fisted, chaotic male human Wizard
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|..*.|).|...| --|$$)$$|o|
|....---|...| |[+$$$$$|@|
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----....|.-- |"+$$$[[+.|
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|.....| |(+$$$$$|
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Fisted the Magician St:12 Dx:16 Co:16 In:18 Wi:13 Ch:12 Chaotic
Dlvl:3 $:1021 HP:0(69) Pw:46(82) AC:-1 Xp:10/7104 T:11702
Latest messages
Please move the cursor to an unknown object.
(For instructions type a ?)
& a major demon (hezrou)
More info? [yn] (n)
Pick an object.
#
You miss the werewolf.
The werewolf summons help!
You feel hemmed in.
The werewolf misses.
The dog picks up a food ration.
What do you want to zap? [cfyAKT or ?*]
Nothing happens.
The Uruk-hai hits!
The werewolf just misses!
You hit the werewolf.
The werewolf bites!
You miss the werewolf.
The Uruk-hai hits!
The dog drops a food ration.
The werewolf bites!
The dog picks up a food ration.
You hit the werewolf!
The werewolf bites!
You miss the werewolf.
The Uruk-hai hits!
The werewolf bites!
You hit the werewolf!
The Uruk-hai hits!
You die...
Your inventory
Amulets
X - an uncursed amulet called doesntchangeashit [versus poison]
Weapons
O - an uncursed [+0] crude dagger [orcish]
G - 2 uncursed [+0] darts
w - a blessed poisoned [+1] dart
a - a blessed +1 quarterstaff (weapon in hands)
v - an uncursed [+0] sling
Armor
b - an uncursed +1 cloak of magic resistance (being worn)
g - an [uncursed +0] crested helmet [of brilliance]
q - a blessed +1 hard hat [dwarvish iron helm] (being worn)
J - an uncursed +0 pair of hard shoes [iron] (being worn)
n - an uncursed +0 studded leather armor (being worn)
Comestibles
P - 2 [uncursed] carrots
u - an [uncursed] fist
z - an [uncursed] food ration
t - an uncursed lizard corpse
Scrolls
h - an uncursed scroll labeled AQUE BRAGH [of enchant weapon]
x - an uncursed scroll labeled HAPAX LEGOMENON [of identify]
j - an uncursed scroll of destroy armor
k - a blessed scroll of gold detection
r - an uncursed unlabeled scroll [of blank paper]
Potions
s - a [blessed] potion of object detection
Rings
H - a [blessed +1] bronze ring [of gain intelligence]
N - an [uncursed +1] ceramic ring [of increase accuracy]
W - an [uncursed] citrine ring [of see invisible stone]
U - an uncursed ring called likely SD [of slow digestion] (on left hand)
F - an uncursed ring called tc/sd [of teleport control stone]
M - an uncursed ring called warning [of warning]
e - an uncursed +1 ring of protection (on right hand)
d - an uncursed ring of regeneration
Wands
A - an uncursed wand of cold named empty [0:0]
f - an uncursed wand of cold named empty [0:0]
T - an [uncursed] wand of enlightenment [0:8]
c - an uncursed wand of fire (0:0)
y - an [uncursed] wand of polymorph [0:3]
K - an uncursed wand of striking [0:0]
Tools
V - an uncursed bugle
m - an uncursed lamp [magic]
C - an uncursed leash
Z - an [uncursed] looking glass [mirror]
L - an [uncursed +0] unicorn horn
D - an [uncursed +0] unicorn horn
Gems
E - 2 uncursed blue gems [worthless pieces of blue glass]
Q - 2 uncursed green gems [worthless pieces of green glass]
i - 2 uncursed red gems [worthless pieces of red glass]
B - 3 [uncursed] rocks (in quiver)
o - an uncursed violet gem [worthless glass]
p - an [uncursed] white gem [worthless glass]
l - an uncursed white gem [dilithium crystal]
I - 2 uncursed yellow gems [worthless pieces of yellow glass]
Final Attributes
- You were piously aligned.
- You were cold resistant.
- You were poison resistant.
- You were magic-protected.
- You were telepathic.
- You had slower digestion.
- You were protected.
- You were very unlucky.
- You are dead.
Spells known in the end
| Name | Level | Category | Fail |
a | force bolt | 1 | attack | 4% |
b | wizard lock | 2 | matter | 22% |
c | extra healing | 3 | healing | 86% |
d | detect treasure | 4 | divination | 100% |
Vanquished creatures
- a ghost (2 created)
- a giant mimic (2 created)
- a winter wolf (4 created)
- 3 small mimics (4 created)
- an elf mummy
- a human mummy
- a crocodile
- a giant beetle
- a quivering blob (2 created)
- 3 wolves (12 created)
- a leprechaun (3 created)
- an orc-captain (0 created)
- an iron piercer
- 2 mumakil (3 created)
- a giant spider
- a gnome king (2 created)
- an orc mummy
- 2 dwarf mummies
- 2 brown puddings (3 created)
- a werewolf (2 created)
- 4 lizards
- a chickatrice
- 3 dingos
- a housecat
- a jaguar (2 created)
- 3 blue jellies
- a gray unicorn (2 created)
- a black unicorn
- 2 dust vortices (3 created)
- 2 ravens
- 3 human zombies
- 2 Woodland-elves
- 2 bugbears (4 created)
- 2 imps (3 created)
- 2 wood nymphs
- 2 mountain nymphs (3 created)
- 2 ponies (4 created)
- a fog cloud (2 created)
- 3 yellow lights (4 created)
- a violet fungus
- 5 gnome lords (7 created)
- 2 gnomish wizards
- 2 kobold mummies
- a red naga hatchling
- a black naga hatchling
- 2 guardian naga hatchlings
- a gray ooze (2 created)
- a ghoul
- a straw golem
- 5 giant ants (6 created)
- 4 floating eyes (6 created)
- a kitten (2 created)
- 8 dwarves (11 created)
- a homunculus
- a kobold lord
- 3 kobold shamans
- 11 hill orcs
- 12 rothes
- a rabid rat
- a giant bat (3 created)
- 6 monkeys (7 created)
- 7 dwarf zombies (8 created)
- 3 werejackals
- 3 iguanas
- 17 killer bees (21 created)
- an acid blob
- a coyote
- 2 gas spores
- 6 hobbits
- a large kobold (2 created)
- 4 hobgoblins
- 10 giant rats
- 3 cave spiders
- a brown mold
- 3 yellow molds (4 created)
- 3 green molds
- 33 gnomes
- 5 garter snakes
- 2 gnome zombies
- 5 geckos (7 created)
- 6 jackals
- 4 foxes
- 3 kobolds
- a goblin (3 created)
- 3 sewer rats
- 6 grid bugs (7 created)
- a bat
- 5 lichens (11 created)
- a kobold zombie (2 created)
- 4 newts
280 creatures vanquished.
Voluntary challenges
- You never genocided any monsters.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Expert] |
Spellcasting Skills |
attack spells | [Skilled] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 6
- Level 1:
- an altar, a fountain
- Level 2:
- a fountain, some sinks
- Level 3:
- Stairs down to The Gnomish Mines
- Level 4:
- a weapon shop
- Level 6:
- Stairs up to Sokoban, level 5
- The Gnomish Mines: levels 4 to 6
- Level 6: [minetn]
- a lighting shop, a temple, some fountains, a sink
- Sokoban:
- Level 3: [soko1] <- You were here
Game information
Started: 2011-10-09 01:37:26
Ended: 2011-10-09 15:46:23
Play time: PT14:08:54
Goodbye
Goodbye fisted the Wizard...
You died in Sokoban on dungeon level 3 with 18463 points,
and 1021 pieces of gold, after 11702 moves.
Killer: Uruk-hai
You were level 10 with a maximum of 69 hit points when you died.
1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433]
2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402]
3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303]
99 78001 Bunnyh-Wiz-Vam-Mal-Cha died in The Gnomish Mines on
level 7 [max 15]. Killed by a priest of Thoth, while
sleeping. - [97]
100 76359 octe-Bar-Orc-Mal-Cha died in The Dungeons of Doom on
level 19 [max 20]. Killed by an arch-lich. - [42]