhur, some fountains Game information Started: 2012-07-18 21:09:28 Ended: 2012-07-19 12:06:01 Play time: PT00:13:07 Goodbye heinrich5991 the Wizard... You died in The Gnomish Mines on dungeon level 5 with 11408 points, and 6 pieces of gold, after 6681 moves. Killer: Mr. Nieb, the shopkeeper You were level 9 with a maximum of 70 hit points when you died. You didn't beat your previous score of 11838 points. No Points Name Hp [max] 1 1955402 BlastHardc-Val-Dwa-Fem-Law ascended to demigoddess-hood. 420 [420] 2 1674838 boxo-Con-Orc-Fem-Cha defied the Gods and escaped the dungeon . 330 [384] 3 1565044 boxo-Ran-Hum-Mal-Neu the blindfolded nudist ascended to demigod-hood. 167 [167] 75 12420 heinrich59-Wiz-Elf-Fem-Cha died in The Gnomish Mines on level 4 [max 8]. Killed by a boulder. - [56] 76 11893 ben-Val-Hum-Fem-Law died in The Gnomish Mines on level 9 [max 10]. Killed by an invisible stalker. - [86] *77 11838 heinrich59-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 3 [max 8]. Killed by an acidic corpse. - [60] * 11408 heinrich59-Wiz-Elf-Mal-Cha died in The Gnomish Mines on level 5. Killed by Mr. Nieb, the shopkeeper. - [70] 78 11758 ishanyx-Rog-Orc-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a soldier ant. - [47] 79 11533 ishanyx-Rog-Vam-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a bolt of lightning. - [65]