Zuul, chaotic male elven Wizard - ---- |..@.| ...f.| |....| ------ [Zuul the Evoker] St:12 Dx:9 Co:14 In:20 Wi:12 Ch:13 Chaotic Dungeons of Doom:2 $:26 HP:11(11) Pw:9(9) AC:9 Exp:1 T:310 Latest messages You are caught in a bear trap. (26x) 3 gold pieces. You stop. Your kitten is in the way! In what direction? The door opens. In what direction? The door opens. You displaced your kitten. (2x) In what direction? The spell hits the sewer rat! You kill the sewer rat! You displaced your kitten. Where do you want to travel to? (For instructions type a ?) b - a blessed +0 cloak of magic resistance (being worn). (3x) "Hello, Zuul! I have a hint for you." p - a stamped scroll. b - a blessed +0 cloak of magic resistance (being worn). Where do you want to travel to? (For instructions type a ?) Magic energy restored. What do you want to ready? [- or ?*] Never mind. What do you want to drink? [fgh or ?*] Never mind. What do you want to ready? [- or ?*] Never mind. Wizards aren't able to use two weapons at once. # Really quit? [yes/no] Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* Armor b - a blessed +0 cloak of magic resistance (being worn)* Comestibles n - an [uncursed] food ration Scrolls i - 2 uncursed scrolls of identify* j - an uncursed scroll of confuse monster* p - an [uncursed] stamped scroll [of mail] Spellbooks k - a blessed spellbook of force bolt* l - an uncursed spellbook of sleep* Potions f - an uncursed potion of see invisible* g - an uncursed potion of oil* h - an uncursed potion of levitation* Rings d - an uncursed +1 ring of gain strength (on right hand)* e - an uncursed +1 ring of gain wisdom (on left hand)* Wands c - an uncursed wand of sleep (0:7)* Tools m - an uncursed leather drum* Final Attributes You were fervently aligned. Hunger level was 551. Your alignment was 10 / 11. Monster difficulty range was 0 - 1. Level difficulty was 2. You were magic-protected. You saw invisible. You had infravision. Your luck was zero. You survived. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 99% b - sleep 1 enchantment 0% 99% Vanquished creatures a sewer rat 2 grid bugs a lichen 4 creatures vanquished. Voluntary challenges You were an atheist. You went without food. You were illiterate. You never hit with a wielded weapon. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You were here Game information Started: 2013-09-10 18:20:50 Ended: 2013-09-10 18:33:35 Play time: PT00:01:39 Goodbye Zuul the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 96 points, and 26 pieces of gold, after 310 moves. Killer: quit You were level 1 with a maximum of 11 hit points when you quit. No Points Name Hp [max] 1 1507452 Joshu-Val-Dwa-Fem-Law ascended to demigoddess-hood. 170 [295] 2 1315488 aaxelb-Wiz-Gno-Mal-Neu ascended to demigod-hood. 195 [195] 3 351896 lapsa-Rog-Vam-Mal-Cha died in Gehennom on level 29 [max 35]. Killed by Asmodeus. - [142] 99 1781 weirdvic-Ran-Gno-Fem-Neu died in The Dungeons of Doom on level 3 [max 5]. Killed by a rothe. - [38] 100 1780 ripp-Ran-Orc-Fem-Cha died in The Gnomish Mines on level 7. Killed by a crossbow bolt. - [44] * 96 Zuul-Wiz-Elf-Mal-Cha quit in The Dungeons of Doom on level 2. 11 [11]