blister, chaotic male elven Wizard
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[Blister the Thaumaturge] St:11 Dx:14 Co:16 In:20 Wi:14 Ch:11 Chaotic S:10383
Dungeons of Doom:7 $:1095 HP:9(61) Pw:2(109) AC:8 Exp:9 T:4795
Latest messages
In what direction?
The dagger hits the elf mummy.
The elf mummy hits!
You write "Elbereth" with your fingers into the dust.
The elf mummy turns to flee!
You add "Elbereth" with your fingers to the writing in the dust. (3x)
K - 2 uncursed daggers (in quiver).
13 gold pieces.
There are several more objects here.
There are several objects here.
t - an uncursed +0 pair of hard shoes.
I - an uncursed +0 hard hat.
What do you want to wear? [lptI or ?*]
You finish your dressing maneuver.
What do you want to wear? [lpt or ?*] (2x)
Never mind.
You miss the elf mummy.
The elf mummy hits!
In what direction?
The spell hits the elf mummy!
The elf mummy hits!
You don't have enough energy to cast that spell.
You hit the elf mummy.
The elf mummy hits!
You don't have enough energy to cast that spell.
You miss the elf mummy.
The elf mummy hits!
You don't have enough energy to cast that spell.
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Really quit? [yes/no]
Your inventory
Weapons
E - an [uncursed +0] dagger
F - an uncursed [+1] dagger (weapon in hand)
K - 5 uncursed [+0] daggers (in quiver)
Armor
l - an uncursed [+0] pair of hard shoes [iron]
p - an uncursed [+0] mummy wrapping
t - an uncursed +0 pair of hard shoes [iron]
I - an uncursed +0 hard hat [dwarvish iron helm] (being worn)
Comestibles
O - an [uncursed] banana
X - an [uncursed] tin of soldier ant meat
Scrolls
k - an uncursed scroll of teleportation
C - an uncursed scroll labeled THARR [of confuse monster]
D - an [uncursed] scroll labeled ACHAT SHTAYIM SHALOSH [of scare monster]
Q - an uncursed scroll labeled KO BATE [of enchant weapon]
Spellbooks
P - an [uncursed] red spellbook [of magic mapping]
Potions
h - an uncursed potion of paralysis
v - an uncursed icy potion [of sickness]
z - an [uncursed] black potion [of blindness]
S - an [uncursed] icy potion [of sickness]
Rings
e - an uncursed ring of slow digestion (on right hand)
G - an [uncursed] bronze ring [of protection from shape changers]
R - an uncursed ring of regeneration (on left hand)
U - an uncursed plastic ring [of see invisible]
V - a [cursed -2] silver ring [of gain dexterity]
Wands
c - an uncursed wand of fire (0:4)
x - an [uncursed] wand called magic missile [of magic missile (0:6)]
Tools
q - an uncursed tinning kit [0:32]
s - an uncursed lock pick
J - an uncursed magic marker [0:53]
Final Attributes
- You were piously aligned.
- You were sleep resistant.
- You saw invisible.
- You had infravision.
- You had slower digestion.
- You regenerated.
- You were a werewolf.
- You survived.
Spells known in the end
| Name | Level | Category | Fail |
a | force bolt | 1 | attack | 0% |
b | detect food | 2 | divination | 0% |
c | polymorph | 6 | matter | 100% |
Vanquished creatures
150 creatures vanquished.
Voluntary challenges
- You never genocided any monsters.
- You never polymorphed an object.
- You used 1 wish.
- You did not wish for any artifacts.
- You engraved Elbereth 141 times.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
dagger | [Basic] |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 7
- Level 2:
- a general store, a fountain
- Level 3:
- a delicatessen store
- Stairs down to The Gnomish Mines
- Level 4:
- a delicatessen store, a fountain
- Level 5: [oracle]
- many fountains
- Level 6:
- an armor shop
- Stairs up to Sokoban, level 5
- Level 7: <- You were here
- The Gnomish Mines: levels 4 to 6
- Level 6: [minetn]
- many shops, a temple, some fountains, a sink
Game information
Started: 2011-10-28 15:45:58
Ended: 2011-10-28 17:43:43
Play time: PT01:57:45
Goodbye
Goodbye blister the Wizard...
You quit in The Dungeons of Doom on dungeon level 7 with 10383 points,
and 1095 pieces of gold, after 4795 moves.
Killer: quit
You were level 9 with a maximum of 61 hit points when you quit.
You made the top ten list!
* 1 10383 blister-Wiz-Elf-Mal-Cha quit in The Dungeons of Doom
on level 7. 9 [61]
2 2837 eeviac-Arc-Hum-Mal-Law died in The Gnomish Mines on
level 6. Killed by an Uruk-hai, while praying. - [46]
3 1288 eeviac-Arc-Hum-Mal-Law died in The Dungeons of Doom
on level 3. Killed by a wand. - [28]