federico, neutral female human Archeologist
                                                                               
                                                                               
                                                                               
                                                                     
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 )!%/))*/?!     ···············                                             
 %@m?)+))%)     ··············                                             
                                                   
                                                                               

[Federico the Field Worker]  St:11 Dx:11 Co:12 In:17 Wi:15 Ch:11  Neutral
Dungeons of Doom:4  $:374 HP:0(25) Pw:20(20) AC:7  Exp:4 T:1213

Latest messages

The werejackal changes into a human.
The werejackal hits!
You hit the werejackal!
You kill the werejackal!
"Hello, federico! Welcome to Akalapi's general store!"
"Will you please leave your pick-axe outside?"
There is an open door here.
You see here a werejackal corpse.
What do you want to use or apply? [ae-izA-C or ?*]
You put an uncursed +0 pick-axe into the sack.
Really attack Akalapi? [yes/no]
Autopickup: ON, for $"?!=/ objects.
Autopickup: OFF.
You see here a clear potion (100 zorkmids).
You see here a mace (5 zorkmids).
You see here a food ration (45 zorkmids).
You see here a pear (7 zorkmids).
Wait! That's a large mimic!
You cannot escape from the large mimic! (3x)
The large mimic hits!
You cannot escape from the large mimic!
You write "Elbereth" with your fingers into the dust.
You add "Elbereth" with your fingers to the writing in the dust.
You cannot escape from the large mimic!
What do you want to zap? [zABC or ?*]
In what direction?
You begin bashing monsters with your gloved hands.
You hit the large mimic.
The large mimic hits!
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip (alternate weapon; not wielded)

Armor

b - an uncursed burnt +0 leather jacket (being worn)
c - an uncursed +0 fedora (being worn)
l - an [uncursed] +0 large round shield [dwarvish roundshield] (being worn)
t - an [uncursed] +0 coarse mantelet [orcish cloak] (being worn)
D - an [uncursed] +0 pair of padded gloves [leather] (being worn)

Comestibles

d - 3 uncursed food rations
m - an [uncursed] orange
o - 3 [uncursed] food rations
u - 2 [uncursed] bananas

Rings

w - an [uncursed] bronze ring [of see invisible]

Wands

z - an [uncursed] long wand [of speed monster (0:3)]
A - a [blessed] long wand [of speed monster (0:4)]
B - an [uncursed] spiked wand [of sleep (0:5)]
C - an [uncursed] balsa wand [of probing (0:5)]

Tools

f - an uncursed tinning kit (0:25)
h - an uncursed sack
i - an uncursed oil lamp

Gems

g - an uncursed touchstone

Contents of the sack:

Final Attributes

You didn't know any spells.

Vanquished creatures

22 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Started: 2012-06-05 13:57:17
Ended: 2012-06-05 14:11:40
Play time: PT00:05:28

Goodbye

Goodbye federico the Archeologist...
You died in The Dungeons of Doom on dungeon level 4 with 917 points,
and 374 pieces of gold, after 1213 moves.
Killer: large mimic
You were level 4 with a maximum of 25 hit points when you died.
You reached the 95th place on the top 100 list.
  1    1674838  boxo-Con-Orc-Fem-Cha defied the Gods and escaped the
                dungeon .                                             330 [384]
  2    1524212  stth-Wiz-Orc-Mal-Cha ascended to demigod-hood.        435 [435]
  3    1392848  Mortuis-Ran-Hum-Mal-Neu ascended to demigod-hood.     174 [271]

 93       1057  federico-Hea-Hum-Mal-Neu died in The Gnomish Mines on
                level 5.  Killed by a dwarf king.                       -  [33]
 94       1011  federico-Cav-Dwa-Fem-Law died in The Dungeons of Doom
                on level 4.  Killed by a pony.                          -  [49]
*95        917  federico-Arc-Hum-Fem-Neu died in The Dungeons of Doom          
                on level 4.  Killed by a large mimic.                   -  [25]
 96        914  ik-Wiz-Vam-Mal-Cha died in The Gnomish Mines on level
                3 [max 4].  Killed by a hobgoblin, while frozen by a
                monster's gaze.                                         -  [58]
 97        910  Wooble-Wiz-Vam-Mal-Cha died in The Dungeons of Doom
                on level 7.  Killed by a water moccasin.                -  [27]