YjeMalcolm, chaotic male human Ranger ----- --------- |<..--- ------.......-- |.....---|....(....--..| -..|....|.----.----|..| --.|-.....---- -.-- --|...).....|-- #.-.. ----.|....|..----C. -----..|....f@.. ------ |..|........ |%%..| --......--- ....| |........ -|- ----....- ------.---...-|...-- .. |..|-..%......|..-- | |..-....).......... -----.....)....---- |..............-- |%-----.........| . |%..| --..------- |...| ---- ----- [YjeMalcol the Trailblazer] St:18 Dx:15 Co:15 In:14 Wi:16 Ch:9 Chaotic Mine Town:7 $:1066 HP:0(76) Pw:47(47) AC:4 Exp:9 T:8267 Burdened Latest messages You add "Elbereth" with your fingers to the writing in the dust. Unknown command ' '. You hear the chime of a cash register. You are almost hit by a crossbow bolt. (2x) The plains centaur turns to flee! You hear the chime of a cash register. The plains centaur wields a dagger! The plains centaur turns to flee! The plains centaur wields a crossbow! The plains centaur wields a dagger! b - an uncursed +1 bow (weapon in hand). In what direction? The arrow hits the tiger. The plains centaur shoots a crossbow bolt! You are hit by a crossbow bolt. You add "Elbereth" with your fingers to the writing in the dust. The tiger hits! (2x) The tiger misses. The plains centaur wields a dagger! The tiger hits! (2x) The tiger just misses! The plains centaur thrusts his dagger. The plains centaur hits! The plains centaur kicks! You add "Elbereth" with your fingers to the writing in the dust. The tiger hits! (2x) The tiger bites! The plains centaur thrusts his dagger. The plains centaur hits! You die... Your inventory Weapons a - an uncursed +1 dagger (alternate weapon; not wielded)* b - an uncursed +1 bow (weapon in hand)* c - 21 uncursed +2 arrows (in quiver)* d - an uncursed +0 arrow* q - 6 [cursed -1] arrows A - 9 [uncursed +0] throwing stars [shuriken] E - 14 [cursed +0] arrows F - 4 [uncursed +0] arrows N - 2 [uncursed +0] daggers Y - 14 [blessed +2] arrows Armor e - an uncursed burnt +2 cloak of displacement (being worn)* h - an [uncursed +0] cloak of displacement l - a [cursed -1] visored helmet [helmet] v - an [uncursed] +0 leather armor (being worn) R - an [uncursed] +0 pair of hard shoes [iron] (being worn) Comestibles i - 3 [uncursed] lichen corpses t - an [uncursed] carrot B - 12 [uncursed] food rations Scrolls k - 2 [uncursed] scrolls labeled XIXAXA XOXAXA XUXAXA [of identify] m - an [uncursed] scroll labeled KO BATE [of enchant armor] K - a [blessed] scroll labeled HACKEM MUCHE [of destroy armor] V - an [uncursed] scroll labeled LOREM IPSUM [of teleportation] Spellbooks D - an [uncursed] spellbook of remove curse X - an [uncursed] spellbook of restore ability Potions H - an [uncursed] white potion [of invisibility] I - an [uncursed] amber potion [of gain energy] J - an [uncursed] murky potion [of see invisible] O - an [uncursed] potion called object? [of object detection] Rings o - an [uncursed] plastic ring [of polymorph control] s - an [uncursed] ridged ring [of protection from shape changers] u - an [uncursed] jade ring [of warning] w - a [cursed] clay ring [of levitation] x - an [uncursed] plastic ring [of polymorph control] M - an [uncursed +3] brass ring [of gain constitution] Wands f - an [uncursed] wand called vanish [of teleportation (0:5)] z - an [uncursed] wand of lightning [0:3] P - an [uncursed] wand of slow monster [0:6] U - an [uncursed] wand of create monster [0:13] Tools g - an [uncursed] partly used [tallow] candle (lit) p - an [uncursed] blindfold C - 4 [blessed wax] candles G - 3 [uncursed wax] candles S - an [uncursed +0] pick-axe T - an [uncursed] glass orb [crystal ball (0:1)] Z - an [uncursed] key [skeleton key] Gems j - 2 [uncursed] black gems [worthless glass] n - 2 [uncursed] red gems [worthless glass] r - an [uncursed] green gem [worthless glass] y - an [uncursed] yellow gem [chrysoberyl] Q - an [uncursed] violet gem [worthless glass] W - 2 [uncursed] yellowish brown gems [worthless glass] Final Attributes You were piously aligned. Hunger level was 725. Your alignment was 49 / 51. Monster difficulty range was 1 - 8. Level difficulty was 7. You were poison resistant. You were telepathic. You had automatic searching. You were displaced. You were stealthy. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - remove curse 3 clerical 100% 94% b - restore ability 4 healing 100% 94% Vanquished creatures an elf mummy (2 created) a chameleon a wolf a panther 2 leprechauns a dog a housecat a jaguar a dust vortex a gnome mummy (2 created) 5 apes 6 human zombies a water nymph (2 created) 2 rock piercers a rock mole (2 created) a woodchuck 2 ponies 3 yellow lights (4 created) 4 shriekers 4 gnome lords (5 created) 2 gnomish wizards (3 created) 2 golden naga hatchlings (3 created) a white naga hatchling 2 elf zombies (5 created) 2 straw golems (3 created) a wax golem (2 created) 3 little dogs 5 floating eyes (7 created) 3 kittens 7 dwarves (8 created) a kobold lord (2 created) a kobold shaman 15 hill orcs (17 created) 5 rothes (6 created) 2 centipedes 3 giant bats a dwarf zombie 2 wererats 3 werejackals an iguana a large kobold a giant rat (3 created) 5 cave spiders a brown mold a red mold 26 gnomes (27 created) 4 garter snakes a gnome zombie 2 geckos (3 created) 3 jackals (4 created) a fox (2 created) 3 kobolds (4 created) a goblin (2 created) 6 sewer rats (7 created) 3 grid bugs (7 created) 6 lichens a kobold zombie 5 newts (7 created) 173 creatures vanquished. Voluntary challenges You used a wielded weapon 192 times. You read items or engraved 82 times. You put on armor 10 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 86 times. You encountered 1 bones level. You used Sokoban shortcuts 8 times. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] bow [Skilled] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: a fountain Level 2: a scroll shop Level 4: a scroll shop, a fountain Stairs down to The Gnomish Mines Level 5: [oracle] many fountains Level 6: Stairs up to Sokoban, level 5 The Gnomish Mines: levels 5 to 7 Level 7: [minetn] <- You were here a delicatessen store Game information Started: 2014-08-29 10:21:14 Ended: 2014-08-30 12:21:21 Play time: PT00:30:11 Goodbye YjeMalcolm the Ranger... You died in The Gnomish Mines on dungeon level 7 with 10162 points, and 1066 pieces of gold, after 8267 moves. Killer: plains centaur You were level 9 with a maximum of 76 hit points when you died. You reached the 15th place on the top 100 list. No Points Name Hp [max] 1 72795 jente-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 12 [max 18]. Killed by a rock troll. - [102] 2 55935 Haudegen-Val-Hum-Fem-Law died in The Dungeons of Doom on level 9 [max 13]. Killed by a priest of Tyr. - [116] 3 52305 lapsa-Rog-Vam-Mal-Cha died in The Dungeons of Doom on level 19. Killed by a rock troll. - [97] 13 12239 jente-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 6. Killed by a gnome lord, while frozen by a monster's gaze. - [54] 14 10876 jente-Mon-Hum-Mal-Neu died in The Gnomish Mines on level 9 [max 11]. Killed by a gremlin. - [67] *15 10162 YjeMalcolm-Ran-Hum-Mal-Cha died in The Gnomish Mines on level 7. Killed by a plains centaur. - [76] 16 10151 Foo-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 9. Killed by a sirrush. - [52] 17 9475 federico-Ran-Hum-Fem-Neu died in The Dungeons of Doom on level 7. Killed by a jaguar. - [60]