gurr, chaotic male elven Wizard
/ \
│@│
\ /
[Gurr the Magician] St:18 Dx:13 Co:16 In:20 Wi:13 Ch:10 Chaotic
Dungeons of Doom:11 $:0 HP:0(66) Pw:18(131) AC:-1 Xp:11/11892 T:13314
Latest messages
Your elven dagger is not affected.
Something is written here in the dust.
You read: "rc n l?ercthEl|ercth".
Something is written here in the dust.
You read: "?|b??e?h??be?eth|| rcthE|?cret??|b?r?th".
Something is written here in the dust.
You read: "?|b??e?h??be?eth|| rcthE|?cret??|b?r??h".
What do you want to put on? [o or ?*]
You are now wearing a blindfold.
You can't see any more.
What do you want to remove? [ko or ?*]
You were wearing an uncursed blindfold.
You can see again.
Pick an object.
E an elemental (air elemental)
You add "Elbereth" with your fingers to the writing in the dust.
The air elemental engulfs you!
Your lamp named magic goes out!
You are pummeled with debris! (3x)
In what direction?
The magic missile rips into the air elemental!
You are pummeled with debris! (3x)
In what direction?
The magic missile rips into the air elemental!
You are pummeled with debris! (3x)
What do you want to zap? [cmC or ?*]
In what direction?
The bolt of lightning rips into the air elemental!
You are pummeled with debris! (2x)
You die...
Your inventory
Weapons
r - an uncursed [+0] elven dagger (weapon in hand)
J - 27 uncursed [+0] darts
Armor
b - an uncursed +0 cloak of magic resistance (being worn)*
d - a blessed +4 small shield (being worn)
F - an uncursed +0 pair of fencing gloves [leather] (being worn)
H - an uncursed +0 pair of elven boots (being worn)
W - an uncursed +0 elven leather helm (being worn)
Rings
k - an uncursed ring of protection from shape changers (on left hand)
Wands
c - an uncursed wand of lightning (0:0)*
m - an uncursed uranium wand named cancel? [of cancellation (0:2)]
C - an uncursed wand of lightning [0:6]
Tools
h - an uncursed bag of holding
o - an uncursed blindfold*
p - an uncursed credit card
y - a cursed [magic] lamp named magic
B - an uncursed [+0] unicorn horn
Contents of the bag of holding:
Final Attributes
- You were piously aligned.
- Hunger level was 380.
- Your alignment was 76 / 76.
- Monster difficulty range was 1 - 11.
- Level difficulty was 11.
- You were cold resistant.
- You were sleep resistant.
- You were poison resistant.
- You were magic-protected.
- You saw invisible.
- You were telepathic.
- You had infravision.
- You were invisible to others.
- You were stealthy.
- You were swallowed by an air elemental (6).
- You were protected from shape changers.
- You were very lucky (8).
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 34% |
haste self | 3 | escape | 66% | 34% |
protection | 1 | clerical | 0% | 66% |
cure sickness | 3 | healing | 66% | 66% |
magic missile | 2 | attack | 0% | 68% |
confuse monster | 2 | enchantment | 0% | 92% |
create monster | 2 | clerical | 0% | 92% |
Vanquished creatures
325 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 490 times.
- You read items or engraved 279 times.
- You put on armor 14 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 345 times.
- You encountered 2 bones levels.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
dagger | [Skilled] |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Expert] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 11
- Level 3:
- some fountains
- Stairs down to The Gnomish Mines
- Level 4:
- a fountain
- Level 6:
- a fountain
- Level 7: (dragons)
- Level 8: [oracle]
- many fountains
- Level 9:
- a weapon shop, some fountains
- Stairs up to Sokoban, level 8
- Level 10:
- many fountains, a sink
- Level 11: <- You were here
- a temple to Anhur
- The Gnomish Mines: levels 4 to 11
- Level 6: [minetn]
- some shops, a temple, some fountains
Game information
Seed: -1620597946
Started: 2014-11-29 21:25:00
Ended: 2014-11-30 12:06:33
Play time: PT00:40:32
Goodbye
Goodbye gurr the Wizard...
You died in The Dungeons of Doom on dungeon level 11 with 35462 points,
and 3286 pieces of gold, after 13314 moves.
Killer: air elemental
You were level 11 with a maximum of 66 hit points when you died.
You reached the 36th place on the top 100 list.
1 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347]
2 717616 Vis-Con-Hum-Mal-Cha died in Sheol on level 48
[max 51]. Killed by a crystal ice golem. - [295]
3 712496 unnht-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 348 [348]
34 44620 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on
level 15. Killed by a bolt of fire. - [89]
35 37455 ABOCbKA-Tou-Hum-Fem-Neu died in The Dungeons of Doom
on level 16. Killed by a bolt of cold. - [73]
*36 35462 gurr-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on
level 11. Killed by an air elemental. - [66]
37 34038 ABOCbKA-Tou-Hum-Fem-Neu died in The Dungeons of Doom
on level 5 [max 11]. Killed by a trickery. 104 [104]
38 32812 ABOCbKA-Tou-Hum-Fem-Neu died in The Dungeons of Doom
on level 5 [max 11]. Killed by a trickery. 104 [104]