braylor, lawful male human Knight
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[Braylor the Knight] St:18/17 Dx:17 Co:18 In:8 Wi:17 Ch:18 Lawful
Fort Ludios $:0 HP:163(169) Pw:31(151) AC:-17 Xp:14/125279 Wt:1266/975 T:38176 Burdened
Latest messages
The winged gargoyle picks up a wand of striking {7}.
The Elvenking thrusts his elven short sword.
The Elvenking hits!
The Elvenking thrusts his elven short sword.
The Elvenking hits!
The snow ant passes between the iron bars.
There are many objects here.
The winter wolf cub breathes frost!
The blast of frost hits the ogre lord!
The blast of frost hits the invisible Woodland-elf!
The blast of frost hits the Elvenking!
The locust bites!
The locust misses.
The ogre lord zaps a wand of create monster!
The Elvenking reads a scroll of create monster {5}!
The locust flies between the iron bars.
There is a doorway here.
You see here a spear {30}.
You hit the locust!
The winter wolf cub breathes frost!
The blast of frost hits the enormous rat.
The blast of frost hits the snow ant.
The blast of frost hits the locust.
The locust misses.
The locust stings!
You feel much worse.
The soldier picks up a banded mail {350}.
The soldier removes a ring mail {250} and puts on a banded mail {350}.
You kill the locust!
You die from your illness.
Your inventory
Amulets
D - a blessed amulet of flying (being worn) {20}
Weapons
a - the blessed rustproof +4 Excalibur (weapon in hand) {40}*
b - a blessed rustproof +2 lance {180}*
Q - a blessed fixed +4 crysknife (alternate weapon; not wielded) {20}
Armor
c - an uncursed +0 elven leather helm (being worn) {3}
f - a blessed burnt +3 pair of leather gloves (being worn) {10}*
w - a blessed +0 robe (being worn) {15}
F - a blessed +2 shield of reflection (being worn) {75}
H - a blessed +0 acid dragon scale mail (being worn) {40}
L - a blessed +4 pair of jumping boots (being worn) {20}
Comestibles
h - 9 uncursed carrots {18}*
j - 4 uncursed eucalyptus leaves {4}
k - an uncursed eucalyptus leaf {1}
q - 3 uncursed food rations {60}
v - 2 uncursed carrots {4}
x - 3 [uncursed] C-rations {30}
y - an uncursed lizard corpse {10}
E - an uncursed tripe ration {10}
I - an [uncursed] K-ration {10}
Rings
n - an uncursed ring of regeneration {3}
S - an uncursed ring of shock resistance (on left hand) {3}
Wands
m - an uncursed wand of digging (0:0) {7}
B - an uncursed wand of digging (0:6) {7}
O - an [uncursed] wand of create monster [0:12] {7}
Tools
g - a blessed oilskin sack {581}
p - a blessed pair of lenses (being worn) {3}
r - a blessed magic lamp (lit) {20}
s - an uncursed stethoscope {4}
u - an uncursed magic whistle {3}
z - a blessed +0 unicorn horn {20}
C - the blessed Magic Mirror of Merlin {13}
G - the uncursed Bell of Opening (0:0) {10}
M - an uncursed blindfold {2}
V - an uncursed skeleton key {3}
Gems
Z - a blessed luckstone named luck
Contents of the oilskin sack:
Final Attributes
- You were piously aligned.
- Hunger level was 454.
- Your alignment was 200 / 200.
- Monster difficulty range was 3 - 16.
- Level difficulty was 18.
- You were fire resistant.
- You were cold resistant.
- You were sleep resistant.
- You were shock resistant.
- You were poison resistant.
- You were level-drain resistant.
- You were magic-protected.
- You were acid resistant.
- You saw invisible.
- You were telepathic.
- You had automatic searching.
- You were stealthy.
- You could jump.
- You could fly.
- You were protected.
- You were fast.
- You had reflection.
- You were extremely lucky (11).
- You had extra luck.
- Good luck timed out slowly for you.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
detect food | 2* | divination | 64% | 0% |
detect monsters | 1* | divination | 60% | 0% |
haste self | 3* | escape | 91% | 0% |
levitation | 4* | escape | 99% | 0% |
wizard lock | 2* | matter | 64% | 0% |
light | 1* | divination | 60% | 0% |
invisibility | 4* | escape | 99% | 0% |
healing | 1* | healing | 55% | 0% |
identify | 3 | divination | 91% | 67% |
cure sickness | 3* | healing | 56% | 0% |
extra healing | 3 | healing | 56% | 77% |
restore ability | 4* | healing | 82% | 0% |
dig | 5* | matter | 99% | 0% |
magic mapping | 5* | divination | 99% | 0% |
jumping | 1* | escape | 60% | 0% |
sleep | 1 | enchantment | 60% | 8% |
slow monster | 2 | enchantment | 64% | 26% |
cause fear | 3 | enchantment | 91% | 27% |
cure blindness | 2 | healing | 55% | 32% |
magic missile | 2 | attack | 64% | 34% |
turn undead | 6 | clerical | 99% | 35% |
fireball | 4 | attack | 99% | 37% |
create monster | 2 | clerical | 64% | 38% |
force bolt | 1 | attack | 60% | 96% |
Vanquished creatures
1398 creatures vanquished.
Genocided or extinct species
2 species genocided.
Voluntary challenges
- You used a wielded weapon 2503 times.
- You read items or engraved 104 times.
- You put on armor 208 times.
- You genocided 2 types of monsters.
- You polymorphed 9 items.
- You never changed form.
- You used 2 wishes.
- You did not wish for any artifacts.
- You engraved Elbereth 17 times.
- You encountered 1 bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
riding | [Skilled] |
Weapon Skills |
knife | [Basic] |
long sword | [Expert] |
lance | [Expert] |
Spellcasting Skills |
healing spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 22
- Level 2:
- some altars, a sink
- Stairs down to The Gnomish Mines
- Level 4:
- an altar to Lugh, a sink
- Level 6:
- a general store
- Level 8: [oracle]
- some fountains
- Level 9: (socobon)
- Stairs up to Sokoban, level 8
- Level 10:
- an altar to Lugh, a fountain
- Stairs up to Town, level 9
- Level 11:
- a throne
- Level 12: (Ludios)
- an altar to Lugh, a fountain, a sink
- Portal to Fort Ludios
- Level 13:
- some fountains
- Level 14:
- a fountain, many trees
- Portal to The Quest
- Level 16:
- an altar to Lugh
- Level 17: (moria)
- Stairs up to The Ruins of Moria, level 16
- Level 21: (sams market)
- Portal to One-eyed Sam's Market
- The Gnomish Mines: levels 3 to 10
- Level 5: [minetn]
- many shops, a temple to Lugh, a fountain
- Level 10: [minend]
- a fountain
- Town: levels 8 to 9
- Level 8: [town]
- many shops, many fountains
- The Quest: levels 1 to 5
- Level 1: [Kni-strt]
- a throne
- Level 3: [Kni-loca]
- a temple
- The Ruins of Moria: levels 11 to 16
- Level 11: [moria6]
- an altar to Lugh, a fountain, many trees
- Level 12: [moria5]
- many fountains, many trees
- Level 14: [moria3]
- an armor shop
- Fort Ludios:
- Level 1: [knox] <- You were here
- many fountains, a tree
- One-eyed Sam's Market:
- Level 21: [blkmar]
- many shops, some fountains
Game information
Seed: 1971616054
Started: 2016-05-18 15:59:14
Ended: 2016-05-24 07:05:18
Play time: PT03:44:57
Goodbye
Fare thee well braylor the Knight...
You were poisoned in Fort Ludios with 178586 points,
and 1668 pieces of gold, after 38176 moves.
Killer: locust
You were level 14 with a maximum of 169 hit points when you were poisoned.
You reached the 23rd place on the top 100 list.
No Points Name Hp [max]
1 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271]
2 1717348 rail-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 293 [490]
3 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29
[max 48]. Killed by brainlessness. 799 [826]
21 182876 rail-Arc-Hum-Mal-Law died in Fort Ludios [max 24].
Killed by a lieutenant, while frozen by a potion. - [106]
22 179029 rail-Bar-Vam-Mal-Cha turned to stone in The Dungeons
of Doom on level 27. Petrified by a cockatrice
corpse. 133 [164]
*23 178586 braylor-Kni-Hum-Mal-Law was poisoned in Fort Ludios
[max 22]. Poisoned by a locust. 163 [169]
24 174846 blub-Val-Hum-Fem-Neu died in The Dungeons of Doom on
level 19 [max 30]. Killed by a death ray. 136 [136]
25 171133 rail-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on
level 25 [max 27]. Killed by a storm giant. - [105]