aarong815, lawful male human Archeologist -------- ....... ....... ....... ....... ...... ..... ------- ..... ---- ---.....-------- qF.. |..! ...........>.. -.... |..... ............ ........... ........?[ ....H.... .......- ......... .....)| | -.......! -.....| ---........ -------------------......... |..%..| |...(..........................................----$.SBS| |...............................:...................SSS.| --- -------------------................e.SS| -------.........ZS%Dr| |..........SS@@| ---------------- [Aarong815 the Exhumer] St:25 Dx:13 Co:15 In:11 Wi:15 Ch:10 Lawful Dungeons of Doom:10 $:244 HP:26(69) Pw:63(63) AC:-8 Exp:10 T:8496 Burdened Latest messages You kill it! The sewer rat misses. The sergeant picks up a worthless piece of yellow glass. Unknown command '^J'. (2x) You hit the sergeant! The sewer rat misses. The sergeant swings his cockatrice corpse. The sergeant hits you with the cockatrice corpse. You are slowing down. Unknown command '^J'. (2x) You hit the sergeant! The sewer rat misses. The sergeant swings his cockatrice corpse. The sergeant hits you with the cockatrice corpse. The sergeant hits! Your limbs are stiffening. Unknown command '^J'. You miss the sergeant. The sewer rat misses. The sergeant swings his cockatrice corpse. The sergeant hits you with the cockatrice corpse. The sergeant hits! Your limbs have turned to stone. The sewer rat misses. You have turned to stone. The sewer rat misses. The sergeant swings his cockatrice corpse. The sergeant hits you with the cockatrice corpse. The sergeant hits! You are a statue. Your inventory Weapons a - an [uncursed +0] long sword M - an uncursed rustproof [+0] long sword named Demonbane [Demonbane] (weapon in hand) Armor q - an uncursed +0 opera cloak [of magic resistance] (being worn) s - an uncursed +0 pair of gauntlets of power (being worn) v - an uncursed +0 pair of iron shoes (being worn) w - a blessed +1 shield of reflection (being worn) V - a [blessed] +1 dwarvish mithril-coat (being worn) W - a [blessed] +2 hard hat [dwarvish iron helm] (being worn) Comestibles b - an uncursed fortune cookie d - an uncursed food ration* m - an [uncursed] tripe ration x - an [uncursed] food ration Y - an uncursed lizard corpse Scrolls j - a [cursed] scroll labeled ACHAT SHTAYIM SHALOSH [of enchant weapon] P - an [uncursed] scroll of teleportation Potions Q - an [uncursed] potion of gain level Rings y - an [uncursed] clay ring [of slow digestion] B - a [cursed -1] black onyx ring [of increase damage] H - an uncursed ring called conflict [of conflict] Wands r - an uncursed wand of digging [0:4] S - an [uncursed] electrum wand [of sleep (0:7)] U - an [uncursed] wand of make invisible [0:7] Tools e - an uncursed +0 pick-axe (alternate weapon; not wielded)* f - an uncursed tinning kit (0:41)* i - an uncursed key [skeleton key] k - an [uncursed +0] unicorn horn n - an uncursed magic marker [0:33] o - an uncursed sack* u - an [uncursed] brass lantern E - an uncursed magic whistle R - an [uncursed] blindfold T - an uncursed towel Gems g - an uncursed touchstone* h - a blessed luckstone Contents of the sack: 6334 gold pieces an uncursed [+0] pair of riding gloves [leather] 8 uncursed food rations 2 uncursed scrolls labeled ACHAT SHTAYIM SHALOSH [of enchant weapon] an [uncursed] scroll labeled EIRIS SAZUN IDISI [of destroy armor] an [uncursed] scroll labeled FOOBIE BLETCH [of punishment] a blessed scroll labeled HACKEM MUCHE [of genocide] an uncursed scroll labeled JUYED AWK YACC [of enchant armor] an [uncursed] scroll labeled KIRJE [of identify] an uncursed scroll labeled PRATYAVAYAH [of scare monster] an [uncursed] scroll labeled VAS CORP BET MANI [of light] an [uncursed] scroll labeled XIXAXA XOXAXA XUXAXA [of remove curse] a [blessed] scroll of create monster 2 uncursed scrolls of teleportation a cursed scroll of teleportation an [uncursed] scroll of teleportation 3 uncursed unlabeled scrolls [of blank paper] a cursed unlabeled scroll [of blank paper] an [uncursed] yellow spellbook [of detect unseen] a cursed bubbly potion [of monster detection] an uncursed icy potion [of acid] a blessed potion called Water [of holy water] a [blessed] potion called Water [of holy water] an uncursed potion of extra healing an uncursed potion of full healing an uncursed potion of gain level an uncursed potion of oil an [uncursed] puce potion [of booze] an uncursed lock pick Final Attributes You were piously aligned. Hunger level was 335. Your alignment was 52 / 52. Monster difficulty range was 1 - 10. Level difficulty was 10. You were poison resistant. You were magic-protected. You were telepathic. You were aware of the presence of demons. You had automatic searching. You were stealthy. You had reflection. You were lucky (4). You had extra luck. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - cure sickness 3 healing 100% 88% Vanquished creatures 2 vampires 5 ghosts a large mimic (2 created) 2 sergeants (3 created) 2 warhorses (3 created) 3 ettin mummies (4 created) an ogre lord a giant turtle a gelatinous cube (2 created) 2 freezing spheres 2 shocking spheres (3 created) a tengu (2 created) 2 enormous rats (4 created) an elf mummy (2 created) 2 human mummies a pit viper a wraith 3 carnivorous apes (4 created) 4 ettin zombies (5 created) a succubus a crocodile a giant beetle a cockatrice 20 leprechauns (21 created) 5 orc-captains (4 created) 3 giant spiders (2 created) a black light 2 gnome kings (3 created) an orc mummy (3 created) an owlbear a gold golem (2 created) a Green-elf 2 lizards a dog a dwarf lord 2 gray unicorns (3 created) a dust vortex a plains centaur 2 gnome mummies 7 apes a rope golem (2 created) 2 Woodland-elves a quasit 13 Mordor orcs (16 created) 4 Uruk-hai (5 created) 4 orc shamans 2 rock moles a woodchuck 2 ponies (3 created) 2 shriekers (3 created) 12 gnome lords (14 created) 2 gnomish wizards (3 created) 2 kobold mummies (4 created) a barrow wight 2 elf zombies a paper golem a wax golem (2 created) a baby crocodile a giant ant 4 floating eyes (6 created) 11 dwarves (20 created) 4 homunculi 10 hill orcs (11 created) 9 rothes (12 created) a centipede 4 giant bats a monkey 2 dwarf zombies (3 created) a wererat 2 iguanas 2 coyotes a gas spore (2 created) 5 hobbits (6 created) 2 large kobolds (3 created) a hobgoblin (6 created) 5 giant rats a cave spider 2 brown molds a green mold (2 created) a red mold 71 gnomes (77 created) a gnome zombie 5 geckos (6 created) 7 jackals 2 kobolds (5 created) 16 goblins (18 created) 4 sewer rats (6 created) 6 grid bugs a bat (3 created) 5 lichens 3 kobold zombies 5 newts (8 created) 344 creatures vanquished. Voluntary challenges You used a wielded weapon 367 times. You read items or engraved 6 times. You put on armor 50 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You engraved Elbereth 4 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] long sword [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 1: a fountain Level 2: an armor shop, an altar to Quetzalcoatl Level 3: a fountain Level 4: Stairs down to The Gnomish Mines Level 5: some fountains Level 10: [bigrm] <- You were here The Gnomish Mines: levels 5 to 13 Level 8: [minetn] a temple to Quetzalcoatl, some fountains Game information Seed: 2327958229 Started: 2015-07-17 04:47:16 Ended: 2015-07-17 18:12:56 Play time: PT00:33:43 Goodbye aarong815 the Archeologist... You turned to stone in The Dungeons of Doom on dungeon level 10 with 25075 points, and 6578 pieces of gold, after 8496 moves. Killer: sergeant You were level 10 with a maximum of 69 hit points when you turned to stone. You reached the 78th place on the top 100 list. 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 76 25351 mightydog-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 9. Killed by an ape, while praying. - [80] 77 25132 tertium-Cav-Hum-Mal-Law died in The Dungeons of Doom on level 9 [max 11]. Killed by a mumak. - [81] *78 25075 aarong815-Arc-Hum-Mal-Law turned to stone in The * Dungeons of Doom on level 10 [max 13]. Petrified by a sergeant. 26 [69] 79 24680 Mortuis-Val-Hum-Fem-Neu died in The Gnomish Mines on level 9 [max 11]. Killed by a dwarf, while frozen by a potion. - [91] 80 24622 lance-Mon-Hum-Fem-Cha died in The Quest on level 12 [max 13]. Killed by a xorn. - [81]