eLtMo, neutral male human Wizard -------- |......| ---------------- |......| |.........>..... |.......#####|...........{..| |......| #...............| # |.......#####|...............########d@d## --#----- #---------.------# # -#--.-#-.-- #########################..........| # |.........| |.........| |<........| |.........| ----------- [ELtMo the Evoker] St:8 Dx:14 Co:14 In:18 Wi:11 Ch:10 Neutral Dungeons of Doom:2 $:94 HP:0(12) Pw:3(7) AC:9 Exp:1 T:456 Latest messages You begin to memorize the runes. You add the "detect food" spell to your repertoire. You don't have enough energy to cast that spell. You see here a knife. r - a knife. You see here a yellow gem. s - a yellow gem. In what direction? You see here 11 rocks. (7x) You miss the jackal. The jackal bites! You miss the jackal. The jackal bites! You miss the jackal. The jackal bites! You miss the jackal. The jackal misses. You miss the jackal. The jackal bites! You miss the jackal. The jackal bites! You miss the jackal. The jackal bites! What do you want to zap? [c or ?*] Never mind. What do you want to read? [i-mpq or ?*] This spellbook is difficult to comprehend. Continue? [yn] (n) You begin to memorize the runes. The jackal bites! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) r - an [uncursed +0] knife Armor b - a blessed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of teleportation j - a blessed scroll of teleportation k - a blessed scroll of identify p - a [cursed] scroll of teleportation Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of extra healing q - an [uncursed] spellbook of detect food Potions f - an uncursed potion of sleeping g - an uncursed potion of monster detection h - an uncursed potion of water Rings d - an uncursed ring of invisibility e - an uncursed ring of fire resistance (on left hand) Wands c - an uncursed wand of lightning (0:4) Tools n - an uncursed magic marker (0:76) o - an uncursed blindfold Gems s - an [uncursed] yellow gem [chrysoberyl] Final Attributes You were nominally aligned. Hunger level was 396. Your alignment was 0 / 12. Monster difficulty range was 0 - 1. Level difficulty was 2. You were fire resistant. You were magic-protected. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - extra healing 3 healing 91% c - detect food 2 divination 62% Vanquished creatures a jackal (3 created) a lichen 2 creatures vanquished. Voluntary challenges You were an atheist. You went without food. You used a wielded weapon 1 time. You read items or engraved 2 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: a sink Level 2: <- You were here a fountain Game information Started: 2013-02-12 19:34:18 Ended: 2013-02-12 19:39:02 Play time: PT00:02:00 Goodbye eLtMo the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 139 points, and 94 pieces of gold, after 456 moves. Killer: jackal You were level 1 with a maximum of 12 hit points when you died. No Points Name Hp [max] 1 2093626 davez-Wiz-Elf-Mal-Cha ascended to demigod-hood. 238 [238] 2 2078672 Vis-Tou-Hum-Mal-Neu ascended to demigod-hood. 431 [443] 3 1519494 Mortuis-Pri-Hum-Fem-Law ascended to demigoddess-hood. 321 [334] 99 7221 bcode-Wiz-Vam-Fem-Cha turned to stone in The Dungeons of Doom on level 9. Petrified by a cockatrice corpse. 65 [65] 100 6631 eLtMo-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 9. Killed by a crocodile. - [58] * 139 eLtMo-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a jackal. - [12]