boxo, chaotic female vampiric Wizard {Y.. ----- ....^ #|...| ## -^--- #------ ####^..j| ------------- # # ^|....| ####---- |...........[#####^##@`#######^##[###^#########|..<.| ## |.......%F..| ## # --- #[....^####^# |........<..| #^#|?.%?%..| #|....| # ------------- ' #|.[).?.?| #|....| ###--------- #^#|[..??%@-# ^----^- ####^.......| #|%%?.+).|#^#^### ### ##|.......| %#|+?m)(?=| |.Z.....| # ----- #%.......| #^##############^## ^##--------- [Boxo the Magician] St:6 Dx:14 Co:16 In:18 Wi:15 Ch:12 Chaotic Dungeons of Doom:6 $:187 HP:67(79) Pw:87(158) AC:10 Xp:10/6400 Wt:386/600 T:9742 Weak Blind Latest messages d - an uncursed ring of poison resistance (on right hand) {3}. The vampire bat bites! (2x) You hit the vampire bat. You miss the vampire bat. The vampire bat bites! (4x) [-10 HP] You hit the vampire bat. You bite the vampire bat. The vampire bat bites! (2x) You hit the vampire bat. You bite the vampire bat. You feed on the lifeblood. The vampire bat suddenly seems weaker! The vampire bat dies! [+1 HP] Pick an object. ' a golem (rope golem) [seen: monster detection] With great effort you move the boulder. The rope golem hits! (2x) The rope golem grabs you! [-9 HP] You start playing the horn. You produce a frightful, grave sound. You get released! [+1 HP] (3x) You begin praying to Anhur. [+1 HP] (2x) You finish your prayer. You feel that Anhur is displeased. [+1 HP] Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {40}* Rings d - an uncursed ring of poison resistance (on right hand) {3}* h - an [uncursed] twisted ring [of levitation] {3} r - a [cursed] ring [of aggravate monster] {3} O - an [uncursed] ring [of see invisible] {3} P - a [cursed] ring [of teleportation] {3} Wands b - an [uncursed] wand of lightning named 0. [0:7] {7} c - an uncursed wand of striking (0:5) {7}* e - an [uncursed] wand [of lightning (0:7)] {7} f - an [uncursed] wand [of magic missile (0:5)] {7} s - an [uncursed] wand [of lightning (0:2)] {7} t - an [uncursed] wand [of cancellation (0:5)] {7} G - an [uncursed] balsa wand named 1. [of undead turning (0:7)] {7} J - an [uncursed] wand [of digging (0:5)] {7} L - an [uncursed] wand [of magic missile (0:0)] {7} Q - an [uncursed] wand [of magic missile (0:1)] {7} R - an [uncursed] wand [of secret door detection (0:12)] {7} W - an [uncursed] wand [of teleportation (0:7)] {7} Z - an [uncursed] wand of magic missile named 0. [0:8] {7} Comestibles B - an [uncursed] fortune cookie {1} C - an [uncursed] pancake {2} U - an [uncursed] soul {5} Tools n - an [uncursed tooled] horn {18} p - an [uncursed] bag called sack [sack] {15} q - an [uncursed] bag [of holding] {159} x - an [uncursed] key [skeleton key] {3} M - an uncursed blindfold (being worn) {2}* N - an [uncursed] looking glass [mirror] {13} S - a [cursed magic] lamp called magic {20} The sack is empty. Contents of the bag: 632 gold pieces {6} a [blessed] potion [of gain ability] {20} a [blessed] potion [of object detection] {20} an [uncursed] potion [of object detection] {20} 3 [uncursed] potions [of water] {60} a blessed potion of enlightenment {20} an uncursed potion of water {20} an [uncursed] tripe ration {10} a [blessed] scroll [of teleportation] {5} a [blessed] scroll [of destroy armor] {5} an [uncursed +0] pick-axe [pick-axe] {100} Final Attributes You were piously aligned. Hunger level was 37. Your alignment was 58 / 58. Monster difficulty range was 1 - 8. Level difficulty was 6. You were poison resistant. You were level-drain resistant. You were sensing the presence of monsters. You could fly. You could survive without air. You regenerated. You were unlucky (-3). Anhur was angry with you (1). You survived. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 52% b - detect monsters 1 divination 0% 52% Vanquished creatures 2 giant mimics 2 small mimics 2 leprechauns (3 created) an iron piercer 2 vampire bats 2 gnome kings 2 orc mummies 2 dwarf mummies a brown pudding a werewolf 4 Green-elves 2 lizards 2 dogs a dingo a jaguar a blue jelly (2 created) 4 ravens 3 snakes 4 human zombies (5 created) 2 soldier ants 2 fire ants 2 wood nymphs 2 water nymphs an orc shaman 3 rock piercers 5 enormous rats a rock mole a woodchuck 3 ponies 2 fog clouds (3 created) 2 yellow lights 2 shriekers 2 violet fungi (3 created) 7 gnome lords a gnomish wizard (2 created) a red naga hatchling a guardian naga hatchling 2 straw golems a paper golem 2 wax golems 4 giant ants 3 floating eyes (4 created) 11 dwarves (13 created) 3 kobold lords (4 created) a kobold shaman 8 hill orcs 3 rothes a rabid rat a giant bat a monkey 6 dwarf zombies a werejackal 2 iguanas 14 killer bees a hobbit (2 created) 18 manes (27 created) 2 large kobolds 8 giant rats 8 cave spiders a yellow mold (3 created) a red mold (2 created) 30 gnomes (31 created) 9 garter snakes 3 gnome zombies 4 geckos (5 created) 3 jackals 3 foxes 2 kobolds (3 created) 2 goblins (3 created) 3 sewer rats 3 grid bugs (5 created) 2 bats 3 lichens 2 kobold zombies 7 newts (8 created) 258 creatures vanquished. Voluntary challenges You were a nudist. You followed the true Path of Zen. You went without food. You were illiterate. You used a wielded weapon 336 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Skilled] Spellcasting Skills attack spells [Basic] divination spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: a fountain, a sink Level 2: a fountain Level 3: Stairs down to The Gnomish Mines Level 4: an altar, a fountain Level 6: <- You were here a general store Stairs up to Sokoban, level 5 The Gnomish Mines: levels 4 to 6 Level 6: [minetn] many shops, a fountain Game information Started: 2013-10-25 11:21:36 Ended: 2013-10-26 00:37:46 Play time: PT00:28:36 Goodbye boxo the Wizard... You quit in The Dungeons of Doom on dungeon level 6 with 15695 points, and 819 pieces of gold, after 9742 moves. Killer: quit You were level 10 with a maximum of 79 hit points when you quit. You reached the 17th place on the top 100 list. 1 1590579 RealPorkma-Con-Vam-Fem-Law the ascetic ascended to demigoddess-hood. 313 [470] 2 1315404 Joshu-Tou-Hum-Fem-Neu the illiterate ascended to demigoddess-hood. 168 [212] 3 1276588 RealPorkma-Wiz-Vam-Mal-Cha defied the Gods and escaped the dungeon . 242 [342] 15 25939 stenno-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 12 [max 13]. Killed by a wand. - [64] 16 21355 menche-Bar-Orc-Mal-Cha died in The Gnomish Mines on level 12. Killed by a xorn, while frozen by a monster's gaze. - [95] *17 15695 boxo-Wiz-Vam-Fem-Cha quit in The Dungeons of Doom on level 6. 67 [79] 18 15669 stenno-Mon-Hum-Mal-Neu quit in The Dungeons of Doom on level 10. 35 [72] 19 15488 balord-Wiz-Vam-Mal-Cha died in The Gnomish Mines on level 6. Killed by a lizard, while frozen by a monster's gaze. - [85]