assmartyr, neutral male gnomish Archeologist ------------- |............######### |...........| # ------ |...........|############.....| #-...........|# # |....| #-----------.-# ##.....| # #########f## |....| # # # ------ ###### # ----------- # # # ----- |.........-###### # #####################....| |.........|## # ###@d############################|...| |......>...#### #---------### #-...| |.........| # ----- #|.......-# |...| |.{.......| #### |.`.| #|...<...| ----- |.........+ # |...-####|.......| ----------- ##....| --------- |...| ----- [Assmartyr the Digger] St:14 Dx:11 Co:12 In:15 Wi:14 Ch:9 Neutral Dungeons of Doom:1 $:21 HP:0(12) Pw:3(3) AC:8 Exp:1 T:430 Latest messages You hit the rock with all your might. You make an opening in the wall. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You hear some noises. The jackal bites! You start digging. You hit the rock with all your might. You stop digging. The jackal misses. You continue digging. You hit the rock with all your might. You stop digging. The jackal bites! You continue digging. You hit the rock with all your might. You stop digging. The jackal bites! You continue digging. You hit the rock with all your might. You stop digging. The jackal bites! a - an uncursed +2 bullwhip (weapon in hand). e - an uncursed +0 pick-axe (alternate weapon; not wielded). You miss the jackal. The jackal bites! You hit the jackal. The jackal bites! You die... Your inventory Weapons a - an uncursed +2 bullwhip (weapon in hand)* Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* m - an [uncursed] +0 pair of riding gloves [gauntlets of dexterity] (being worn) Comestibles d - 4 uncursed food rations* j - an uncursed tin of lichen Tools e - an uncursed +0 pick-axe (alternate weapon; not wielded)* f - an uncursed tinning kit (0:57)* h - an uncursed sack* i - an [uncursed tin] whistle l - an [uncursed] blindfold Gems g - an uncursed touchstone* The sack is empty. Final Attributes You were fervently aligned. Hunger level was 462. Your alignment was 10 / 12. Monster difficulty range was 0 - 1. Level difficulty was 1. You had infravision. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures 3 jackals (4 created) 3 lichens 3 newts 9 creatures vanquished. Voluntary challenges You were an atheist. You went without food. You used a wielded weapon 6 times. You read items or engraved 1 time. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: <- You were here a fountain Game information Started: 2013-06-05 05:22:33 Ended: 2013-06-05 05:29:05 Play time: PT00:02:01 Goodbye assmartyr the Archeologist... You died in The Dungeons of Doom on dungeon level 1 with 95 points, and 21 pieces of gold, after 430 moves. Killer: jackal You were level 1 with a maximum of 12 hit points when you died. No Points Name Hp [max] 1 1273928 weirdvic-Rog-Vam-Fem-Cha ascended to demigoddess-hood. 115 [297] 2 1190702 unnht-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 146 [194] 3 897102 unnht-Wiz-Vam-Mal-Cha ascended to demigod-hood. 215 [354] 99 517 weirdvic-Hea-Gno-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a giant bat. - [23] 100 495 chrism-Kni-Dwa-Fem-Law died in The Dungeons of Doom on level 3. Killed by a jackal. - [27] * 95 assmartyr-Arc-Gno-Mal-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a jackal. - [12]