gurr, chaotic female elven Wizard
                                                                               
                                                                  
                               ········                                
                               ··········@a0·                                
                               ··ππ·                                
                               ··········π·                                
                               ········+··π·                                
                              ···a                                
                              ·········0··                                
                              ·00·>····0·^                                
                              ··0···^                                
                              ·00··0···0·0·^                                
                              ···········^                                
                              ^                                
                              ·+······+·  =                               
                              ········                               
                              ·+······+^^^^^··                               
                              ······                               
                              ·+······+·                                     
                                                                   
                                                                               

[Gurr the Thaumaturge]    St:10 Dx:14 Co:15 In:17 Wi:13 Ch:9  Chaotic
Sokoban:6  $:838 HP:0(52) Pw:63(81) AC:9  Xp:8/1698 T:4058

Latest messages

Perhaps that's why you cannot move it.
Count: 10
You hear a monster behind the boulder.
Perhaps that's why you cannot move it.
You hear a monster behind the boulder.
Perhaps that's why you cannot move it.
You hear a monster behind the boulder.
Perhaps that's why you cannot move it.
You hear a monster behind the boulder.
Perhaps that's why you cannot move it.
You hear a monster behind the boulder.
Perhaps that's why you cannot move it.
You hear a monster behind the boulder.
Perhaps that's why you cannot move it.
With great effort you move the boulder.
You hear a monster behind the boulder.
Perhaps that's why you cannot move it.
You hear a monster behind the boulder.
Perhaps that's why you cannot move it.
With great effort you move the boulder.
The soldier ant bites!
The soldier ant stings!
The soldier ant bites!
The soldier ant stings!
You write "Elbereth" with your fingers into the dust.
The soldier ant bites!
The soldier ant stings!
The soldier ant bites!
The soldier ant stings!
You die...

Your inventory

Amulets

s - a [cursed] pyramidal amulet [of change]

Weapons

a - a blessed +1 quarterstaff (weapon in hands)*

Armor

b - an uncursed +0 cloak of magic resistance (being worn)*
q - a [cursed -1] pair of hiking boots [levitation]
I - a [cursed -1] conical hat [cornuthaum]

Comestibles

x - 4 [uncursed] food rations
O - an [uncursed] tripe ration
U - an [uncursed] carrot

Scrolls

i - an uncursed scroll of destroy armor*
j - an uncursed scroll of teleportation*
k - an uncursed scroll of confuse monster*
z - a [blessed] scroll labeled KO BATE [of light]
C - an [uncursed] scroll labeled PRATYAVAYAH [of enchant armor]
D - a [blessed] scroll labeled AQUE BRAGH [of identify]
F - a [blessed] scroll labeled HACKEM MUCHE [of remove curse]
K - a [cursed] scroll labeled TEMOV [of fire]
L - an [uncursed] scroll labeled KO BATE [of light]
R - a [blessed] scroll called earth [of earth]
S - a [cursed] scroll called earth [of earth]
V - 3 [uncursed] unlabeled scrolls [of blank paper]
W - a [cursed] unlabeled scroll [of blank paper]

Potions

f - an uncursed potion of extra healing*
g - a potion of holy water*
h - an uncursed potion of oil*
o - an [uncursed] golden potion [of confusion]
u - a potion of [unholy] water
w - an [uncursed] emerald potion [of blindness]
E - an [uncursed] effervescent potion [of levitation]
H - an [uncursed] potion of water

Rings

d - an uncursed ring of protection from shape changers (on left hand)*
e - an uncursed ring of stealth*
n - a [cursed] tiger eye ring [of warning]
p - an [uncursed] engagement ring [of invisibility]
B - a [cursed] silver ring [of polymorph]
T - an [uncursed] glass ring [of sustain ability]

Wands

c - a blessed wand of lightning (0:2)*
r - an [uncursed] wand called vanish [of teleportation (0:5)]
v - an [uncursed] wand of light [0:13]
y - an [uncursed] wand of striking [0:6]
A - an [uncursed] wand of polymorph [0:5]
P - an [uncursed] wand of slow monster [0:5]
Y - an [uncursed] wand called vanish2 [of make invisible (0:6)]

Tools

t - an [uncursed] magic marker [0:77]
M - an [uncursed] brass lantern

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%80%
clairvoyancedivination85%80%
detect fooddivination51%92%

Vanquished creatures

79 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Skilled]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 28939798
Started: 2014-12-06 20:57:26
Ended: 2014-12-07 12:09:38
Play time: PT00:11:24

Goodbye

Goodbye gurr the Wizard...
You died in Sokoban on dungeon level 6 with 7001 points,
and 838 pieces of gold, after 4058 moves.
Killer: soldier ant
You were level 8 with a maximum of 52 hit points when you died.
You didn't beat your previous score of 35462 points.
  1    1784186  tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood.   225 [347]
  2    1320304  weirdvic-Pri-Hum-Fem-Neu ascended to
                demigoddess-hood.                                     245 [270]
  3     717616  Vis-Con-Hum-Mal-Cha died in Sheol on level 48
                [max 51].  Killed by a crystal ice golem.               - [295]

 41      38158  Hress-Con-Hum-Mal-Cha died in The Dungeons of Doom on
                level 3 [max 12].  Killed by Ms. Melac, the
                shopkeeper, while dragging an iron ball.                -  [91]
 42      37455  ABOCbKA-Tou-Hum-Fem-Neu died in The Dungeons of Doom
                on level 16.  Killed by a bolt of cold.                 -  [73]
*43      35462  gurr-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on           
                level 11.  Killed by an air elemental.                  -  [66]
*         7001  gurr-Wiz-Elf-Fem-Cha died in Sokoban on level 6                
                [max 9].  Killed by a soldier ant.                      -  [52]
 44      34038  ABOCbKA-Tou-Hum-Fem-Neu died in The Dungeons of Doom
                on level 5 [max 11].  Killed by a trickery.           104 [104]
 45      32830  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 10 [max 11].  Killed by an elf-lord.              -  [83]