eLtMo, chaotic male elven Wizard --- |..| ---- ..@| |..| --- .G)---|..---.--- ---- |G..|--........--..| --..| -.........)...| |..--.-.......>...-- --......)...%.%...---- |..)...)........^.|.-- .........)..---.....| ..---...... ---...-- ---.... --...| ---.- |...-- - --...| --..| ---- [ELtMo the Thaumaturge] St:12 Dx:13 Co:13 In:19 Wi:9 Ch:10 Chaotic Gnomish Mines:10 $:0 HP:0(53) Pw:37(91) AC:3 Exp:9 T:5587 Satiated Burdened Elbereth Latest messages You are hit by an arrow. The ogre shoots an arrow! You are hit by an arrow! The ogre wields a club! The gnome king swings his bow. The gnome king hits! The ogre shoots an arrow! The arrow hits the gnome king. The gnome just misses! The ogre shoots an arrow! It is missed. (2x) You are hit by an arrow. The gnome king shoots 3 crossbow bolts! You are hit by the 1st crossbow bolt. Wizard, all your powers will be lost... You are almost hit by the 2nd crossbow bolt. You are almost hit by the 3rd crossbow bolt. You engrave "Elbereth" with the uncursed rustproof +0 Magicbane (weapon in hand) into the floor. You add "Elbereth" with the uncursed rustproof +0 Magicbane (weapon in hand) to the engraving in the floor. The gnome lord shoots a crossbow bolt! You are hit by a crossbow bolt. What do you want to use or apply? [acgmrtvyACEGHY or ?*] You have a little trouble removing M - an uncursed potion of gain energy. You have a little trouble removing N - an uncursed potion of restore ability. The gnome lord turns to flee! You hit the gnome lord! The gnome king shoots 3 crossbow bolts! You are almost hit by the 1st crossbow bolt. You are hit by the 2nd crossbow bolt! You die... Your inventory Weapons f - 6 uncursed +0 daggers (in quiver) o - a blessed +3 dagger u - an [uncursed +3] dagger D - the uncursed rustproof +0 Magicbane (weapon in hand) U - an uncursed +0 elven dagger Armor b - an uncursed +0 cloak of magic resistance (being worn)* h - an uncursed +0 pair of water walking boots x - a blessed +2 pair of speed boots (being worn) z - an uncursed +0 studded leather armor (being worn) V - an uncursed +1 dwarvish cloak Comestibles p - an [uncursed] fortune cookie q - an [uncursed] food ration F - an uncursed fortune cookie R - 3 uncursed food rations X - an uncursed pancake Scrolls s - 2 [uncursed] scrolls of teleportation Spellbooks L - an [uncursed] spellbook of extra healing Potions n - an [uncursed] potion of invisibility I - an uncursed potion of fruit juice K - a potion of holy water M - an uncursed potion of gain energy N - an uncursed potion of restore ability Rings d - an uncursed ring of teleportation e - an uncursed +3 ring of gain wisdom* w - an uncursed ring of protection from shape changers Wands c - an uncursed wand of slow monster (0:4)* m - an [uncursed] wand of digging [0:8] r - an uncursed wand of digging (0:5) t - an [uncursed] wand of magic missile [0:2] G - an [uncursed] wand of striking [0:3] Tools a - an uncursed blindfold g - 5 [uncursed] partly used tallow candles (lit) v - an [uncursed oil] lamp A - an [uncursed] blindfold C - a blessed bag of holding E - an uncursed tallow candle H - an [uncursed +0] pick-axe Y - an uncursed tin whistle Gems y - 2 uncursed flint stones B - an [uncursed] worthless piece of red glass Contents of the bag of holding: 605 gold pieces a blessed +1 quarterstaff an uncursed +0 sling 2 [uncursed] slime molds a blessed scroll of create monster an uncursed scroll of destroy armor an uncursed scroll of fire an uncursed scroll of light an uncursed scroll of scare monster 2 cursed scrolls of teleportation an [uncursed] spellbook of extra healing a blessed spellbook of force bolt an uncursed spellbook of identify a cursed -1 ring of adornment an uncursed wand of digging (0:7) an uncursed wand of digging (0:5) a cursed wand of magic missile (0:7) an uncursed bugle an uncursed magic marker (0:39) an uncursed topaz stone 3 uncursed worthless pieces of blue glass an uncursed worthless piece of red glass an uncursed worthless piece of violet glass an uncursed worthless piece of white glass 4 uncursed worthless pieces of yellow glass 3 uncursed worthless pieces of yellowish brown glass Final Attributes You were piously aligned. Hunger level was 1193. Your alignment was 37 / 37. Monster difficulty range was 1 - 9. Level difficulty was 10. You were fire resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were magic-protected. You saw invisible. You had infravision. You were very fast. You were lucky (3). You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 73% b - identify 3 divination 63% 73% c - extra healing 3 healing 63% 76% Vanquished creatures a stalker a giant zombie a xan a quantum mechanic a troll a gelatinous cube a freezing sphere a leprechaun (2 created) a vampire bat (2 created) 2 gnome kings (4 created) 15 brown puddings (1 created) a dingo a dust vortex (2 created) a rope golem 4 fire ants a bugbear a water nymph (2 created) a mountain nymph a pony a yellow light 2 shriekers (3 created) a violet fungus 8 gnome lords (13 created) 3 gnomish wizards a black naga hatchling a straw golem a baby crocodile a kitten (2 created) 15 dwarves (22 created) a rothe a rabid rat 4 giant bats 2 orc zombies 2 dwarf zombies (6 created) a wererat 2 iguanas (3 created) 2 acid blobs 4 hobbits 2 cave spiders a yellow mold (2 created) 2 green molds 58 gnomes (79 created) 8 jackals (11 created) a fox 3 goblins 2 sewer rats 3 grid bugs (4 created) 3 lichens 4 newts 177 creatures vanquished. Voluntary challenges You used a wielded weapon 234 times. You read items or engraved 62 times. You put on armor 6 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 69 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 3: some altars Level 4: an altar Stairs down to The Gnomish Mines The Gnomish Mines: levels 5 to 12 Level 10: <- You were here Game information Started: 2013-05-20 22:22:46 Ended: 2013-05-21 01:30:29 Play time: PT00:10:23 Goodbye eLtMo the Wizard... You died in The Gnomish Mines on dungeon level 10 with 10491 points, and 605 pieces of gold, after 5587 moves. Killer: a crossbow bolt You were level 9 with a maximum of 53 hit points when you died. You didn't beat your previous score of 74031 points. 1 1779486 weirdvic-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 192 [192] 2 1702494 weirdvic-Val-Hum-Fem-Law ascended to demigoddess-hood. 217 [260] 3 1604254 draogan2-Wiz-Gno-Mal-Neu ascended to demigod-hood. 320 [332] 38 85490 Sabrejon-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 23 [max 24]. Killed by a rock troll. - [149] 39 83977 Sabrejon-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 13. Killed by a winged gargoyle. - [82] *40 74031 eLtMo-Wiz-Elf-Mal-Cha choked on his food in The Quest on level 18 [max 16]. Choked on a xorn corpse. 95 [95] * 10491 eLtMo-Wiz-Elf-Mal-Cha died in The Gnomish Mines on level 10 [max 12]. Killed by a crossbow bolt. - [53] 41 73700 weirdvic-Rog-Hum-Fem-Cha died in The Dungeons of Doom on level 10 [max 18]. Killed by a jabberwock. - [83] 42 72903 bernardh-Val-Hum-Fem-Law died in The Ruins of Moria on level 15 [max 17]. Killed by Durin's Bane. - [98]