fisted, chaotic male human Wizard ----- |<..--- |.....---|. --..|....|.- --.|-.....---- ---- --|.........| ---- |..---- ----.|....| ----...-- ---+-.....- -----..|....|.....---- --......--[.... |..|.............-- |.......- .%---- --......---......... |...%.... . |........|...|...... --....... ----....-------...---. |.|------....--- |...-- --...|..- -...|.--..|...|.....------ |..-- --.....|-....|........---....|..@.| ---..-|..........--....--..)-M@(%| .....|...`.......--.. |...-|.(((| -----.........--.. . ...|------ --.......-- ..| ---...--- ----- Fisted the Thaumaturge St:10 Dx:14 Co:18 In:17 Wi:13 Ch:9 Chaotic Mine Town:7 $:428 HP:0(89) Pw:3(103) AC:6 Xp:9/4520 T:8610 Burdened Latest messages Wonotobo hits! Wonotobo swings his dwarvish mattock. Wonotobo hits! Wonotobo swings his dwarvish mattock. Wonotobo hits! # Are you sure you want to pray? [yn] (n) You begin praying to Anhur. You are surrounded by a shimmering light. Wonotobo starts to attack you, but pulls back. (4x) You finish your prayer. You feel that Anhur is well-pleased. You feel much better. Wonotobo swings his dwarvish mattock. Wonotobo hits! Wonotobo swings his dwarvish mattock. Wonotobo hits! Wonotobo swings his dwarvish mattock. Wonotobo hits! Wonotobo swings his dwarvish mattock. Wonotobo hits! Wonotobo is after blood, not money! But since his shop has been robbed recently, you compensate Wonotobo for his losses. Satisfied, Wonotobo suddenly disappears! In what direction? The spell hits the human mummy! You miss the human mummy. The human mummy hits! (2x) You die... Your inventory Amulets x - an uncursed lunate amulet [versus poison] Weapons a - a blessed +1 quarterstaff f - an [uncursed +0] crossbow g - an uncursed [rustproof +0] athame named Magicbane [Magicbane] (weapon in hand) k - an [uncursed +0] dagger y - 5 [blessed +0] daggers F - an [uncursed +0] crossbow G - an [uncursed +0] arrow L - an uncursed [+0] curved sword [scimitar] N - an uncursed [+0] crude dagger [orcish] O - an [uncursed +0] crossbow T - an [uncursed +0] flail X - 4 [blessed +1] daggers Armor b - a blessed rotted +0 cloak of magic resistance (being worn) l - an [uncursed +0] dwarvish cloak m - an [uncursed +0] pair of hard shoes [iron] r - a [cursed +0] pair of hard shoes [iron] J - a blessed +1 iron skull cap [orcish helm] (being worn) M - an uncursed [+0] iron skull cap [orcish helm] Q - an uncursed +0 pair of hard shoes [iron] (being worn) S - an uncursed [+0] iron skull cap [orcish helm] Comestibles z - 2 [uncursed] tripe rations P - 2 uncursed lizard corpses R - an uncursed candy bar Y - an [uncursed] tin [of iron piercer meat] Scrolls i - 2 uncursed scrolls of identify j - 2 uncursed scrolls of enchant armor n - 2 [uncursed] scrolls labeled KIRJE [of lights] s - an [uncursed] scroll labeled ABRA KA DABRA [of remove curse] t - a [cursed] scroll labeled GARVEN DEH [of create monster] B - 2 blessed unlabeled scrolls [of blank papers] D - an uncursed unlabeled scroll [of blank paper] Spellbooks Z - an uncursed velvet spellbook [of turn undead] Potions q - an uncursed milky potion [of gain level] Rings d - an uncursed ring of shock resistance (on right hand) e - an uncursed ring of teleport control (on left hand) I - an uncursed ruby ring [of sustain ability stone] Wands c - an uncursed wand of digging (0:5) w - an uncursed wand of striking [0:0] V - an [uncursed] wand of striking [0:0] W - an uncursed wand of magic missile [0:0] Tools o - an [uncursed] lamp [oil] u - 3 [uncursed] candles [tallow] v - an [uncursed +0] unicorn horn A - a [blessed] lamp [oil] C - an uncursed lamp [oil] E - an [uncursed] whistle [tin] K - an [uncursed] blindfold Gems h - an [uncursed] red gem [worthless glass] p - 2 [uncursed] yellowish brown gems [worthless pieces of yellowish brown glass] U - an [uncursed] blue gem [worthless glass] Final Attributes You were piously aligned. You were shock resistant. You were poison resistant. You were magic-protected. You had teleport control. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 10% b - healing 1 healing 10% c - magic missile 2 attack 0% d - extra healing 3 healing 91% e - slow monster 2 enchantment 10% Vanquished creatures a shopkeeper a ghost a large mimic 2 small mimics a quivering blob 3 wolves 2 leprechauns a gnome king 3 lizards a dwarf lord a blue jelly a white unicorn a snake 3 fire ants 4 snow ants an orc shaman a yellow light a shrieker 4 gnome lords 3 kobold mummies a golden naga hatchling 4 elf zombies a ghoul a straw golem a paper golem 4 giant ants a little dog a floating eye a kitten 12 dwarves 2 homunculi 2 kobold lords 5 hill orcs 5 rothes a rabid rat 2 giant bats a dwarf zombie 6 iguanas 5 killer bees an acid blob 4 coyotes 3 hobbits a large kobold a hobgoblin 6 giant rats a cave spider 2 yellow molds 40 gnomes 3 garter snakes 3 geckos 6 jackals a fox 2 kobolds 4 goblins 5 sewer rats 10 grid bugs 3 bats 8 lichens 2 kobold zombies 9 newts 207 creatures vanquished. Voluntary challenges You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: a fountain Level 2: some fountains Level 3: a general store, an altar to Anhur Stairs down to The Gnomish Mines Level 4: a jewelry store Level 5: an altar to Anhur Level 6: a fountain The Gnomish Mines: levels 4 to 7 Level 7: [minetn] <- You were here a fountain Game information Started: 2011-09-21 22:54:24 Ended: 2011-09-22 00:08:48 Play time: PT01:14:23 Goodbye fisted the Wizard... You died in The Gnomish Mines on dungeon level 7 with 11808 points, and 428 pieces of gold, after 8610 moves. Killer: human mummy You were level 9 with a maximum of 89 hit points when you died. No Points Name Hp [max] 1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433] 2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402] 3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303] 99 72821 nooodl-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 16 [max 17]. Killed by an elf-lord, while praying. - [138] 100 69969 Vis-Tou-Hum-Mal-Neu died in The Quest on level 18 [max 14]. Killed by a forest centaur, while sleeping. - [84] * 11808 fisted-Wiz-Hum-Mal-Cha died in The Gnomish Mines on level 7. Killed by a human mummy. - [89]