balord, chaotic female vampiric Wizard
                                                                               
                                                                   
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[Balord the Evoker]       St:9 Dx:16 Co:18 In:14 Wi:8 Ch:11  Chaotic
Dungeons of Doom:2  $:26 HP:27(27) Pw:19(19) AC:9  Exp:2 T:1781 Weak     Blind Burdened

Latest messages

Count: 1000
You can see again.
You stop waiting.
What do you want to read? [j-lp-vx-zA-D or ?*]
This spellbook is difficult to comprehend. Continue? [yn] (n)
A cloud of darkness falls upon you.
You hear someone counting money.
You can move again.
Count: 10
Count: 100
Count: 1000
You hear someone counting money.
You are beginning to feel hungry.
You stop waiting.
Count: 10
Count: 100
Count: 1000
You hear the footsteps of a guard on patrol.
Wizard needs food, badly!
You stop waiting.
#
Are you sure you want to pray? [yn] (n)
You begin praying to Anhur.
You finish your prayer.
The voice of Anhur booms:
"Thou art arrogant, mortal."
"Thou must relearn thy lessons!"
You feel foolish!
#
Really quit? [yes/no]

Your inventory

Weapons

a - a blessed +1 quarterstaff (weapon in hands)*

Armor

b - an uncursed +0 cloak of magic resistance (being worn)*

Scrolls

j - an uncursed scroll of light*
k - an uncursed scroll of earth*
D - an [uncursed] stamped scroll [of mail]

Spellbooks

l - a blessed spellbook of force bolt*
p - an uncursed spellbook of remove curse
q - an [uncursed] dark green spellbook [of wizard lock]
r - an [uncursed] crimson spellbook [of confuse monster]
s - a [blessed] spellbook of create familiar
t - an [uncursed] spellbook of magic missile
u - an [uncursed] spellbook of magic missile
v - a [blessed] spellbook of magic missile
x - an [uncursed] tartan spellbook [of light]
y - an [uncursed] white spellbook [of healing]
z - an [uncursed] tartan spellbook [of light]
A - an [uncursed] dark brown spellbook [of sleep]
B - an [uncursed] vellum spellbook [of jumping]
C - an [uncursed] vellum spellbook [of jumping]

Potions

f - an uncursed potion of monster detection*
g - an uncursed potion of healing*
h - an uncursed potion of invisibility*

Rings

d - a blessed +1 ring of gain intelligence*
e - a blessed +1 ring of gain dexterity*

Wands

c - an uncursed wand of digging (0:7)*

Tools

n - an uncursed magic marker (0:26)*

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%92%
charm monsterenchantment71%97%
create familiarclerical100%97%
magic missileattack0%97%

Vanquished creatures

10 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Started: 2013-11-10 04:12:26
Ended: 2013-11-10 04:15:04
Play time: PT00:01:27

Goodbye

Goodbye balord the Wizard...
You quit in The Dungeons of Doom on dungeon level 2 with 130 points,
and 0 pieces of gold, after 1781 moves.
Killer: quit
You were level 2 with a maximum of 27 hit points when you quit.
You didn't beat your previous score of 28836 points.
  1    1590579  RealPorkma-Con-Vam-Fem-Law the ascetic ascended to
                demigoddess-hood.                                     313 [470]
  2    1475579  RealPorkma-Tou-Hum-Fem-Neu ascended to
                demigoddess-hood.                                     349 [349]
  3    1315404  Joshu-Tou-Hum-Fem-Neu the illiterate ascended to
                demigoddess-hood.                                     168 [212]

 27      31268  jente-Mon-Hum-Mal-Neu died in The Gnomish Mines on
                level 10 [max 12].  Killed by a vampire lord.           -  [75]
 28      30823  stenno-Mon-Hum-Mal-Neu quit in The Dungeons of Doom
                on level 16.                                           68  [68]
*29      28836  balord-Wiz-Vam-Fem-Cha died in The Dungeons of Doom            
                on level 12.  Killed by a hill orc, while sleeping.     -  [90]
*          130  balord-Wiz-Vam-Fem-Cha quit in The Dungeons of Doom            
                on level 2.                                            27  [27]
 30      25939  stenno-Mon-Hum-Mal-Neu died in The Dungeons of Doom
                on level 12 [max 13].  Killed by a wand.                -  [64]
 31      25465  blargius-Arc-Dwa-Fem-Law died in The Dungeons of Doom
                on level 11 [max 13].  Killed by an air elemental.      -  [80]