gurr, chaotic female elven Wizard ---------------- ---- |.....-->|....(--|..| |................|`)| |.%|...........-#|-*| --.|..--.......|.@#.| --.|..||.------|..#.| |.....|-..`....+..#^| |.....|..`.--..|..#^| |.....|...`.`..|..#^-- |.....|....|..--##-..| |.....|-------|<^^^.h| ------- -------- [Gurr the Thaumaturge] St:8 Dx:16 Co:12 In:20 Wi:13 Ch:11 Chaotic Sokoban:6 $:0 HP:0(44) Pw:83(87) AC:3 Xp:6/589 Wt:286/550 T:2064 Latest messages You attack thin air. You see here a dagger. Something is written here in the dust. You read: "?F| e??tr_?|cre h". You see here a looking glass. V - a looking glass. What do you want to drop? [a-ei-knxABDENRT-V or ?*] You drop a looking glass. With great effort you move the boulder. (2x) You see here a looking glass. Something is written here in the dust. You read: "?F e??t? ? cre h". You see here 45 rocks. A rock piercer suddenly drops from the ceiling! You are almost hit by a falling rock piercer! You hit the rock piercer. You hit the rock piercer! You miss the rock piercer. You kill the rock piercer! You see here 45 rocks. Something is written here in the dust. You read: "?| e ??? cre h". With great effort you move the boulder. Something is written here in the dust. You read: "?| e ?? cre h". The werejackal zaps a crystal wand! The bolt of cold hits you! The bolt of cold bounces! The bolt of cold hits you! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* Armor b - a blessed +0 cloak of magic resistance (being worn)* A - an uncursed +1 pair of high boots (being worn) B - an uncursed +0 cornuthaum (being worn) D - an uncursed +0 pair of leather gloves (being worn) E - an uncursed +0 leather armor (being worn) Scrolls i - an uncursed scroll of punishment* j - an uncursed scroll of remove curse* k - an uncursed scroll of light* x - an uncursed scroll labeled ASHPD [of enchant weapon] T - an [uncursed] scroll called earth [of earth] U - a [blessed] scroll called earth [of earth] Rings d - an uncursed ring of protection from shape changers (on right hand)* e - an uncursed ring of regeneration* R - a [cursed -1] plastic ring [of gain wisdom] Wands c - an uncursed wand of secret door detection (0:13)* Tools n - an uncursed magic marker (0:45)* N - an [uncursed] lock pick Final Attributes You were piously aligned. Hunger level was 593. Your alignment was 20 / 20. Monster difficulty range was 1 - 6. Level difficulty was 6. You were sleep resistant. You were magic-protected. You saw invisible. You were telepathic. You were clairvoyant. You had infravision. You were protected from shape changers. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 90% b - detect unseen 3 divination 63% 90% c - slow monster 2 enchantment 0% 90% Vanquished creatures a leprechaun a brown pudding a plains centaur a mountain nymph a rock piercer a gnome lord (3 created) a black naga hatchling a gray ooze 2 floating eyes (3 created) a dwarf (3 created) a homunculus a kobold lord an acid blob 2 hobbits (3 created) 5 manes a large kobold (2 created) a cave spider 2 green molds 4 gnomes (8 created) 2 garter snakes (4 created) 2 jackals a fox a sewer rat 6 grid bugs (8 created) 2 lichens (3 created) 2 newts (3 created) 45 creatures vanquished. Voluntary challenges You used a wielded weapon 26 times. You read items or engraved 16 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 15 times. You never encountered a bones level. You used Sokoban shortcuts 1 time. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 2: Stairs down to The Gnomish Mines Level 3: an armor shop, an altar to Anhur Level 4: a fountain Level 6: [oracle] many fountains Level 7: an altar Stairs up to Sokoban, level 6 Sokoban: Level 6: [soko3] <- You were here Game information Started: 2014-08-04 12:41:39 Ended: 2014-08-04 13:09:32 Play time: PT00:08:52 Goodbye gurr the Wizard... You died in Sokoban on dungeon level 6 with 2438 points, and 0 pieces of gold, after 2064 moves. Killer: bolt of cold You were level 6 with a maximum of 44 hit points when you died. You didn't beat your previous score of 252899 points. 1 1452970 Iskenderun-Sam-Hum-Mal-Law defied the Gods and escaped the dungeon . 196 [276] 2 971390 gurr-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 94 [138] 3 524015 weirdvic-Cav-Gno-Fem-Neu died in Gehennom on level 44 [max 52]. Killed by brainlessness. 242 [242] 5 344628 jente-Mon-Hum-Mal-Neu died in Vlad's Tower on level 37 [max 40]. Killed by touching The Eye of the Aethiopica. - [147] 6 268870 BunneH-Tou-Hum-Mal-Neu turned to stone in The Dungeons of Doom on level 20 [max 24]. Petrified by a cockatrice corpse. 165 [193] * 7 252899 gurr-Wiz-Elf-Fem-Cha died in Gehennom on level 39 [max 40]. Killed by a vorpal jabberwock. - [125] * 2438 gurr-Wiz-Elf-Fem-Cha died in Sokoban on level 6 [max 7]. Killed by a bolt of cold. - [44] 8 191874 BunneH-Hea-Hum-Fem-Neu died in The Quest on level 17 [max 15]. Drowned in a pool of water by an electric eel. 172 [194] 9 146669 gblack-Cav-Hum-Mal-Law was crushed to death in Fort Ludios. Crushed to death by a collapsing drawbridge. 137 [137]