federico, neutral female human Barbarian --- --- . |.... . |......|# # . |......+########## . #.......|################ . ###|...%...##########%### # # |......| # # # ### -------- ### # O # # ######## | ### ### #---|-------- |## # # #.....<.....| # # ###|.......(..| ## # #|..........| --.------# ------------ ......>..# .......|| -------- [Federico the Brigand] St:18 Dx:16 Co:18 In:7 Wi:8 Ch:7 Neutral Dungeons of Doom:18 $:245 HP:137(137) Pw:35(35) AC:-1 Exp:12 T:16308 Satiated Latest messages You will always remember the incubus... The incubus takes 151 zorkmids for services rendered! What do you want to wear? [BT or ?*] You are now wearing an elven cloak. What do you want to take off? [rBZ or ?*] You were wearing an uncursed +0 elven cloak. What do you want to wear? [BT or ?*] You finish your dressing maneuver. What do you want to wear? [B or ?*] You are now wearing an elven cloak. 9 gold pieces. You see here a blindfold. You see here a white gem. (2x) d - a white gem. You kill the garter snake! You smite the cockatrice! You kill the cockatrice! You see here a cockatrice corpse. The ogre lord wields a club! The ogre lord swings his club. The ogre lord hits! You smite the ogre lord! (2x) The ogre lord swings his club. The ogre lord hits! You kill the ogre lord! 236 gold pieces. e - a wand of digging. Hit points restored. The ogre lord zaps a short wand! The death ray hits you! Your inventory Amulets H - an [uncursed] lunate amulet [versus poison] (being worn) Weapons x - a blessed [rustproof +3] battle-axe named Cleaver [Cleaver] (weapon in hands) Armor r - an uncursed +0 pair of iron shoes (being worn) B - an uncursed +0 elven cloak (being worn) T - an uncursed +0 dwarvish mithril-coat (being worn) Z - a blessed +1 orcish helm (being worn) Comestibles o - 8 [uncursed] food rations z - an [uncursed] carrot K - an [uncursed] candy bar Scrolls y - an [uncursed] scroll called light [of light] Rings v - an uncursed ring of polymorph control (on left hand) Wands c - an uncursed wand of digging [0:2] e - an [uncursed] wand of digging [0:8] i - an uncursed wand of magic missile [0:6] u - an [uncursed] ebony wand [of light (0:13)] w - an uncursed wand called cancel/telep [of teleportation (0:5)] A - an uncursed wand called cancel/telep [of teleportation (0:6)] N - an [uncursed] wand of magic missile [0:4] Tools b - an [uncursed magic] whistle called magic k - an [uncursed] key [skeleton key] s - an uncursed brass lantern (lit) G - an uncursed [+0] unicorn horn W - a blessed bag of holding Gems d - an [uncursed] white gem [worthless glass] O - an uncursed stone called luckstone [touchstone] Contents of the bag of holding: 3064 gold pieces 4322 gold pieces a [blessed +1] long sword a [cursed -2] mummy wrapping an uncursed [+0] elven leather helm an uncursed +0 pair of hiking boots [elven] an [uncursed] sprig of wolfsbane an uncursed pancake an uncursed fortune cookie 2 uncursed candy bars an [uncursed] scroll of gold detection an [uncursed] scroll labeled DAIYEN FOOELS [of enchant armor] a [cursed] scroll called light [of light] 4 [uncursed] unlabeled scrolls [of blank paper] an uncursed scroll labeled ACHAT SHTAYIM SHALOSH [of confuse monster] an uncursed scroll called #PHO 80 [of remove curse] 5 blessed scrolls called enchant weapon [of enchant weapon] 5 uncursed scrolls called #PHO 80 [of remove curse] an uncursed scroll called #HZL 200 [of taming] an uncursed scroll called #GNI 200 [of flood] an uncursed scroll labeled DAIYEN FOOELS [of enchant armor] an uncursed scroll labeled ACHAT SHTAYIM SHALOSH [of confuse monster] an uncursed scroll labeled AQUE BRAGH [of food detection] an uncursed scroll labeled MAPIRO MAHAMA DIROMAT [of magic mapping] 3 uncursed unlabeled scrolls [of blank paper] a blessed unlabeled scroll [of blank paper] 2 uncursed scrolls of create monster a blessed scroll called light [of light] 3 uncursed scrolls of teleportation 2 uncursed scrolls of gold detection an uncursed scroll called light [of light] an uncursed scroll called eart [of earth] a blessed scroll of teleportation an uncursed scroll of teleportation 2 uncursed scrolls called eart [of earth] a [blessed] potion of monster detection an [uncursed] potion of blindness an [uncursed] potion called obj detection [of object detection] an [uncursed] greasy potion [of enlightenment] an [uncursed] potion of speed an [uncursed] potion of gain level a [blessed] potion of sleeping a blessed potion called water [of holy water] an uncursed potion called #bla 300 [of gain ability] an uncursed potion of sickness 2 uncursed potions called water [of water] an uncursed potion called obj detection [of object detection] 2 uncursed potions called obj detection [of object detection] an uncursed potion called acid? [of acid] an uncursed potion called obj detection [of object detection] an uncursed ring called #maybe 200 [of regeneration] an uncursed [-2] steel ring [of increase accuracy] an uncursed granite ring [of see invisible] an uncursed moonstone ring [of poison resistance] an uncursed opal ring [of shock resistance] an uncursed ring called #jac maybe 200 [of slow digestion] an uncursed glass ring [of invisibility] a cursed ruby ring [of polymorph] an uncursed +1 ring of gain constitution an [uncursed] wand called poly [of polymorph (0:4)] an [uncursed] wand of digging [0:8] a cursed rusty wand [of cold (0:5)] an uncursed spiked wand [of probing (0:2)] an uncursed wand of create monster [0:10] an uncursed wand of digging [0:4] an uncursed wand of magic missile [0:6] an uncursed wand of digging [0:5] an uncursed blindfold an [uncursed] horn of plenty [0:3] an uncursed [+0] pick-axe a blessed [oil] lamp an uncursed expensive camera [0:64] an uncursed [tallow] candle an uncursed brass lantern 3 cursed [wax] candles 3 uncursed [wax] candles an uncursed leash an uncursed [wax] candle an uncursed tin opener an [uncursed] white gem [worthless glass] an [uncursed] green gem [aquamarine] an uncursed green gem [worthless glass] an uncursed orange gem [worthless glass] 4 uncursed blue gems [worthless glass] an uncursed black gem [worthless glass] 2 uncursed white gems [worthless glass] an uncursed violet gem [worthless glass] an uncursed green gem [worthless glass] 3 uncursed yellow gems [worthless glass] an uncursed black gem [worthless glass] an uncursed blue gem [fluorite] an uncursed orange gem [jacinth] 2 uncursed red gems [worthless glass] an uncursed white gem [dilithium crystal] 3 uncursed orange gems [worthless glass] Final Attributes You were piously aligned. Hunger level was 1094. Your alignment was 91 / 91. Monster difficulty range was 3 - 15. Level difficulty was 18. You were poison resistant. You were telepathic. You were stealthy. You aggravated monsters. You had polymorph control. You were fast. Your luck was zero. You are dead. You didn't know any spells. Vanquished creatures a lieutenant 3 giant mimics a zruty a flesh golem (2 created) a long worm (3 created) a giant mummy 2 giant zombies a warg (2 created) 2 small mimics (4 created) a rodent of unusual size (2 created) 2 xans an ogre lord (2 created) a quantum mechanic a wood golem 3 gelatinous cubes 2 pyrolisks 2 large dogs (3 created) 2 freezing spheres (3 created) a flaming sphere 2 shocking spheres 2 large cats 4 tigers a tengu (5 created) a leocrotta 3 mountain centaurs (4 created) an elf mummy (2 created) 3 human mummies (4 created) a wraith 2 carnivorous apes an ettin zombie (2 created) a leather golem (2 created) 2 soldiers (3 created) a horned devil (0 created) a chameleon (2 created) a crocodile (2 created) 6 giant beetles 2 quivering blobs (3 created) 4 cockatrices (5 created) 6 wolves a panther a gremlin 2 leprechauns (6 created) 3 iron piercers (7 created) a mumak (2 created) 4 giant spiders 4 scorpions a horse (2 created) 2 ice vortices (3 created) 4 black lights (5 created) 4 vampire bats 3 gnome kings an orc mummy a dwarf mummy 7 ogres 2 brown puddings (6 created) a rust monster (8 created) 5 owlbears 2 yetis 3 gold golems 4 werewolves 5 Green-elves 3 chickatrices (6 created) a dog a dingo 2 jaguars (3 created) 6 dwarf lords (7 created) 3 white unicorns 2 dust vortices (3 created) a gnome mummy (0 created) 2 snakes (3 created) a water moccasin (0 created) 4 human zombies (5 created) 5 Woodland-elves (8 created) 2 soldier ants a snow ant (5 created) 3 bugbears 2 quasits (3 created) a wood nymph (2 created) 2 water nymphs (4 created) a mountain nymph (6 created) a rock piercer (2 created) 2 enormous rats 3 rock moles a pony (3 created) 5 yellow lights (7 created) a shrieker 16 gnome lords (18 created) 5 gnomish wizards (6 created) a kobold mummy a barrow wight 3 elf zombies (4 created) a ghoul a straw golem 2 paper golems a wax golem 4 giant ants (5 created) 3 floating eyes a kitten 28 dwarves 3 homunculi (4 created) a kobold lord 2 kobold shamans 11 hill orcs 6 rothes 2 rabid rats a centipede a giant bat a monkey 9 orc zombies a dwarf zombie a wererat (2 created) a werejackal (2 created) 3 muggers (4 created) 9 iguanas (10 created) an acid blob a coyote a gas spore (3 created) 8 hobbits (10 created) 4 manes a large kobold 5 hobgoblins (6 created) 13 giant rats 4 cave spiders (9 created) 3 brown molds (4 created) a yellow mold (6 created) a green mold (2 created) 89 gnomes (94 created) 4 garter snakes (10 created) a gnome zombie 4 geckos (5 created) 12 jackals (13 created) 3 foxes 4 kobolds 4 goblins 8 sewer rats 6 grid bugs 2 bats (4 created) 7 lichens (9 created) a kobold zombie 9 newts (11 created) 507 creatures vanquished. Voluntary challenges You used a wielded weapon 782 times. You read items or engraved 68 times. You put on armor 45 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You engraved Elbereth 49 times. You never encountered a bones level. Your skills at the end Fighting Skills bare handed combat [Basic] Weapon Skills axe [Skilled] short sword [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 18 Level 2: a scroll shop Level 3: a fountain Stairs down to The Gnomish Mines Level 4: a fountain Level 5: a weapon shop Level 8: a general store, some fountains, a sink Stairs up to Sokoban, level 7 Level 10: Stairs up to Town, level 9 Level 13: some fountains, many trees Level 14: an altar, some fountains Level 15: a temple Level 18: <- You were here The Gnomish Mines: levels 4 to 12 Level 7: [minetn] many shops, a temple, some fountains, many trees Level 12: [minend] a fountain Town: levels 5 to 9 Level 5: [town] many shops, some fountains Level 8: a fountain Level 9: an altar to Crom Game information Started: 2012-06-06 09:53:36 Ended: 2012-06-08 11:46:04 Play time: PT01:10:26 Goodbye federico the Barbarian... You died in The Dungeons of Doom on dungeon level 18 with 57614 points, and 7631 pieces of gold, after 16308 moves. Killer: death ray You were level 12 with a maximum of 137 hit points when you died. You reached the 23rd place on the top 100 list. No Points Name Hp [max] 1 1674838 boxo-Con-Orc-Fem-Cha defied the Gods and escaped the dungeon . 330 [384] 2 1524212 stth-Wiz-Orc-Mal-Cha ascended to demigod-hood. 435 [435] 3 1392848 Mortuis-Ran-Hum-Mal-Neu ascended to demigod-hood. 174 [271] 21 99470 boxo-Ran-Orc-Fem-Cha quit in The Dungeons of Doom on level 18. 101 [101] 22 65959 deffi-Bar-Hum-Mal-Neu died in The Dungeons of Doom on level 17. Killed by a bolt of cold. - [122] *23 57614 federico-Bar-Hum-Fem-Neu died in The Dungeons of Doom on level 18. Killed by a death ray. 137 [137] 24 44202 Maori-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 13 [max 14]. Killed by a death ray. 104 [108] 25 42371 Mortuis-Mon-Hum-Fem-Neu died in The Dungeons of Doom on level 12 [max 13]. Killed by a troll. - [80]