davez, chaotic male elven Priest ----- |<..--- ------- |.....---|. |.....| --..|....|.- |.._..| --.|-.....---- |..)..| --|.........| - ----- ---)--- ----.|....|..----...-- |)| --+- --.--..|....|.....---- |)| -...... -- |..|...(...).....---)-- ....... |% --.)....---...........----- ...{... |... # |....... |...|...........--- -...... -|- .-----.... ---...---......-|.|------....--.`# ......-|... |.. ..|-.. |..---...|.--..|...|.....------ ........|..--|.. ..| ...|-....|........---....|.(((| .............-|---.----- .--..........--....|-..([.((+| ...{....----.........@@@@.@ ...`.......|-...|...-|/(((| ........- --+--.--------- .......--..|........|------ ........ |.| ......------...|....| ..--- |.+ -...--- ..|...- - --.. [Davez the Adept] St:14 Dx:14 Co:15 In:13 Wi:19 Ch:11 Chaotic Mine Town:7 $:1879 HP:0(53) Pw:122(127) AC:0 Xp:9/4141 T:5640 Hungry Burden Latest messages The watchman misses. You miss the watchman. The watchman thrusts his spear. The watchman misses. The watchman thrusts her short sword. The watchman misses. You hit the watchman! The watch captain throws a knife! The knife hits the watchman. The watchman thrusts his spear. The watchman hits! The watchman thrusts her short sword. The watchman misses. The dungeon acoustics noticeably change. In what direction? You feel better. The watchman thrusts his spear. The watchman hits! The watchman thrusts her short sword. The watchman hits! You hit the watchman! The watchman throws a knife! The knife misses the watch captain. The knife misses the watchman. You are hit by a knife. The watchman thrusts his spear. The watchman hits! The watchman thrusts her short sword. The watchman hits! You die... Your inventory Weapons a - a blessed +1 mace (weapon in hand) q - 7 uncursed [+0] throwing stars [shuriken] Armor b - an uncursed +0 robe c - a blessed +0 small shield (being worn) j - an uncursed +0 cloak of protection (being worn) k - an uncursed +0 visored helmet [of brilliance] (being worn) l - an uncursed +0 cloak of invisibility n - an uncursed +1 leather armor (being worn) u - an uncursed [+0] robe w - an uncursed +0 pair of high boots (being worn) Comestibles e - an uncursed clove of garlic f - an uncursed sprig of wolfsbane m - 3 uncursed carrots s - an uncursed lizard corpse D - a cursed food ration M - 4 uncursed tripe rations P - an uncursed food ration R - 2 uncursed fortune cookies Scrolls v - an uncursed scroll labeled ELBIB YLOH [of fire] E - a cursed scroll labeled EIRIS SAZUN IDISI [of teleportation] Spellbooks i - a blessed spellbook of magic missile x - an uncursed dark spellbook [of create monster] U - an uncursed leather spellbook [of wizard lock] Potions o - an uncursed sparkling potion [of monster detection] Q - an uncursed murky potion [of sickness] Z - 2 uncursed fizzy potions [of oil] Rings y - a cursed brass ring [of conflict] z - an uncursed ridged ring [of stealth] N - an uncursed obsidian ring [of teleport control] V - an uncursed opal ring [of searching] Y - an uncursed ivory ring [of shock resistance] Wands p - an uncursed wand of striking [0:2] B - a cursed platinum wand [of cancellation (0:8)] C - an uncursed wand of striking [0:5] I - an uncursed wand of striking [0:4] T - an uncursed wand of striking [0:2] Tools g - 3 uncursed [tallow] candles h - a cursed [oil] lamp called oil (lit) r - an uncursed key [skeleton key] A - an uncursed towel F - an uncursed [magic] whistle called magic H - an uncursed key [skeleton key] L - an uncursed bag of tricks [0:14] S - an uncursed magic marker [0:79] W - an uncursed stethoscope Gems d - an uncursed violet gem [worthless glass] t - 2 uncursed red gems [worthless glass] G - 3 uncursed yellowish brown gems [worthless glass] J - 4 uncursed white gems [worthless glass] K - an uncursed blue gem [sapphire] X - an uncursed green gem [worthless glass] Final Attributes You were piously aligned. Hunger level was 110. Your alignment was 38 / 38. Monster difficulty range was 1 - 8. Level difficulty was 7. You were cold resistant. You were sleep resistant. You saw invisible. You had infravision. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail a - healing 1 healing 0% b - cure blindness 2 healing 0% c - magic missile 2 attack 1% Vanquished creatures a ghost a small mimic (4 created) a gelatinous cube 2 tengu (3 created) an incubus (2 created) a giant beetle (2 created) 2 quivering blobs 4 winter wolf cubs (10 created) a mumak a giant spider a vampire bat 2 gold golems a lizard (3 created) a dog a jaguar 2 dwarf lords (1 created) a raven 2 snakes a rope golem a bugbear (2 created) 5 Uruk-hai (15 created) a rock piercer 4 enormous rats 3 yellow lights 6 gnome lords (9 created) 3 gnomish wizards (4 created) a kobold mummy (2 created) a red naga hatchling a giant ant 2 little dogs a kitten (2 created) 8 dwarves (11 created) a kobold lord 3 hill orcs (6 created) a rabid rat a centipede a giant bat a monkey a werejackal an iguana (2 created) 3 killer bees (10 created) an acid blob a coyote a gas spore (2 created) 2 hobbits a large kobold 4 giant rats 2 brown molds a yellow mold 2 red molds 46 gnomes (53 created) a gnome zombie 4 geckos (5 created) 4 jackals (5 created) a kobold (2 created) 2 goblins 4 sewer rats 9 grid bugs (10 created) 4 bats 4 lichens (5 created) a kobold zombie 4 newts (8 created) 176 creatures vanquished. Voluntary challenges You used a wielded weapon 318 times. You read items or engraved 3 times. You put on armor 22 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills mace [Expert] Spellcasting Skills clerical spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 1: some fountains Level 2: an armor shop, a fountain Level 3: an armor shop, some altars Stairs down to The Gnomish Mines Level 4: (stash) a general store, a sink Level 5: [oracle] many fountains Level 6: a potion shop Stairs up to Sokoban, level 5 Level 7: (gold) a fountain Stairs up to Town, level 6 Level 8: (gold) Level 9: (bigroom below) some fountains Level 10: [bigrm] a fountain, many trees The Gnomish Mines: levels 4 to 7 Level 7: [minetn] <- You were here a tool shop, a temple to Set, some fountains Game information Started: 2013-01-21 02:10:56 Ended: 2013-01-21 12:23:50 Play time: PT00:23:29 Goodbye davez the Priest... You died in The Gnomish Mines on dungeon level 7 with 12854 points, and 1879 pieces of gold, after 5640 moves. Killer: watchman You were level 9 with a maximum of 53 hit points when you died. You reached the 46th place on the top 100 list. No Points Name Hp [max] 1 1519494 Mortuis-Pri-Hum-Fem-Law ascended to demigoddess-hood. 321 [334] 2 1375348 Mortuis-Pri-Hum-Mal-Cha ascended to demigod-hood. 278 [278] 3 1352196 stenno-Val-Hum-Fem-Law ascended to demigoddess-hood. 126 [153] 44 13617 Hress-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 8. Killed by an owlbear. - [97] 45 13568 danguy-Mon-Hum-Fem-Cha died in The Gnomish Mines on level 3 [max 10]. Killed by an ice devil. - [66] *46 12854 davez-Pri-Elf-Mal-Cha died in The Gnomish Mines on level 7 [max 10]. Killed by a watchman. - [53] 47 12661 davez-Pri-Elf-Mal-Cha died in The Gnomish Mines on level 10. Killed by an owlbear. - [76] 48 12246 bhaak-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 10. Killed by a troll. - [77]