firemonkey, chaotic female human Ranger ---------------- -------------- |..............| ----- ##.............| |..............| |...| # |.......>.....# #................ |....########..._%......@(|# ###-------.--.----- |..*| # # --------------# # ## ### #.....##### # -------### # # #---.- # # |.....|# ##`#### # # ### # |.....|# # # # # % |......# ### ### # ### # ------- # # # # # # # ###### # ### # -.------.--.----# # #### |..............|### #--------- |...............# #|.`.....| |..............|# #|...<...| |...............# #........| ---------------- |.......| --------- Firemonkey the Reconnoiteress St:18 Dx:17 Co:18 In:14 Wi:17 Ch:8 Chaotic Dlvl:5 $:0 HP:69(80) Pw:62(62) AC:-6 Xp:11/16276 T:21420 Latest messages Your movements are now unencumbered. What do you want to put on? [bil or ?*] i - an uncursed octagonal amulet (being worn). What do you want to zap? [adoqGYZ or ?*] In what direction? The magic missile bounces! The magic missile hits you! The magic missile bounces! The magic missile whizzes by you! You were wearing an uncursed octagonal amulet. What do you want to put on? [bil or ?*] l - an uncursed concave amulet (being worn). What do you want to zap? [adoqGYZ or ?*] In what direction? The magic missile bounces! The magic missile hits you! The magic missile bounces! You were wearing an uncursed concave amulet. # Really quit? [yn] (n) Your inventory Amulets i - an uncursed amulet versus poison l - an uncursed amulet of restful sleep Weapons c - 8 blessed +2 arrows p - 2 +2 orcish arrows L - a blessed +1 bow (weapon in hand) Q - a blessed +1 elven dagger (alternate weapon; not wielded) W - 3 poisoned +2 orcish arrows (in quiver) Armor e - an uncursed burnt +2 cloak of displacement (being worn) j - a blessed +0 dwarvish iron helm (being worn) H - an uncursed +0 dwarvish mithril-coat (being worn) T - an uncursed +1 pair of iron shoes (being worn) Comestibles g - 10 uncursed apples R - 3 uncursed lizard corpses Wands a - a wand of teleportation named vanish (0:3) d - a wand of magic missile (0:0) o - a wand of sleep (0:1) q - a wand of make invisible (0:7) G - a wand of striking (0:0) Y - a wand of magic missile (0:0) Z - a wand of create monster (0:11) Tools b - an uncursed blindfold f - an uncursed mirror h - a blessed bag of holding named camp5 k - an uncursed lock pick m - an uncursed oil lamp u - a blessed +0 unicorn horn named CFSP prot3 w - an uncursed magic whistle Gems X - an uncursed luckstone Contents of the bag of holding named camp5: a cursed ring of stealth named 100 an uncursed ring of teleport control named 300 an uncursed sack 589 gold pieces a blessed brass lantern an uncursed oil lamp 2 uncursed tallow candles 2 cursed tallow candles a blessed potion of oil an uncursed potion of gain level an uncursed skeleton key an uncursed skeleton key an uncursed lock pick an uncursed lock pick an uncursed skeleton key 3 uncursed worthless pieces of green glass 3 uncursed rubies an uncursed garnet stone 3 uncursed opals 2 uncursed diamonds 5 uncursed emeralds 3 uncursed amethyst stones an uncursed ring of conflict an uncursed ring of invisibility an uncursed ring of regeneration an uncursed potion of oil 6 uncursed potions of booze 2 uncursed potions of object detection an uncursed potion of fruit juice a blessed scroll of enchant armor an uncursed eucalyptus leaf an uncursed lembas wafer 2 blessed +0 arrows 11 cursed +0 arrows 32 +0 arrows a +0 pick-axe a +1 dagger an uncursed sapphire 3 uncursed worthless pieces of red glass 3 uncursed worthless pieces of white glass 10 uncursed worthless pieces of yellowish brown glass 3 uncursed worthless pieces of orange glass a cursed potion of see invisible named 50 !deli an uncursed scroll of enchant weapon named 60 an uncursed +0 mummy wrapping 13 +0 daggers 2 +0 elven daggers 2 +2 arrows 29 +0 arrows a cursed -1 ring of gain strength a cursed -2 ring of gain dexterity a cursed -1 silver dagger 2 uncursed scrolls of destroy armor named 100 3 uncursed potions of water a tinning kit (0:20) an uncursed potion of see invisible 2 blessed scrolls of blank paper 2 uncursed scrolls of light 2 uncursed fortune cookies an uncursed cream pie 2 uncursed lizard corpses 11 +0 silver arrows a wand of digging (0:5) a blessed wand of probing (0:8) a wand of probing named nomsg (0:3) an uncursed ring of free action an uncursed ring of levitation a cursed -2 ring of adornment a blessed scroll of taming an uncursed scroll of scare monster 2 uncursed scrolls of stinking cloud an uncursed leash a cursed -1 ring of gain dexterity a potion of holy water 4 uncursed potions of levitation 2 uncursed potions of extra healing a blessed potion of full healing an uncursed potion of restore ability 2 uncursed scrolls of enchant armor named 60 an uncursed scroll of earth a cursed scroll of teleportation 5 uncursed scrolls of blank paper an uncursed scroll of teleportation named 100 an uncursed scroll of remove curse named 60 8 uncursed food rations an uncursed clove of garlic 8 uncursed tripe rations an uncursed +0 elven cloak an uncursed +0 Hawaiian shirt 4 +0 daggers The sack is empty. Final attributes You were piously aligned Your alignment was 116 You were fire resistant You were cold resistant You were poison resistant You were telepathic You had automatic searching You were displaced You were stealthy You were protected You were lucky (3) You had extra luck Bad luck did not time out for you Good luck did not time out for you You survived Spells known in the end Name Level Category Fail a - wizard lock 2 matter 100% Vanquished creatures 2 large mimics a warg 3 winter wolves 6 small mimics a troll 2 pyrolisks a large dog 2 freezing spheres a shocking sphere a large cat a tiger a dwarf king a tengu a leocrotta 2 elf mummies a python 2 leather golems a watchman 5 chameleons a crocodile 2 giant beetles 2 quivering blobs a cockatrice 10 wolves 4 winter wolf cubs a lynx 2 orc-captains an iron piercer 2 mumakil 2 giant spiders 2 horses 2 ice vortices a black light 2 vampire bats 3 gnome kings 3 orc mummies an owlbear a yeti 4 gold golems 3 werewolves 6 lizards a dingo a housecat 2 jaguars 4 dwarf lords 4 blue jellies 2 white unicorns a gray unicorn 4 ravens 3 plains centaurs a gnome mummy 3 snakes 3 apes a rope golem a Woodland-elf 6 soldier ants 10 fire ants a snow ant 3 wood nymphs 3 water nymphs a mountain nymph 17 Mordor orcs 2 rock piercers 3 rock moles 2 ponies a fog cloud 4 yellow lights 2 violet fungi 20 gnome lords 5 gnomish wizards a kobold mummy 2 red naga hatchlings 2 golden naga hatchlings a guardian naga hatchling 7 elf zombies 4 ghouls a straw golem a paper golem 2 baby crocodiles 10 giant ants a little dog 4 floating eyes 2 kittens 26 dwarves 2 kobold lords 2 kobold shamans 10 hill orcs 4 rothes a rabid rat a centipede 5 giant bats 2 monkeys 5 orc zombies 3 dwarf zombies a wererat a werejackal 4 muggers 7 iguanas 5 killer bees 3 acid blobs 4 coyotes a gas spore 12 hobbits 7 manes a large kobold 2 hobgoblins 4 giant rats a cave spider 4 brown molds 4 red molds 77 gnomes 4 garter snakes a gnome zombie 2 geckos 11 jackals 4 foxes 5 kobolds a goblin 6 sewer rats 4 grid bugs 7 bats 5 lichens 3 kobold zombies 14 newts 506 creatures vanquished. Voluntary challenges You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] bow [Expert] Spellcasting Skills (none) Goodbye firemonkey the Ranger... You quit in The Dungeons of Doom on dungeon level 5 with 33991 points, and 589 pieces of gold, after 21420 moves. Killer: quit You were level 11 with a maximum of 80 hit points when you quit. You reached the 20th place on the top 100 list. No Points Name Hp [max] 1 1467082 Souai-Tou-Hum-Mal-Neu ascended to demigod-hood. 152 [152] 2 1406894 souai-Val-Hum-Fem-Law ascended to demigoddess-hood. 236 [236] 3 1380292 souai-Sam-Hum-Mal-Law ascended to demigod-hood. 315 [315] 18 39100 Alex-Val-Hum-Fem-Neu died in The Dungeons of Doom on level 10 [max 13]. Burned by molten lava. - [126] 19 34023 Xizlqk-Mon-Hum-Mal-Neu quit in The Dungeons of Doom on level 5 [max 11]. 78 [83] *20 33991 firemonkey-Ran-Hum-Fem-Cha quit in The Dungeons of Doom on level 5 [max 11]. 69 [80] 21 33542 firemonkey-Wiz-Elf-Mal-Cha died in Town on level 10 [max 13]. Killed by a kobold lord, while helpless. - [92] 22 32951 octe-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 12. Killed by a spotted jelly. - [80]