cstaub67, neutral male gnomish Wizard ----------- # |<.........#####----------- |.........| ##.(........| ###|..{..###### |..........# ##|..........##########.....|###### -----------#####|.........|# #### |....|# ## #|.........|# # ##.....|# ######|...>.....|# ### ------# # #--------O--############[#### ### #####[#)####G#a####### # # # # # # ### #################################### ---------- # # # ----.--- # # # ----------------# |........| -----### |..)....#### ###|..............|# #.........| |..(.# |......| # #...............|# ###|........| |...|# |.......## |..............|#########.........| |...|# -------- |...............####### |........| |....# ---------------- ---------- |...| ----- [Cstaub67 the Magician] St:17 Dx:13 Co:17 In:19 Wi:16 Ch:11 Neutral Dungeons of Doom:15 $:0 HP:0(66) Pw:46(108) AC:2 Exp:11 T:11609 Latest messages What do you want to throw? [aMN or ?*] In what direction? The orcish dagger hits the giant mummy! The giant mummy hits! (2x) What do you want to use or apply? [behkqs or ?*] In what direction? Status of the giant mummy (chaotic): Level 9 HP 4(67) AC 3. You destroy the giant mummy! You write "Elbereth" with your fingers into the dust. You add "Elbereth" with your fingers to the writing in the dust. There is a giant corpse here; eat it? [ynq] (n) Ulch! That meat was tainted! You feel deathly sick. What do you want to use or apply? [behkqs or ?*] Nothing seems to happen. What do you want to use or apply? [behkqs or ?*] What a relief! M - a blessed +0 orcish dagger. W - 3 uncursed +0 daggers. W - an uncursed +0 dagger. W - 3 uncursed +0 daggers. The ogre king swings his double-headed axe. The ogre king hits! Unknown command ' '. In what direction? The sleep ray hits the ogre king. d - 3 uncursed +0 elven daggers. The ogre king swings his double-headed axe. The ogre king hits! You die... Your inventory Amulets n - an uncursed amulet of ESP (being worn) Weapons a - an uncursed +0 orcish dagger (weapon in hand) d - 3 uncursed +0 elven daggers M - a blessed +0 orcish dagger N - an [uncursed +0] elven dagger W - 7 uncursed +0 daggers Armor A - an uncursed +0 cloak of magic resistance (being worn)* G - an uncursed +0 pair of leather gloves (being worn) H - an uncursed +1 pair of low boots (being worn) J - an uncursed very burnt +0 cornuthaum (being worn) Y - an uncursed +0 small shield (being worn) Z - an uncursed +0 studded leather armor (being worn) Rings Q - an [uncursed +2] amber ring [of adornment] Tools b - an uncursed bag of holding e - an uncursed blindfold h - an uncursed +0 unicorn horn k - an uncursed skeleton key q - an uncursed magic lamp (lit) s - an uncursed stethoscope Contents of the bag of holding: 3052 gold pieces an [uncursed +0] pair of combat boots [elven] an [uncursed] carrot 6 uncursed food rations an [uncursed] food ration a blessed scroll of blank paper 6 uncursed scrolls of blank paper an uncursed scroll of charging an uncursed scroll of earth an uncursed scroll of genocide an uncursed scroll of identify 2 uncursed scrolls of punishment an uncursed scroll of scare monster 2 uncursed scrolls of teleportation an uncursed spellbook of knock named 1 - 10651 an uncursed spellbook of sleep a blessed potion of invisibility a blessed potion of monster detection a blessed potion of object detection 7 uncursed potions of object detection a cursed potion of object detection a cursed potion of restore ability an uncursed potion of see invisible 2 uncursed potions of sickness an uncursed potion of sleeping an uncursed potion of speed an uncursed ring of cold resistance an uncursed ring of conflict an uncursed ring of fire resistance an uncursed +1 ring of gain constitution an uncursed +0 ring of increase accuracy a cursed +1 ring of increase damage an uncursed ring of levitation an uncursed ring of regeneration an uncursed ring of see invisible an uncursed ring of teleport control an uncursed wand of digging (0:6) an uncursed wand of enlightenment (0:12) an uncursed wand of light (0:8) an uncursed wand of lightning (0:7) an uncursed wand of magic missile (0:4) an [uncursed] wand of magic missile [0:0] an uncursed wand of opening (0:4) an uncursed wand of sleep (0:2) an uncursed wand of striking (0:6) an uncursed magic whistle an uncursed sack The sack is empty. Final Attributes You were piously aligned. Hunger level was 206. Your alignment was 67 / 68. Monster difficulty range was 2 - 13. Level difficulty was 15. You were cold resistant. You were poison resistant. You were magic-protected. You were telepathic. You were clairvoyant. You had infravision. You were fast. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 42% b - polymorph 6 matter 100% 51% c - create monster 2 clerical 0% 42% d - magic missile 2 attack 0% 57% e - wizard lock 2 matter 0% 70% f - fireball 4 attack 59% 93% g - protection 1 clerical 0% 72% h - healing 1 healing 0% 60% i - identify 3 divination 0% 62% j - sleep 1 enchantment 0% 95% k - knock 1 matter 0% 96% l - light 1 divination 0% 60% Vanquished creatures Aphrodite a giant mimic (3 created) a large mimic a long worm a giant mummy an elf-lord 5 wargs a small mimic (5 created) a quantum mechanic a sasquatch a wood golem (2 created) a large dog a shocking sphere a tiger 2 tengu 2 ochre jellies a stone giant 2 elf mummies a red naga a wraith a carnivorous ape 3 ettin zombies a leather golem a soldier 3 watchmen (10 created) a chameleon a crocodile (2 created) 3 giant beetles (4 created) 3 cockatrices (4 created) 2 wolves 3 lynxes a panther an iron piercer (2 created) a mumak 2 giant spiders a scorpion 2 ice vortices a black light a vampire bat an orc mummy an ogre a rust monster an owlbear a yeti a gold golem (2 created) 3 Green-elves 4 chickatrices a dog (2 created) 3 dingos a jaguar 3 blue jellies (4 created) a white unicorn a black unicorn (3 created) 2 ravens 2 gnome mummies a snake an ape (2 created) 3 human zombies (4 created) a rope golem 2 Woodland-elves 8 soldier ants (10 created) 2 imps a quasit 5 wood nymphs (7 created) 6 water nymphs (8 created) 5 mountain nymphs 10 Uruk-hai (11 created) 2 rock piercers a woodchuck a pony (3 created) 4 yellow lights (5 created) a shrieker (2 created) a violet fungus a gnome lord (5 created) 2 red naga hatchlings (3 created) a barrow wight an elf zombie a ghoul 2 paper golems a baby crocodile 7 giant ants (8 created) a little dog (2 created) a kitten 7 dwarves (15 created) 2 homunculi (3 created) 2 kobold lords 7 hill orcs (13 created) 20 rothes (23 created) a centipede (3 created) 2 orc zombies a werejackal 4 muggers 4 iguanas 9 killer bees a coyote 4 gas spores 6 hobbits 6 manes 2 large kobolds (3 created) 3 giant rats (4 created) 5 cave spiders (6 created) a brown mold 3 yellow molds (4 created) a green mold (2 created) 2 red molds (3 created) 4 gnomes (20 created) a garter snake (4 created) 3 gnome zombies 4 geckos 6 jackals 2 kobolds a goblin (2 created) 6 sewer rats (7 created) 9 grid bugs (10 created) 5 lichens (7 created) a kobold zombie 7 newts (8 created) 301 creatures vanquished. Voluntary challenges You used a wielded weapon 544 times. You read items or engraved 586 times. You put on armor 25 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 592 times. You encountered 1 bones level. You used Sokoban shortcuts 1 time. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] divination spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 16 Level 2: a fountain Level 3: a general store, a fountain, a sink Level 4: a fountain Stairs down to The Gnomish Mines Level 5: a scroll shop, a fountain Level 6: a general store Level 7: a fountain Level 8: a bookstore, a fountain Level 9: [oracle] many fountains Level 10: a general store Stairs up to Sokoban, level 9 Level 11: some fountains Level 12: [nymph] Stairs up to Town, level 11 Level 13: some fountains, many trees Level 15: <- You were here a fountain The Gnomish Mines: levels 5 to 8 Level 8: [minetn] many shops, a temple, many fountains Town: levels 10 to 11 Level 10: [town] many shops, many fountains Game information Started: 2014-06-23 09:14:15 Ended: 2014-06-23 12:34:39 Play time: PT00:51:45 Goodbye cstaub67 the Wizard... You died in The Dungeons of Doom on dungeon level 15 with 33885 points, and 3052 pieces of gold, after 11609 moves. Killer: ogre king You were level 11 with a maximum of 66 hit points when you died. You reached the 83rd place on the top 100 list. No Points Name Hp [max] 1 1801806 stth-Val-Dwa-Fem-Cha ascended to demigoddess-hood. 484 [484] 2 1745924 Mortuis-Con-Hum-Fem-Cha ascended to demigoddess-hood. 112 [167] 3 1716120 weirdvic-Tou-Hum-Fem-Law ascended to demigoddess-hood. 162 [266] 81 34469 weirdvic-Ran-Orc-Mal-Cha died in The Dungeons of Doom on level 6 [max 11]. Killed by the wrath of Mars. 80 [80] 82 34082 lance-Bar-Vam-Fem-Cha died in The Dungeons of Doom on level 14. Killed by a troll. - [115] *83 33885 cstaub67-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 15 [max 16]. Killed by an ogre king. - [66] 84 33704 Hratt-Val-Dwa-Fem-Law quit in The Gnomish Mines on level 10. 78 [115] 85 32757 shijun-Sam-Hum-Mal-Law died in Sokoban on level 7 [max 10]. Killed by a leocrotta. - [98]