bismatum, chaotic male human Wizard
                                                                               
                                                                               
                                                                               
                                                         
                                         #·······    ············           
                                       ###······    ·········<··           
           ###########·······####·············           
     ·······######···········#########  #   ············           
     ······     #·······>··####################              
     ·······##   #···········#                   #######                     
      #   ##                   #                           
              ########################           ###                           
                                     #           #                             
                                     ###       ###                             
                              ###############)##########################       
                                       ###    ·     
                                         #················####{·········     
                                          ···SSS········   #···········     
                                          ···S@·········    ··········     
                                                   
                                                                               

[Bismatum the Thaumaturge]  St:13 Dx:13 Co:14 In:18 Wi:12 Ch:9  Chaotic
Dungeons of Doom:4  $:0  HP:0(59) Pw:86(94) AC:6  Exp:9 T:7645 Burdened

Latest messages

You drop 2 potions called 66 murky.
You drop a potion called 66 muddy.
Your movements are now unencumbered.
Unknown command ' '. (2x)
K - a potion called 66 muddy.
F - a potion called 66 murky.
You have a little trouble lifting J - 2 potions called 66 murky.
Your movements are slowed slightly because of your load.
#
What do you want to dip? [a-cefhklnoqs-xBCFGI-MRY or ?*]
Dip the potions called 66 murky into the fountain? [yn] (n)
Your 2 potions called 66 murky dilute.
An endless stream of snakes pours forth!
In what direction?
The spell misses the water moccasin.
The water moccasin bites! (10x)
Unknown command ' '.
What do you want to zap? [cqY or ?*]
In what direction?
The bolt of cold hits the water moccasin!
The water moccasin bites! (5x)
What do you want to use or apply? [cfhkoqtwBCLY or ?*]
Are you really sure you want to break your wand of slow monster? [yn] (n)
Raising your wand of slow monster high above your head, you break it in two!
The water moccasin is caught in the magical blast! (5x)
You kill the water moccasin!
You are caught in the magical blast!
The water moccasin seems to be moving slower. (4x)
The water moccasin bites! (3x)
You die...

Your inventory

Weapons

a - a blessed +2 quarterstaff (weapon in hands)*
s - an uncursed [+0] crude dagger named ok [orcish]
u - 11 uncursed [+0] darts

Armor

b - an uncursed +0 cloak of magic resistance (being worn)*
v - an uncursed +0 leather armor (being worn)
x - an uncursed +0 pair of fencing gloves [leather] (being worn)

Comestibles

l - 2 uncursed slime molds
n - an uncursed food ration
G - an [uncursed] apple
I - an [uncursed] food ration

Potions

F - a [cursed] potion called 66 murky [of booze]
J - 2 [uncursed] diluted potions called 66 murky [of booze]
K - an [uncursed] potion called 66 muddy [of fruit juice]

Rings

e - an uncursed ring of free action*

Wands

c - an uncursed wand of speed monster (0:5)*
q - an uncursed wand of cold [0:5]

Tools

f - an uncursed towel named ok
k - an uncursed key [skeleton key]
o - an uncursed [+0] unicorn horn
t - an uncursed looking glass [mirror]
w - an uncursed bag named empty [sack]
B - an uncursed bag [sack]
C - an uncursed [tallow] candle
L - an uncursed brass lantern

Gems

h - an uncursed stone called dagger makes scratch marks named oko [flint]
M - an uncursed gem called red hard [ruby]
R - an uncursed gem called black hard [black opal]
The sack named empty is empty.

Contents of the sack:

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%62%
detect fooddivination0%62%

Vanquished creatures

205 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Skilled]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 2166954409
Started: 2016-06-05 15:30:32
Ended: 2016-06-05 21:52:44
Play time: PT00:32:57

Goodbye

Goodbye bismatum the Wizard...
You died in The Dungeons of Doom on dungeon level 4 with 8788 points,
and 322 pieces of gold, after 7645 moves.
Killer: water moccasin
You were level 9 with a maximum of 59 hit points when you died.
  1    1873670  Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood.     247 [271]
  2    1717348  rail-Wiz-Vam-Fem-Cha ascended to demigoddess-hood.    293 [490]
  3     949812  rail-Pri-Hum-Mal-Law died in Gehennom on level 29
                [max 48].  Killed by brainlessness.                   799 [826]

 99      13207  KevinWayne-Ran-Elf-Fem-Cha died in Sokoban on level 6
                [max 8].  Killed by a trickery.                        56  [64]
 100      12990  rail-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 8.  Killed by a plains centaur.                   -  [65]