eLtMo, chaotic male elven Wizard --- ----- | # ..| |....# |.... d@ ...+ ..{. # ---- #....| |....############################# # ...| ## ---- ################################# ## ----################# ###-.------ ######################## #+...<..| |......| |......| |......| - |......| -------- [ELtMo the Evoker] St:9 Dx:14 Co:12 In:19 Wi:11 Ch:10 Chaotic Dungeons of Doom:2 $:58 HP:0(11) Pw:10(10) AC:9 Exp:1 T:573 Burdened Latest messages You displaced your kitten. (2x) You see here a banded mail. You have a little trouble lifting q - a banded mail. Your movements are slowed slightly because of your load. Where do you want to travel to? (For instructions type a ?) The grid bug bites! You miss the grid bug. The grid bug bites! The kitten bites the grid bug. The grid bug is killed! You fall down the stairs. You displaced your kitten. Hit points restored. You displaced your kitten. (7x) The newt bites! You miss the newt. (2x) The newt bites! You kill the newt! The jackal bites! You hit the jackal. The jackal bites! You miss the jackal. The jackal bites! You miss the jackal. The jackal bites! The jackal just misses! You miss the jackal. The jackal bites! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* Armor b - an uncursed +0 cloak of magic resistance (being worn)* o - an [uncursed] +0 Hawaiian shirt (being worn) q - an [uncursed +0] banded mail Comestibles p - an [uncursed] food ration Scrolls i - an uncursed scroll of light* j - 2 uncursed scrolls of identify* Spellbooks k - a blessed spellbook of force bolt* l - an uncursed spellbook of wizard lock* Potions f - an uncursed potion of confusion* g - an uncursed potion of healing* h - an uncursed potion of see invisible* Rings d - an uncursed +4 ring of gain strength* e - an uncursed ring of fire resistance* Wands c - an uncursed wand of create monster (0:12)* Tools m - an uncursed wooden harp* Gems n - 2 [uncursed] blue gems [worthless glass] Final Attributes You were fervently aligned. Hunger level was 516. Your alignment was 12 / 12. Monster difficulty range was 0 - 1. Level difficulty was 2. You were magic-protected. You saw invisible. You had infravision. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 98% b - wizard lock 2 matter 56% 98% Vanquished creatures a jackal (2 created) a goblin 4 grid bugs a lichen 4 newts 11 creatures vanquished. Voluntary challenges You were an atheist. You were illiterate. You used a wielded weapon 7 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You were here a fountain Game information Started: 2013-05-30 00:22:22 Ended: 2013-05-30 00:24:17 Play time: PT00:01:15 Goodbye eLtMo the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 139 points, and 58 pieces of gold, after 573 moves. Killer: jackal You were level 1 with a maximum of 11 hit points when you died. You made the top ten list! 1 20420 eLtMo-Wiz-Elf-Mal-Cha died in The Gnomish Mines on level 8. Killed by an ettin mummy. - [90] 2 16184 unnht-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a leocrotta. - [75] 3 7417 weirdvic-Rog-Hum-Fem-Cha died in The Gnomish Mines on level 7. Killed by a watch captain. - [68] 7 1712 bhaak-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a giant bat, while fainted from lack of food. - [45] 8 1296 blexaa-Arc-Dwa-Mal-Law died in The Dungeons of Doom on level 16. Killed by a forest centaur. - [15] * 9 139 eLtMo-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a jackal. - [11] 10 8 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a jackal. - [10] 11 4 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a goblin. - [10]