YjeMalcolm, chaotic male elven Priest
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[YjeMalcol the Priest] St:10 Dx:18 Co:15 In:10 Wi:16 Ch:11 Chaotic
Gnomish Mines:11 $:0 HP:0(64) Pw:96(131) AC:5 Exp:10 T:9163 Burdened
Latest messages
Count: 11 (2x)
You see here an uncursed red spellbook.
You write "Elbereth" with your fingers into the dust.
You have a little trouble lifting an uncursed red spellbook. Continue? [ynq] (q)
t - an uncursed red spellbook.
You rebalance your load. Movement is difficult.
What do you want to read? [tZ or ?*]
You begin to memorize the runes.
You add the "detect unseen" spell to your repertoire.
What do you want to drop? [a-zA-RT-XZ or ?*]
You drop an uncursed spellbook of detect unseen.
Your movements are only slowed slightly by your load.
You see here an uncursed orange gem.
You have a little trouble lifting M - an uncursed orange gem.
Pick an object.
f a cat or other feline (lynx) [seen: normal vision, infravision]
In what direction?
The spell hits the lynx!
In what direction?
The spell misses the lynx.
In what direction?
The spell hits the lynx!
You kill the lynx!
You see here 2 uncursed darts.
A little dart shoots out at you!
You are hit by a little dart.
The minotaur hits! (2x)
The minotaur butts!
The minotaur hits!
You die...
Your inventory
Weapons
a - a blessed +1 club (weapon in hand)*
Armor
b - an uncursed +0 robe (being worn)*
c - a cursed burnt +0 pair of speed boots (being worn)
d - an uncursed +0 studded leather armor (being worn)
Comestibles
e - 3 uncursed cloves of garlic*
i - an uncursed lizard corpse
p - 2 uncursed lichen corpses
W - an uncursed food ration
Scrolls
Z - an uncursed scroll of destroy armor
Rings
k - an uncursed ring of stealth (on left hand)
n - an uncursed ring of free action
q - a cursed rusty [-1] wire ring [of gain strength]
s - a blessed [+2] quartz ring [of increase damage]
x - a cursed ring of stealth
z - a cursed mithril ring [of shock resistance]
A - a cursed gold ring [of sustain ability]
H - an uncursed +1 ring of gain intelligence
O - an uncursed very rusty iron ring [of invisibility]*
T - an uncursed ring of stealth
Wands
l - a cursed very rusty wand called make invis? [of make invisible (0:5)]
r - an uncursed wand called cancel? [of teleportation (0:7)]
u - an uncursed wand of create monster [0:11]
B - a cursed wand of polymorph [0:3]
D - a cursed wand of lightning [0:5]
F - an uncursed bronze wand [of locking (0:3)]
N - an uncursed mithril wand [of secret door detection (0:14)]
U - a cursed wand called vanish [of cancellation (0:4)]*
Tools
y - an uncursed bag called sack [sack]
E - an uncursed partly used [wax] candle (lit)
J - an uncursed very rusty key [skeleton key]
V - 17 uncursed [tallow] candles
Gems
f - an uncursed gray stone [luckstone]
g - 4 uncursed green gems [emerald]
h - 7 uncursed green gems [fluorite]
j - 2 uncursed white gems [worthless glass]
m - 2 uncursed red gems [ruby]
o - 2 uncursed violet gems [amethyst]
v - an uncursed black gem [obsidian]
w - 2 uncursed white gems [opal]
C - 3 uncursed yellowish brown gems [worthless glass]
G - an uncursed black gem [worthless glass]
I - 5 uncursed red gems [jasper]
K - 6 uncursed red gems [worthless glass]
L - an uncursed yellow gem [citrine]
M - 7 uncursed orange gems [worthless glass]
P - 7 uncursed green gems [worthless glass]
Q - 4 uncursed violet gems [worthless glass]
R - 3 uncursed yellow gems [worthless glass]
X - 2 uncursed white gems [diamond]
Contents of the sack:
Final Attributes
- You were piously aligned.
- Hunger level was 561.
- Your alignment was 55 / 55.
- Monster difficulty range was 1 - 10.
- Level difficulty was 11.
- You were sleep resistant.
- You were poison resistant.
- You saw invisible.
- You were telepathic.
- You had infravision.
- You were stealthy.
- You were very fast.
- You were lucky (3).
- You had extra luck.
- Bad luck timed out slowly for you.
- Good luck timed out slowly for you.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
healing | 1 | healing | 0% | 55% |
protection | 1 | clerical | 0% | 80% |
force bolt | 1 | attack | 0% | 71% |
remove curse | 3 | clerical | 0% | 90% |
wizard lock | 2 | matter | 0% | 92% |
create monster | 2 | clerical | 0% | 93% |
dig | 5 | matter | 93% | 93% |
polymorph | 6 | matter | 93% | 95% |
invisibility | 4 | escape | 93% | 100% |
detect unseen | 3 | divination | 68% | 100% |
Vanquished creatures
324 creatures vanquished.
Genocided or extinct species
1 species genocided.
Voluntary challenges
- You used a wielded weapon 522 times.
- You read items or engraved 156 times.
- You put on armor 16 times.
- You genocided 1 type of monster.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 139 times.
- You encountered 3 bones levels.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
club | [Expert] |
Spellcasting Skills |
healing spells | [Skilled] |
clerical spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 8
- Level 3:
- a general store
- Stairs down to The Gnomish Mines
- Level 4:
- a sink
- Level 5:
- a sink
- The Gnomish Mines: levels 4 to 11
- Level 7: [minetn]
- many shops, a temple, some fountains, a sink
- Level 11: [minend] <- You were here
- some fountains
Game information
Started: 2014-06-08 02:44:28
Ended: 2014-06-08 11:16:10
Play time: PT00:30:59
Goodbye
Goodbye YjeMalcolm the Priest...
You died in The Gnomish Mines on dungeon level 11 with 26910 points,
and 3259 pieces of gold, after 9163 moves.
Killer: minotaur
You were level 10 with a maximum of 64 hit points when you died.
You reached the 60th place on the top 100 list.
No Points Name Hp [max]
1 1745924 Mortuis-Con-Hum-Fem-Cha ascended to demigoddess-hood. 112 [167]
2 1716120 weirdvic-Tou-Hum-Fem-Law ascended to
demigoddess-hood. 162 [266]
3 1516220 weirdvic-Wiz-Hum-Fem-Neu ascended to
demigoddess-hood. 56 [184]
58 27349 weirdvic-Tou-Hum-Fem-Neu quit in The Gnomish Mines on
level 9 [max 10]. 8 [127]
59 27071 Indy-Arc-Hum-Mal-Law died in Sokoban on level 7
[max 11]. Killed by a forest centaur. - [79]
*60 26910 YjeMalcolm-Pri-Elf-Mal-Cha died in The Gnomish Mines
on level 11. Killed by a minotaur. - [64]
61 26789 Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on
level 11. Killed by an energy vortex. - [93]
62 26522 Adine-Ran-Hum-Fem-Neu died in The Dungeons of Doom on
level 8. Killed by a panther, while frozen by a
potion. - [73]