heinrich5991, chaotic male orcish Wizard ---- ---- --..-- |..| |....| ----..| ---- |...--..|....-- |..-- --.......[...| ----- |...| |......--...---.|.---...| ---[|.-----..........^..-- ---. ----- |..............| |.@. --..............-- --Y.- |..--..|.|.--.|..| --... ---|...|--------.| |... ---.------ --- --.. |...|--..---- |.. -----.---|.....<---- --.. --.....| |.^.......-- .----... |....--- |..........|...------..--------------->--.... ..--... |....-------.................................^................. --..).).).%.......[............^---------------------......... -----------------..--..--------- ---.---.| Heinrich59 the Thaumaturge St:14 Dx:11 Co:15 In:16 Wi:13 Ch:10 Chaotic Gnomish Mines:6 $:329 HP:0(56) Pw:3(81) AC:9 Exp:8 T:5260 Satiated Latest messages You are surrounded by a shimmering light. The ape starts to attack you, but pulls back. (2x) The dwarf zombie starts to attack you, but pulls back. The ape starts to attack you, but pulls back. You finish your prayer. You feel that Anhur is well-pleased. There appears to be no shopkeeper here to receive your payment. What do you want to put on? [de or ?*] e - an uncursed ring of conflict (on right hand). The ape hits the dwarf zombie. (2x) The ape bites the dwarf zombie. The dwarf zombie is destroyed! You were wearing an uncursed ring of searching. You finish disrobing. The ape hits! (2x) The ape bites! The gnome hits! You hear some noises. You hear some noises in the distance. You hear some noises. You hear some noises in the distance. What do you want to read? [hnpqvD or ?*] Never mind. Pick an object. Y an apelike creature (ape) [seen: infravision] What do you want to put on? [du or ?*] d - an uncursed ring of regeneration (on left hand). The ape hits! (2x) The ape bites! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) t - 4 [uncursed +0] darts z - an [uncursed +0] runed dagger [elven] W - a [blessed +1] broad pick [dwarvish mattock] Armor b - an uncursed +0 cloak of magic resistance (being worn) r - an [uncursed +0] pair of buckled boots [jumping] s - an [uncursed +0] tattered cape [cloak of protection] Y - an [uncursed +0] pair of hard shoes [iron] Comestibles B - 3 [uncursed] food rations Scrolls h - an uncursed scroll of scare monster n - an [uncursed] scroll labeled VELOX NEB [of remove curse] p - an [uncursed] scroll of scare monster q - an uncursed scroll of light v - an [uncursed] scroll of blank paper D - an [uncursed] scroll labeled MAPIRO MAHAMA DIROMAT [of magic mapping] Potions f - 2 uncursed potions of water o - an [uncursed] bubbly potion [of levitation] A - an [uncursed] steamy potion [of healing] R - a [blessed] golden potion [of restore ability] S - an [uncursed] potion of water Rings d - an uncursed ring of regeneration (on left hand) e - an uncursed ring of conflict (on right hand) u - an uncursed ring of searching Wands c - an uncursed wand of light (0:11) Tools x - an [uncursed] bugle E - an [uncursed] lock pick Gems i - an [uncursed] yellowish brown gem [worthless glass] j - an [uncursed] yellow gem [chrysoberyl stone] k - an [uncursed] yellow gem [worthless glass] m - an [uncursed] black gem [jet stone] y - an [uncursed] green gem [worthless glass] C - an [uncursed] black gem [worthless glass] F - an [uncursed] violet gem [amethyst stone] G - an [uncursed] green gem [jade stone] Z - an [uncursed] yellowish brown gem [topaz stone] Final Attributes You were piously aligned. You were poison resistant. You were magic-protected. You had infravision. You caused conflict. You regenerated. You were lucky. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - charm monster 3 enchantment 0% c - cause fear 3 enchantment 0% d - slow monster 2 enchantment 0% e - stone to flesh 3 healing 91% f - sleep 1 enchantment 0% g - levitation 4 escape 100% h - detect monsters 1 divination 0% i - cone of cold 4 attack 76% Vanquished creatures a leprechaun a gnome king a dingo a dwarf lord 2 snakes 2 water moccasins a Woodland-elf a rock mole 2 shriekers 4 gnome lords 2 giant ants a floating eye a kitten 2 dwarves a homunculus a kobold lord a kobold shaman a rabid rat a giant bat 3 Kop Sergeants 4 dwarf zombies 4 iguanas an acid blob 2 gas spores 3 hobbits 3 large kobolds a brown mold a yellow mold a green mold a red mold 21 gnomes 4 Keystone Kops 4 garter snakes a gecko 6 jackals a kobold 2 sewer rats 7 grid bugs 8 lichens 10 newts 115 creatures vanquished. Voluntary challenges You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: an altar to Anhur Level 2: a sink Level 3: a bookstore Level 4: some fountains, a sink Stairs down to The Gnomish Mines The Gnomish Mines: levels 5 to 6 Level 6: <- You were here Game information Started: 2011-09-11 14:49:39 Ended: 2011-09-11 17:35:02 Play time: PT01:57:36 Goodbye heinrich5991 the Wizard... You died in The Gnomish Mines on dungeon level 6 with 5105 points, and 329 pieces of gold, after 5260 moves. Killer: ape You were level 8 with a maximum of 56 hit points when you died. No Points Name Hp [max] 1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433] 2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402] 3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303] 99 68610 blister-Pri-Elf-Mal-Cha died in The Dungeons of Doom on level 19. Killed by a plains centaur. - [93] 100 67427 jannis-Wiz-Vam-Mal-Cha starved to death in The Dungeons of Doom on level 1 [max 12]. 117 [117] * 5105 heinrich59-Wiz-Orc-Mal-Cha died in The Gnomish Mines on level 6. Killed by an ape. - [56]