davez, chaotic male elven Priest ### . ##.# ..# # # ##### # # # # ####### # #########.# #######.# v i...... # #. #.. #.......... #.........#`%.....!.( .. ......ii....................S.M...........................%.%.......... ........................'...S............u.............Cd`............. ............`.....d...+@?.S.Y....d.^......k............M@Y:............ ................?..........S......;....F............)....s............. [Davez the Priest] St:15 Dx:10 Co:15 In:9 Wi:20 Ch:8 Chaotic Dungeons of Doom:11 $:2232 HP:0(78) Pw:49(149) AC:2 Xp:10/5466 T:3860 Satiated Latest messages You cannot escape from the carnivorous ape! Your hands begin to glow red. The carnivorous ape hits! The carnivorous ape just misses! You are being crushed. The forest centaur shoots an arrow! The arrow hits the cave spider. The cave spider is killed! You hit the carnivorous ape. Your hands stop glowing red. The carnivorous ape appears confused. The carnivorous ape hits! (2x) You are being crushed. The forest centaur swings her bow. The forest centaur hits! The forest centaur kicks! The water nymph stole an uncursed pick-axe. The coyote bites! The giant spider misses. Your movements are now unencumbered. What do you want to zap? [xE or ?*] In what direction? You dig a hole through the floor. All the adjacent objects fall through the hole. The carnivorous ape misses the giant spider. The carnivorous ape hits the giant spider. The giant spider bites the carnivorous ape. The forest centaur swings her bow. The forest centaur hits! You die... Your inventory Amulets n - an uncursed octagonal amulet [of reflection] Weapons a - a blessed +1 mace g - an uncursed [rustproof +0] broadsword named Luck Blade [Luck Blade] (weapon in hand) Armor b - an uncursed +0 robe (being worn) c - an uncursed +0 small shield (being worn) o - an uncursed +0 robe p - an uncursed +0 studded leather armor (being worn) q - an uncursed +0 pair of speed boots (being worn) s - an uncursed +0 pair of leather gloves (being worn) t - an uncursed +0 pair of speed boots Comestibles e - an uncursed clove of garlic f - an uncursed sprig of wolfsbane l - 4 uncursed slime molds r - 3 uncursed tripe rations N - 3 uncursed fortune cookies O - an uncursed lembas wafer R - 4 uncursed food rations S - an uncursed lizard corpse Scrolls v - a blessed scroll labeled KO BATE [of light] w - an uncursed scroll of create monster I - a cursed scroll called ident? [of identify] Potions y - an uncursed potion called confusion [of confusion] J - an uncursed gooey potion [of sickness] P - a cursed white potion [of healing] Rings k - an uncursed +3 ring of gain strength C - an uncursed silver ring [of teleportation] Wands x - an uncursed oak wand [of secret door detection (0:11)] E - an uncursed wand of digging [0:5] Tools z - an uncursed key [skeleton key] A - an uncursed towel B - a blessed [tallow] candle D - an uncursed blindfold H - an uncursed [magic] lamp called magic? M - an uncursed [+0] unicorn horn T - an uncursed lock pick V - 3 uncursed [tallow] candles Gems u - 2 uncursed violet gems [worthless glass] F - an uncursed stone called ok [luckstone] Final Attributes You were piously aligned. Hunger level was 1145. Your alignment was 29 / 29. Monster difficulty range was 1 - 10. Level difficulty was 11. You were sleep resistant. You saw invisible. You were telepathic. You had infravision. You were held by a carnivorous ape. You were very fast. You were lucky (4). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Spells known in the end Name Level Category Fail a - healing 1 healing 0% b - remove curse 3 clerical 0% c - detect monsters 1 divination 0% d - confuse monster 2 enchantment 0% e - force bolt 1 attack 0% Vanquished creatures a ghost a warg a small mimic (3 created) a xan a flaming sphere a large cat a dwarf king a tengu an energy vortex (0 created) 2 giant beetles a cockatrice 3 wolves a leprechaun 2 forest centaurs (4 created) a gnome king 2 lizards (3 created) a dog a dingo a jaguar a white unicorn 2 dust vortices 2 plains centaurs a gnome mummy a fire ant 7 snow ants 6 bugbears a wood nymph (2 created) an orc shaman 3 ponies (4 created) 12 gnome lords (17 created) a gnomish wizard 2 ghouls 3 giant ants a floating eye (5 created) 8 dwarves a kobold lord 10 hill orcs 4 rothes a centipede a monkey an orc zombie (3 created) 2 dwarf zombies a wererat a werejackal (2 created) 2 iguanas an acid blob 5 coyotes (6 created) 2 hobbits (3 created) a large kobold (2 created) 12 hobgoblins 3 giant rats a cave spider a brown mold 30 gnomes (34 created) 3 geckos 5 jackals a fox (2 created) 2 kobolds (3 created) 3 goblins 3 sewer rats 3 grid bugs a bat 4 lichens 4 newts (8 created) 185 creatures vanquished. Voluntary challenges You used a wielded weapon 362 times. You read items or engraved 5 times. You put on armor 17 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills broadsword [Basic] mace [Skilled] Spellcasting Skills clerical spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 2: (gold) an armor shop, a fountain Level 3: a sink Level 4: a fountain Stairs down to The Gnomish Mines Level 5: (stash) some fountains, a sink Level 7: [oracle] many fountains Level 8: some fountains Stairs up to Sokoban, level 7 Level 9: a fountain Level 10: an altar Stairs up to Town, level 9 Level 11: [bigrm] <- You were here The Gnomish Mines: levels 5 to 7 Level 7: [minetn] many shops, a temple to Mars, some fountains, some trees Game information Started: 2013-02-18 10:23:18 Ended: 2013-02-18 11:24:15 Play time: PT00:16:56 Goodbye davez the Priest... You died in The Dungeons of Doom on dungeon level 11 with 15941 points, and 2232 pieces of gold, after 3860 moves. Killer: forest centaur You were level 10 with a maximum of 78 hit points when you died. You reached the 68th place on the top 100 list. No Points Name Hp [max] 1 2328122 davez-Val-Hum-Fem-Neu ascended to demigoddess-hood. 383 [383] 2 2093626 davez-Wiz-Elf-Mal-Cha ascended to demigod-hood. 238 [238] 3 2078672 Vis-Tou-Hum-Mal-Neu ascended to demigod-hood. 431 [443] 66 16628 permagreen-Val-Dwa-Fem-Law turned to stone in The Dungeons of Doom on level 9. Petrified by a cockatrice corpse. 112 [112] 67 15986 Hress-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 10. Killed by a Green-elf, while praying. - [97] *68 15941 davez-Pri-Elf-Mal-Cha died in The Dungeons of Doom on level 11. Killed by a forest centaur. - [78] 69 15804 danbo-Bar-Vam-Fem-Cha died in The Dungeons of Doom on level 8 [max 12]. Killed by a blast of frost. - [131] 70 15165 Mortuis-Sam-Hum-Mal-Law died in Sokoban on level 7 [max 9]. Killed by a hallucinogen-distorted snow ant, while frozen by a monster's gaze. - [93]