eLtMosen, neutral male human Wizard --------- ...<....| -------------------------------- |.......| ...............................-# |.......| |.-------+-------------..-----.|# #-.......| |......| |...|. +.. |.|### ###-|------- |.|....| |...|. |.. |.| # # ### |.--.-|---|...||------|. |.| #[# ### # |......|..|...|.|..|..|.-----|.|############ |.----....|--|-.|..|..|.-.@..|..##)###### -+-- ---- |.|..-.--[-).[..-|-|..|.|.)@.|.|####)## .........| |.|..|.........)...-|--.|.f..|..####### ........| |.|----|--.----|--......|....|.|# .......| |.| ...|)-..|..-|----------|)|# .....| |.| |(.(|.|..|..|.. |#.|...-.|# ....| |.| | (|.---|..|.. |..|...|.|# ----- |.-+------..{.---------|------.|# |..............................|# --------------------------------# [ELtMosen the Thaumaturge] St:9 Dx:14 Co:17 In:18 Wi:8 Ch:10 Neutral Mine Town:6 $:1241 HP:0(67) Pw:71(71) AC:1 Exp:8 T:6155 Latest messages You see here a gnome corpse. You hit the gnome. The large cat misses the gnome. You kill the gnome! Your knapsack cannot accommodate any more items. You drop 13 daggers. Your movements are now unencumbered. You have a little trouble lifting a gnome corpse. Continue? [ynq] (q) p - a gnome corpse. You rebalance your load. Movement is difficult. A gnome corpse lands on the altar. Your movements are now unencumbered. # There is an uncursed gnome corpse here; sacrifice it? [ynq] (n) Your sacrifice is consumed in a burst of flame! You sense a conflict between Thoth and Anhur. You feel the power of Thoth increase. The altar glows gray. The priest of Anhur gets angry! The priest of Anhur wields a mace! The priest of Anhur kicks! The priest of Anhur casts a spell at you! You are frozen in place! The priest of Anhur swings his mace. The priest of Anhur hits! The priest of Anhur kicks! The priest of Anhur points at you, then curses. The priest of Anhur swings his mace. The priest of Anhur hits! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* h - 12 [uncursed +0] arrows m - 5 [blessed +4] daggers B - 2 [cursed -1] daggers D - an [uncursed +0] bow F - a [blessed +0] arrow Armor E - an [uncursed] +2 elven mithril-coat (being worn) R - an [uncursed] +0 pair of old gloves [leather] (being worn) V - an [uncursed] +0 pair of walking shoes [low] (being worn) Comestibles o - an [uncursed] slime mold X - 2 [uncursed] tripe rations Scrolls i - an uncursed scroll of remove curse* j - an uncursed scroll of teleportation* k - an uncursed scroll of charging* r - an [uncursed] scroll labeled HACKEM MUCHE [of confuse monster] s - an [uncursed] scroll of remove curse I - an [uncursed] scroll of teleportation W - an [uncursed] scroll labeled AQUE BRAGH [of destroy armor] Y - an [uncursed] scroll labeled EIRIS SAZUN IDISI [of enchant armor] Potions f - an uncursed potion of healing* g - an uncursed potion of monster detection* q - an [uncursed] brown potion [of blindness] t - an [uncursed] sky blue potion [of restore ability] C - an [uncursed] effervescent potion [of gain ability] G - an [uncursed] dark potion [of booze] P - an [uncursed] ruby potion [of see invisible] Rings d - an uncursed ring of fire resistance (on left hand)* z - an [uncursed] twisted ring [of shock resistance] Wands c - an uncursed wand of locking (0:4)* T - an [uncursed] cedar wand [of digging (0:8)] U - an [uncursed] cedar wand [of digging (0:6)] Tools e - an [uncursed] tin whistle n - an [uncursed] lock pick H - an [uncursed] magic whistle J - an [uncursed] magic marker [0:31] K - an [uncursed] can of grease [0:21] M - an [uncursed] key [skeleton key] N - an [uncursed] tin whistle O - an [uncursed] tin whistle Q - 2 [blessed wax] candles S - an [uncursed] tin whistle Gems b - 3 [uncursed] yellowish brown gems [worthless glass] l - an [uncursed] green gem [jade] u - 6 [uncursed] rocks v - 2 [uncursed] violet gems [worthless glass] w - an [uncursed] yellowish brown gem [topaz] x - 3 [uncursed] green gems [worthless glass] y - 2 [uncursed] red gems [worthless glass] A - an [uncursed] yellow gem [worthless glass] L - an [uncursed] white gem [worthless glass] Z - an [uncursed] worthless piece of black glass Final Attributes You were piously aligned. Hunger level was 929. Your alignment was 40 / 40. Monster difficulty range was 1 - 7. Level difficulty was 6. You were fire resistant. You were telepathic. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 40% 70% b - detect unseen 3 divination 100% 70% c - confuse monster 2 enchantment 40% 70% d - invisibility 4 escape 100% 80% e - create monster 2 clerical 84% 85% Vanquished creatures 3 watchmen (4 created) 2 giant beetles a quivering blob a panther a leprechaun 3 gnome kings (4 created) an orc mummy 8 brown puddings (3 created) a lizard a jaguar a dwarf lord a dust vortex a snake 2 apes (3 created) 4 bugbears a wood nymph a mountain nymph (2 created) a pony (3 created) a fog cloud (2 created) 2 yellow lights a shrieker a violet fungus 8 gnome lords (11 created) a gnomish wizard (2 created) a kobold mummy a black naga hatchling 6 gray oozes an elf zombie 2 giant ants (3 created) 2 floating eyes 9 dwarves 2 homunculi 2 rothes 3 monkeys (5 created) a wererat 3 iguanas (5 created) 4 acid blobs 2 coyotes 5 hobbits a large kobold (2 created) 5 hobgoblins a giant rat a cave spider a yellow mold (2 created) 48 gnomes (49 created) 2 garter snakes a gnome zombie 4 geckos 3 jackals a fox 2 goblins (4 created) 3 sewer rats 8 grid bugs (10 created) 2 lichens (4 created) 2 kobold zombies 5 newts (6 created) 182 creatures vanquished. Voluntary challenges You used a wielded weapon 156 times. You read items or engraved 26 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 19 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 8 Level 1: a fountain, a sink Level 2: a fountain Stairs down to The Gnomish Mines Level 4: some fountains Level 6: some fountains, a throne Level 7: a fountain The Gnomish Mines: levels 3 to 6 Level 6: [minetn] <- You were here a temple to Thoth, some fountains, a sink Game information Seed: 2335113104 Started: 2016-05-01 11:42:02 Ended: 2016-05-01 13:26:04 Play time: PT00:17:07 Goodbye eLtMosen the Wizard... You died in The Gnomish Mines on dungeon level 6 with 6859 points, and 1241 pieces of gold, after 6155 moves. Killer: priest of Anhur, while paralyzed by a monster You were level 8 with a maximum of 67 hit points when you died. You didn't beat your previous score of 10476 points. 1 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271] 2 1717348 rail-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 293 [490] 3 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29 [max 48]. Killed by brainlessness. 799 [826] 90 10763 eLtMosen-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 9 [max 10]. Killed by a zruty. - [56] 91 10623 Haudegen-Ran-Elf-Mal-Cha died in The Dungeons of Doom on level 7 [max 8]. Killed by a wolf. - [51] *92 10476 eLtMosen-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 8 [max 10]. Killed by a Green-elf. - [72] * 6859 eLtMosen-Wiz-Hum-Mal-Neu died in The Gnomish Mines on * level 6 [max 8]. Killed by a priest of Anhur, while paralyzed by a monster. - [67] 93 10310 unnht-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 23. Killed by a burning scroll. - [43] 94 10270 merget-Mon-Hum-Mal-Law died in The Dungeons of Doom on level 6 [max 9]. Killed by a mumak. - [62]