eLtMo, chaotic male elven Wizard ----------- |.......... |.........| |.......... |....#.F..| |.<....@..| ---.---#--- [ELtMo the Evoker] St:10 Dx:11 Co:18 In:18 Wi:12 Ch:10 Chaotic Dungeons of Doom:3 $:155 HP:0(11) Pw:7(7) AC:7 Exp:1 T:594 Latest messages You see here a lock pick (26 zorkmids). The kobold hits! You hear the footsteps of a guard on patrol. You kill the kobold! This door is locked. Unlock it with a lock pick? [yn] (n) You succeed in picking the lock. Unknown command ' '. The door opens. (2x) Hit points restored. You hit the lichen. You kill the lichen! 3 gold pieces. The door opens. You hear the footsteps of a guard on patrol. You see here a slime mold. r - a hexagonal wand. You see here a slime mold. s - a slime mold. You hear the chime of a cash register. (2x) You hear someone cursing shoplifters. You kill the newt! You hear someone cursing shoplifters. Done exploring. (2x) 61 gold pieces. You miss the brown mold. You are suddenly very cold! You hit the brown mold! You are suddenly very cold! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +2 cloak of magic resistance (being worn) Comestibles s - an [uncursed] slime mold Scrolls j - an uncursed scroll of identify k - an uncursed scroll of magic mapping Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of confuse monster Potions f - an uncursed potion of healing g - a blessed potion of sickness h - an uncursed potion of confusion Rings d - an uncursed ring of teleport control (on right hand) e - an uncursed +4 ring of gain constitution (on left hand) Wands c - an uncursed wand of undead turning (0:5) r - an [uncursed] hexagonal wand [of light (0:11)] Tools n - an uncursed magic marker (0:37) o - an uncursed wooden harp p - an [uncursed] bag [sack] q - an [uncursed] lock pick The sack is empty. Final Attributes You were fervently aligned. Hunger level was 659. Your alignment was 12 / 12. Monster difficulty range was 0 - 2. Level difficulty was 3. You were magic-protected. You saw invisible. You had infravision. You had teleport control. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - confuse monster 2 enchantment 0% Vanquished creatures 2 jackals a kobold (2 created) 2 sewer rats 2 lichens 2 newts (4 created) 9 creatures vanquished. Voluntary challenges You were an atheist. You used a wielded weapon 11 times. You read items or engraved 1 time. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: a fountain Level 2: a tool shop Level 3: <- You were here a sink Game information Started: 2013-04-04 20:35:28 Ended: 2013-04-04 20:39:15 Play time: PT00:02:04 Goodbye eLtMo the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 304 points, and 155 pieces of gold, after 594 moves. Killer: brown mold You were level 1 with a maximum of 11 hit points when you died. 1 2328122 davez-Val-Hum-Fem-Neu ascended to demigoddess-hood. 383 [383] 2 2093626 davez-Wiz-Elf-Mal-Cha ascended to demigod-hood. 238 [238] 3 2078672 Vis-Tou-Hum-Mal-Neu ascended to demigod-hood. 431 [443] 99 26365 stenno-Pri-Hum-Fem-Law died in The Dungeons of Doom on level 17. Killed by a lieutenant. - [101] 100 26027 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 8 [max 9]. Killed by a tengu. - [83]