gerster, chaotic male vampiric Wizard
                                                                               
                                                                               
  --------                                                                     
  |.......                                                                     
---.---.-----                                                                  
|...| |.....|                                                                  
|.---------.----        ---------------                                        
|...|.....|..*..        |.[.|.........|.                                       
|--.|.---.|--.----------|.|*|.........[----                                    
|.|...|...|.|.|..*......|.|.-....<....|...|                                    
|.|------.|+|.|.-----.---.|.|^..%.....|--.|                                    
|^|.....|.|.|...|   |*....|*|..*......| |*|                                    
|.-.....|.|.-----   ---.---.|----------.|.|                                    
|.|.....|.....|..     |.|...|....   |../..|                                    
|.-----------.|.-     |.|.|%|.|.----|%-----                                    
|.......|.H.....|     |.|.|*|.|+|...|...|                                      
|.-------}|.---.|     --|.---.|.|.|.|.-.|                                      
|......}.}|.....|       |..+..|%..|.....|                                      
-----------------       ----------------                                       
                                                                               
                                                                               

[Gerster the Thaumaturge]  St:11 Dx:14 Co:12 In:18 Wi:13 Ch:8  Chaotic
Gnomish Mines:10 $:273 HP:0(66) Pw:135(135) AC:0  Exp:9 T:2233 Weak    

Latest messages

You add the "charm monster" spell to your repertoire.
You drop a spellbook of charm monster.
Your movements are now unencumbered.
You see here a scroll labeled GNIK SISI VLE.
Y - a scroll labeled GNIK SISI VLE.
The kobold zombie misses.
You destroy the kobold zombie!
You hear bubbling water.
The door opens.
Wizard needs food, badly!
You destroy the gnome zombie!
The ghoul misses. (2x)
You hit the ghoul!
You bite the ghoul.
You hit the ghoul!
You bite the ghoul.
The ghoul misses. (2x)
You destroy the ghoul!
You fly over a pit.
You hit the minotaur.
You bite the minotaur.
The minotaur hits! (2x)
The minotaur butts!
The minotaur hits! (2x)
The minotaur butts!
What do you want to read? [jknqrzDVY or ?*]
As you read the scroll, it disappears.
A flood surges through the area!
The minotaur hits!
You die...

Your inventory

Weapons

a - a blessed +1 quarterstaff (weapon in hands)

Armor

b - an uncursed +0 cloak of magic resistance (being worn)
u - an [uncursed] +0 elven mithril-coat (being worn)
v - an [uncursed] +0 pair of hard shoes [iron] (being worn)
w - an [uncursed] +0 hard hat [dwarvish iron helm] (being worn)
U - an [uncursed +0] mummy wrapping

Scrolls

j - an uncursed scroll of confuse monster
q - 2 blessed scrolls of enchant armor
r - a blessed scroll of light
z - an [uncursed] scroll labeled VERR YED HORRE [of enchant weapon]
D - an [uncursed] scroll labeled ANDOVA BEGARIN [of fire]
V - an [uncursed] scroll labeled AQUE BRAGH [of taming]
Y - an [uncursed] scroll labeled GNIK SISI VLE [of remove curse]

Spellbooks

k - a blessed spellbook of force bolt

Potions

f - an uncursed potion of sickness
g - an uncursed potion of object detection
h - an uncursed potion of invisibility
m - an [uncursed] potion of monster detection
s - an [uncursed] potion of sickness
B - a [blessed] potion called acid [of acid]

Rings

d - an uncursed ring of free action
e - an uncursed ring of invisibility
G - a cursed ring of teleportation
R - a cursed ring of cold resistance

Wands

y - an [uncursed] wand of striking [0:1]
P - an [uncursed] wand of make invisible [0:4]
T - an [uncursed] wand of striking [0:3]

Tools

p - 2 [uncursed wax] candles
t - an [uncursed] key [skeleton key]
C - an [uncursed] credit card
E - an [uncursed] partly used [tallow] candle
F - 3 [uncursed tallow] candles
N - an [uncursed] lock pick
O - an [uncursed oil] lamp (lit)
Q - an [uncursed] key [skeleton key]

Gems

S - an [uncursed] white gem [worthless glass]

Final Attributes

Spells known in the end

NameLevelCategoryFail
aforce boltattack94%
bdetect monstersdivination94%
ccharm monsterenchantment96%

Vanquished creatures

149 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Skilled]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Started: 2011-12-14 02:26:00
Ended: 2011-12-14 03:02:00
Play time: PT00:27:36

Goodbye

Goodbye gerster the Wizard...
You died in The Gnomish Mines on dungeon level 10 with 5126 points,
and 273 pieces of gold, after 2233 moves.
Killer: minotaur
You were level 9 with a maximum of 66 hit points when you died.
You didn't beat your previous score of 13650 points.
 No  Points     Name                                                   Hp [max]
  1     480201  blister-Wiz-Vam-Mal-Cha died on the Plane of Air. 
                Killed by an Archon (with the Amulet).                  - [187]
  2     174235  blister-Val-Dwa-Mal-Law died in The Dungeons of Doom
                on level 26 [max 27].  Disintegrated by a blast of
                disintegration.                                       203 [203]
  3      41236  blister-Mon-Hum-Fem-Law died in The Quest on level 15
                [max 11].  Killed by Master Kaen.                       -  [85]

  8      19800  mitch45678-Kni-Hum-Mal-Law died in The Gnomish Mines
                on level 11.  Killed by a raven.                        -  [91]
  9      15437  gerster-Wiz-Gno-Fem-Neu turned to stone in The
                Gnomish Mines on level 8.  Petrified by a chickatrice
                corpse.                                                21  [71]
*10      13650  gerster-Wiz-Vam-Mal-Cha died in The Dungeons of Doom           
*               on level 17 [max 18].  Killed by a lizard, while               
                fainted from lack of food.                              -  [69]
*         5126  gerster-Wiz-Vam-Mal-Cha died in The Gnomish Mines on           
                level 10.  Killed by a minotaur.                        -  [66]
 11      12198  ishanyx-Wiz-Vam-Fem-Cha died in Sokoban on level 8
                [max 9].  Killed by an owlbear.                         -  [63]
 12      12164  eeviac-Arc-Hum-Mal-Law died in The Dungeons of Doom
                on level 8.  Killed by a soldier, while sleeping.       -  [75]